Player Matchup

He Bo
He Bo
 
He Bo
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Kyo_Mvp
Chaac
Level 68
God Stats
8W - 3L
1,426 SR
Queue Stats
27W - 24L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
picopalqlee
Sun Wukong
Level 125
God Stats
1W - 0L
1,315 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 93
1,414 SR
1,508 Elo+

VS

Team Averages
Level 121
1,515 SR
1,638 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
JacaMen
Lancelot
Level 129
God Stats
2W - 3L
1,546 SR
Queue Stats
100W - 118L
1,599 Elo+
Solo
Erlang Shen
Erlang Shen
marcolaFAO
Erlang Shen
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,816 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
7 / 1 / 4
12,026
802
14,394
10,333
9,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Kyo_Mvp
Chaac
14
3 / 4 / 6
10,471
698
9,920
16,276
11,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
picopalqlee
Sun Wukong
15
1 / 3 / 8
10,205
680
12,772
18,449
20,521
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
2 / 7 / 6
10,175
678
16,945
18,901
8,532
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
JacaMen
Lancelot
10
3 / 0 / 1
8,910
594
6,029
7,278
2,405
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
marcolaFAO
Erlang Shen
15
3 / 4 / 5
10,781
719
7,654
17,882
16,697
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
11
Kills
8
8
Deaths
11
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
1
4
9
L
Heimdallr
 
Heimdallr
2
7
6
0.71
L
Lancelot
JacaMen
Lancelot
3
0
1
3.5
W
Chaac
Kyo_Mvp
Chaac
3
4
6
1.5
L
Erlang Shen
marcolaFAO
Erlang Shen
3
4
5
1.38
W
Sun Wukong
picopalqlee
Sun Wukong
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,086
Damage
30,628
45,058
Taken
44,061
41,072
Mitigated
27,634
9,917
Healing
10,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
14,394
1,013
0
997
10,333
9,339
312
290
10,043
39,899
0
L
Heimdallr
 
Heimdallr
16,945
9,051
0
4,082
18,901
8,532
0
5,661
13,240
0
55,289
L
Lancelot
JacaMen
Lancelot
6,029
2,019
0
250
7,278
2,405
0
3,073
4,205
0
15,897
W
Chaac
Kyo_Mvp
Chaac
9,920
2,987
0
6,035
16,276
11,212
959
782
15,080
0
36,335
L
Erlang Shen
marcolaFAO
Erlang Shen
7,654
4,256
705
5,248
17,882
16,697
0
6,103
11,779
0
29,546
W
Sun Wukong
picopalqlee
Sun Wukong
12,772
3,225
0
2,885
18,449
20,521
1,575
292
18,157
0
39,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,702
Gold Earned
29,866
161
Minions Killed
152
5
Camps Cleared
8
916,258
Distance Traveled
640,662
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,026
802
65
4
1
314,829
3
L
Heimdallr
10,175
678
88
6
3
224,275
3
L
Lancelot
8,910
594
28
2
3
130,618
0
W
Chaac
10,471
698
53
4
3
306,780
0
L
Erlang Shen
10,781
719
36
2
2
285,769
2
W
Sun Wukong
10,205
680
43
3
1
294,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role