Player Matchup

Sol
Sol
Rawkets
Sol
Level 49
God Stats
2W - 7L
1,402 SR
Queue Stats
33W - 28L
1,537 Elo+
Party 1
Mercury
Mercury
SleepyDud
Mercury
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,537 Elo+
Party 1
Artio
Artio
ZebraHestur
Artio
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,537 Elo+
Party 1
Team Averages
Level 101
1,467 SR
1,537 Elo+

VS

Team Averages
Level 103
1,472 SR
1,436 Elo+
Guan Yu
Guan Yu
Flontier
Guan Yu
Level 73
God Stats
3W - 0L
1,481 SR
Queue Stats
173W - 197L
1,419 Elo+
Solo
Hou Yi
Hou Yi
LoveForYourLife
Hou Yi
Level 124
God Stats
62W - 57L
1,504 SR
Queue Stats
495W - 528L
1,351 Elo+
Solo
Discordia
Discordia
evolioN
Discordia
Level 111
God Stats
5W - 8L
1,430 SR
Queue Stats
214W - 259L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
2 / 6 / 2
9,487
678
7,218
14,017
4,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
SleepyDud
Mercury
13
2 / 5 / 2
8,979
641
7,939
12,856
4,434
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
0 / 4 / 4
9,396
671
6,581
26,949
33,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Flontier
Guan Yu
16
2 / 1 / 11
11,484
820
10,277
16,292
20,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
11 / 1 / 3
11,779
841
22,592
12,690
7,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
evolioN
Discordia
15
2 / 2 / 10
10,184
727
12,700
7,880
3,859
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
4
Kills
15
15
Deaths
4
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Flontier
Guan Yu
2
1
11
7.5
W
11
1
3
12.5
L
Sol
2
6
2
0.5
L
Mercury
SleepyDud
Mercury
2
5
2
0.6
L
0
4
4
0.5
W
Discordia
evolioN
Discordia
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,738
Damage
45,569
53,822
Taken
36,862
42,127
Mitigated
32,664
10,321
Healing
12,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Flontier
Guan Yu
10,277
1,390
2,898
5,108
16,292
20,878
105
5,566
10,726
0
25,471
W
22,592
10,887
0
3,460
12,690
7,927
2,090
5,432
7,258
0
58,350
L
Sol
7,218
2,734
0
2,795
14,017
4,419
117
3,192
10,562
35,468
0
L
Mercury
SleepyDud
Mercury
7,939
4,096
0
500
12,856
4,434
0
4,650
7,999
0
28,008
L
6,581
1,175
1,599
5,427
26,949
33,274
0
5,713
20,709
25,709
0
W
Discordia
evolioN
Discordia
12,700
888
0
621
7,880
3,859
751
3,179
4,701
45,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,862
Gold Earned
33,447
134
Minions Killed
166
4
Camps Cleared
8
765,398
Distance Traveled
782,964
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,484
820
24
2
0
299,891
5
W
Hou Yi
11,779
841
74
5
5
229,314
1
L
Sol
9,487
678
54
4
2
222,859
3
L
Mercury
8,979
641
57
4
2
272,670
3
L
Artio
9,396
671
23
2
0
269,869
3
W
Discordia
10,184
727
68
5
3
253,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role