Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
TWKaosISAAC
Hou Yi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,056 Elo+
Solo
Osiris
Osiris
cahyllian
Osiris
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 102L
1,380 Elo+
Solo
Cerberus
Cerberus
quinnqatt
Cerberus
Level 49
God Stats
2W - 4L
1,510 SR
Queue Stats
322W - 348L
1,328 Elo+
Solo
Team Averages
Level 76
1,502 SR
1,353 Elo+

VS

Team Averages
Level 113
1,490 SR
1,427 Elo+
Chiron
Chiron
 
Chiron
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Idlemask
Nox
Level 47
God Stats
15W - 10L
1,374 SR
Queue Stats
221W - 221L
1,249 Elo+
Solo
Geb
Geb
Rheinnard
Geb
Level 160
God Stats
1W - 2L
1,227 SR
Queue Stats
809W - 853L
1,452 Elo+
Solo
Hercules
Hercules
iZaintV7
Hercules
Level 108
God Stats
8W - 8L
1,606 SR
Queue Stats
399W - 412L
1,450 Elo+
Solo
Lancelot
Lancelot
sauroptido
Lancelot
Level 129
God Stats
3W - 4L
1,742 SR
Queue Stats
70W - 58L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
3 / 5 / 0
8,158
453
10,333
19,914
7,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
 
Merlin
12
1 / 8 / 3
7,765
431
12,161
14,568
6,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
11
0 / 4 / 2
6,487
360
5,109
9,478
4,125
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Osiris
cahyllian
Osiris
11
0 / 3 / 1
6,821
379
9,171
12,748
13,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
quinnqatt
Cerberus
12
2 / 3 / 0
7,746
430
3,147
14,657
14,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
8 / 0 / 4
10,091
561
22,250
9,360
4,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 3 / 6
9,594
533
5,805
12,579
5,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 2 / 9
8,599
478
6,004
24,756
13,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
iZaintV7
Hercules
15
2 / 0 / 4
9,392
522
8,584
15,407
12,412
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lancelot
sauroptido
Lancelot
14
8 / 1 / 4
9,808
545
8,952
14,175
6,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
6
Kills
23
23
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
5
0
0.6
L
Merlin
 
Merlin
1
8
3
0.31
W
Chiron
 
Chiron
8
0
4
10
W
5
3
6
2.67
W
0
2
9
2.25
L
Hou Yi
0
4
2
0.25
L
Osiris
cahyllian
Osiris
0
3
1
0.17
W
Hercules
iZaintV7
Hercules
2
0
4
4
L
Cerberus
quinnqatt
Cerberus
2
3
0
0.67
W
Lancelot
sauroptido
Lancelot
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,921
Damage
51,595
71,365
Taken
76,277
47,073
Mitigated
42,471
17,285
Healing
32,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
10,333
1,659
0
9,438
19,914
7,845
0
3,139
16,775
54,901
0
L
Merlin
 
Merlin
12,161
902
0
500
14,568
6,854
0
5,030
9,538
57,689
0
W
Chiron
 
Chiron
22,250
8,107
1,104
3,405
9,360
4,231
1,563
3,882
5,478
0
84,639
W
5,805
1,802
0
3,177
12,579
5,941
232
8,350
4,197
56,305
0
W
6,004
1,012
2,734
10,468
24,756
13,522
29
8,077
16,545
27,028
0
L
Hou Yi
5,109
2,858
0
1,312
9,478
4,125
0
1,070
8,408
0
36,603
L
Osiris
cahyllian
Osiris
9,171
3,108
0
1,954
12,748
13,679
0
1,132
11,616
0
40,151
W
Hercules
iZaintV7
Hercules
8,584
2,515
0
4,759
15,407
12,412
171
2,327
12,338
0
58,908
L
Cerberus
quinnqatt
Cerberus
3,147
120
0
4,081
14,657
14,570
0
1,438
13,219
33,789
0
W
Lancelot
sauroptido
Lancelot
8,952
2,179
0
6,830
14,175
6,365
0
4,303
9,836
0
72,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,977
Gold Earned
47,484
416
Minions Killed
449
0
Camps Cleared
0
1,443,763
Distance Traveled
1,734,474
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,158
453
84
5
0
316,447
4
L
Merlin
7,765
431
98
5
0
260,830
1
W
Chiron
10,091
561
126
7
0
348,225
0
W
Nox
9,594
533
86
5
0
290,021
1
W
Geb
8,599
478
29
2
0
335,879
1
L
Hou Yi
6,487
360
66
4
0
239,563
1
L
Osiris
6,821
379
69
4
0
335,996
3
W
Hercules
9,392
522
110
6
0
332,006
5
L
Cerberus
7,746
430
99
6
0
290,927
4
W
Lancelot
9,808
545
98
5
0
428,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role