Player Matchup

Bacchus
Bacchus
BigPapaBleach
Bacchus
Level 32
God Stats
4W - 2L
1,694 SR
Queue Stats
38W - 41L
1,319 Elo+
Solo
Agni
Agni
FearLeo_YT
Agni
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 105L
1,376 Elo+
Party 1
Susano
Susano
Keaba__
Susano
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 55L
1,308 Elo+
Party 1
Team Averages
Level 42
1,565 SR
1,334 Elo+

VS

Team Averages
Level 66
1,447 SR
1,325 Elo+
Merlin
Merlin
Le_Faucheur-34-
Merlin
Level 89
God Stats
4W - 6L
1,431 SR
Queue Stats
84W - 126L
1,368 Elo+
Solo
Chiron
Chiron
RJLT 1
Chiron
Level 23
God Stats
6W - 9L
1,376 SR
Queue Stats
7W - 13L
1,272 Elo+
Party 2
Jormungandr
Jormungandr
S3cret Squirr31
Jormungandr
Level 86
God Stats
2W - 4L
1,534 SR
Queue Stats
13W - 21L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
1 / 1 / 1
8,641
665
8,373
15,771
20,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 3 / 1
8,231
633
7,590
10,372
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
Keaba__
Susano
11
0 / 6 / 1
7,193
553
3,604
13,181
5,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 7
9,387
722
13,282
7,587
2,946
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
RJLT 1
Chiron
14
6 / 2 / 3
9,524
733
10,834
9,714
3,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
S3cret Squirr31
Jormungandr
14
1 / 0 / 7
8,935
687
8,994
7,614
6,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
10
10
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
1
1
1
1.5
L
2
3
1
0.83
L
Susano
Keaba__
Susano
0
6
1
0.08
W
3
1
7
6.5
W
Chiron
RJLT 1
Chiron
6
2
3
3.75
W
Jormungandr
S3cret Squirr31
Jormungandr
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,567
Damage
33,110
39,324
Taken
24,915
30,190
Mitigated
13,725
7,273
Healing
3,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
8,373
1,181
479
4,688
15,771
20,633
0
8,459
7,312
20,940
0
L
7,590
546
0
1,859
10,372
4,213
0
7,628
2,744
36,079
0
L
Susano
Keaba__
Susano
3,604
332
0
247
13,181
5,344
0
6,778
6,403
0
12,856
W
13,282
1,201
0
556
7,587
2,946
306
4,433
3,154
40,041
0
W
Chiron
RJLT 1
Chiron
10,834
4,931
573
1,833
9,714
3,824
533
7,035
2,679
0
19,494
W
Jormungandr
S3cret Squirr31
Jormungandr
8,994
3,714
90
560
7,614
6,955
315
5,129
2,485
33,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,065
Gold Earned
27,846
105
Minions Killed
151
6
Camps Cleared
5
702,100
Distance Traveled
665,497
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,641
665
24
2
2
263,740
0
L
Agni
8,231
633
63
5
3
215,962
1
L
Susano
7,193
553
18
1
1
222,398
0
W
Merlin
9,387
722
76
6
0
240,287
7
W
Chiron
9,524
733
23
2
0
211,217
5
W
Jormungandr
8,935
687
52
4
5
213,993
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role