Player Matchup

Athena
Athena
 
Athena
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Carrsy101
Jormungandr
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 9L
1,136 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ruxk2Free
Ah Muzen Cab
Level 24
God Stats
3W - 3L
1,287 SR
Queue Stats
51W - 46L
1,298 Elo+
Party 2
Team Averages
Level 32
1,429 SR
1,311 Elo+

VS

Team Averages
Level 58
1,515 SR
1,317 Elo+
Scylla
Scylla
op IeveIs
Scylla
Level 11
God Stats
3W - 4L
1,273 SR
Queue Stats
10W - 17L
1,189 Elo+
Party 1
Jing Wei
Jing Wei
op massacre2967
Jing Wei
Level 8
God Stats
2W - 1L
1,685 SR
Queue Stats
44W - 69L
1,300 Elo+
Party 1
Arachne
Arachne
smokenclowns
Arachne
Level 156
God Stats
58W - 43L
1,588 SR
Queue Stats
808W - 793L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
2 / 3 / 8
10,748
672
7,085
20,815
25,413
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
Carrsy101
Jormungandr
9
0 / 4 / 3
8,894
556
3,729
12,823
8,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Ruxk2Free
Ah Muzen Cab
16
9 / 5 / 1
12,199
762
13,469
13,741
6,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
op IeveIs
Scylla
13
1 / 6 / 3
9,698
606
8,261
11,713
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
16
2 / 5 / 6
11,167
698
10,714
15,886
6,971
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
smokenclowns
Arachne
18
9 / 1 / 3
12,412
776
21,604
17,228
11,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
11
Kills
12
12
Deaths
12
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
3
8
2
L
Jormungandr
Carrsy101
Jormungandr
0
4
3
0.38
L
Ah Muzen Cab
Ruxk2Free
Ah Muzen Cab
9
5
1
1.9
W
Scylla
op IeveIs
Scylla
1
6
3
0.42
W
Jing Wei
2
5
6
1
W
Arachne
smokenclowns
Arachne
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,283
Damage
40,579
47,379
Taken
44,827
39,909
Mitigated
22,443
1,830
Healing
9,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
7,085
626
83
795
20,815
25,413
165
3,947
16,868
18,859
0
L
Jormungandr
Carrsy101
Jormungandr
3,729
1,409
0
348
12,823
8,043
0
2,522
10,301
12,156
0
L
Ah Muzen Cab
Ruxk2Free
Ah Muzen Cab
13,469
5,013
0
604
13,741
6,453
1,471
2,160
11,581
0
55,640
W
Scylla
op IeveIs
Scylla
8,261
817
0
0
11,713
4,239
0
1,828
9,885
27,268
0
W
Jing Wei
10,714
6,515
0
1,715
15,886
6,971
864
3,291
12,595
0
49,676
W
Arachne
smokenclowns
Arachne
21,604
13,033
0
7,819
17,228
11,233
1,750
6,382
10,846
0
44,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,841
Gold Earned
33,277
141
Minions Killed
196
2
Camps Cleared
9
623,963
Distance Traveled
784,945
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,748
672
28
2
1
251,218
0
L
Jormungandr
8,894
556
20
1
0
132,960
0
L
Ah Muzen Cab
12,199
762
93
6
1
239,785
3
W
Scylla
9,698
606
43
3
2
231,673
0
W
Jing Wei
11,167
698
84
5
3
293,219
0
W
Arachne
12,412
776
69
4
4
260,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role