Player Matchup

Anubis
Anubis
Darck sb
Anubis
Level 78
God Stats
41W - 56L
1,410 SR
Queue Stats
208W - 296L
1,317 Elo+
Solo
Danzaburou
Danzaburou
Demondon
Danzaburou
Level 115
God Stats
4W - 0L
1,959 SR
Queue Stats
7W - 5L
1,452 Elo+
Solo
Fenrir
Fenrir
siemert2000
Fenrir
Level 69
God Stats
2W - 3L
1,189 SR
Queue Stats
345W - 569L
1,291 Elo+
Solo
Team Averages
Level 87
1,519 SR
1,353 Elo+

VS

Team Averages
Level 83
1,326 SR
1,204 Elo+
Arachne
Arachne
Kevin-Miramoto
Arachne
Level 44
God Stats
6W - 37L
899 SR
Queue Stats
7W - 83L
857 Elo+
Solo
Nox
Nox
Kiwik3y
Nox
Level 126
God Stats
4W - 8L
1,397 SR
Queue Stats
55W - 78L
1,340 Elo+
Solo
Zeus
Zeus
Nolove_lizzyyy
Zeus
Level 79
God Stats
5W - 11L
1,681 SR
Queue Stats
207W - 273L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Darck sb
Anubis
18
7 / 4 / 8
12,120
808
12,068
12,677
6,316
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Demondon
Danzaburou
17
5 / 3 / 9
12,164
811
9,802
12,261
5,143
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
17
6 / 4 / 8
12,044
803
5,589
15,320
6,882
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 10 / 2
10,891
726
6,137
16,623
8,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nox
9
0 / 3 / 3
7,996
533
2,373
6,737
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 5 / 5
11,792
786
14,695
11,739
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
18
Kills
10
11
Deaths
18
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
Darck sb
Anubis
7
4
8
2.75
W
Danzaburou
Demondon
Danzaburou
5
3
9
3.17
L
5
10
2
0.6
L
Nox
0
3
3
0.5
L
5
5
5
1.5
W
Fenrir
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,459
Damage
23,205
40,258
Taken
35,099
18,341
Mitigated
15,840
14,596
Healing
2,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Darck sb
Anubis
12,068
90
494
5,302
12,677
6,316
1,063
5,808
6,869
45,723
0
W
Danzaburou
Demondon
Danzaburou
9,802
2,117
381
4,013
12,261
5,143
1,317
5,219
7,042
0
50,260
L
6,137
2,906
0
1,251
16,623
8,829
1,162
6,341
10,282
0
18,422
L
Nox
2,373
129
0
750
6,737
2,366
0
2,381
4,356
8,187
0
L
14,695
1,439
0
250
11,739
4,645
284
3,588
8,151
57,614
0
W
Fenrir
5,589
1,049
0
4,406
15,320
6,882
50
7,160
8,160
0
36,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,328
Gold Earned
30,679
215
Minions Killed
141
9
Camps Cleared
6
782,743
Distance Traveled
568,204
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,120
808
79
5
2
245,546
0
W
Danzaburou
12,164
811
80
5
2
244,625
2
L
Arachne
10,891
726
32
2
0
183,419
0
L
Nox
7,996
533
17
1
2
160,252
0
L
Zeus
11,792
786
92
6
4
224,533
1
W
Fenrir
12,044
803
56
4
5
292,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role