Player Matchup

Hou Yi
Hou Yi
Based Khepri
Hou Yi
Level 121
God Stats
1W - 0L
1,705 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Joossh
Guan Yu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,294 Elo+
Party 1
Ra
Ra
Siva Directive
Ra
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,294 Elo+
Party 1
Team Averages
Level 111
1,568 SR
1,363 Elo+

VS

Team Averages
Level 70
1,526 SR
1,416 Elo+
Loki
Loki
Daannii_VSAT
Loki
Level 105
God Stats
12W - 7L
1,322 SR
Queue Stats
38W - 43L
1,385 Elo+
Solo
Jing Wei
Jing Wei
Sarxi23
Jing Wei
Level 63
God Stats
2W - 1L
1,757 SR
Queue Stats
36W - 40L
1,432 Elo+
Party 2
Ymir
Ymir
SizoEU
Ymir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
5 / 1 / 5
8,006
801
9,105
7,367
3,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Joossh
Guan Yu
13
3 / 0 / 9
8,825
883
9,327
13,829
14,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 1 / 7
8,360
836
9,369
6,530
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,330
633
4,480
8,955
2,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
Sarxi23
Jing Wei
11
2 / 6 / 0
7,234
723
8,907
11,018
3,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
SizoEU
Ymir
11
0 / 3 / 1
7,042
704
6,009
12,068
10,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
13
Kills
2
2
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
5
1
5
7.5
L
0
4
1
0.13
W
Guan Yu
Joossh
Guan Yu
3
0
9
7.5
L
Jing Wei
Sarxi23
Jing Wei
2
6
0
0.33
W
5
1
7
8.5
L
Ymir
SizoEU
Ymir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,801
Damage
19,396
27,726
Taken
32,041
20,991
Mitigated
17,105
12,186
Healing
4,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
9,105
5,829
0
1,572
7,367
3,123
768
1,452
5,915
0
24,338
L
4,480
776
0
1,235
8,955
2,625
0
1,805
7,150
0
21,970
W
Guan Yu
Joossh
Guan Yu
9,327
2,027
1,533
5,231
13,829
14,902
33
3,099
10,730
0
14,522
L
Jing Wei
Sarxi23
Jing Wei
8,907
6,271
0
1,056
11,018
3,890
0
4,110
6,908
0
21,932
W
9,369
684
2,016
1,834
6,530
2,966
363
1,724
4,806
34,650
0
L
Ymir
SizoEU
Ymir
6,009
714
0
2,701
12,068
10,590
0
3,678
8,390
13,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,191
Gold Earned
20,606
105
Minions Killed
86
5
Camps Cleared
3
610,990
Distance Traveled
563,719
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,006
801
34
3
0
174,221
5
L
Loki
6,330
633
39
4
3
200,535
0
W
Guan Yu
8,825
883
14
1
0
228,004
2
L
Jing Wei
7,234
723
25
3
0
182,523
1
W
Ra
8,360
836
57
6
5
208,765
4
L
Ymir
7,042
704
22
2
0
180,661
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role