Player Matchup

Bakasura
Bakasura
ChiiGodd
Bakasura
Level 66
God Stats
8W - 8L
1,579 SR
Queue Stats
181W - 163L
1,486 Elo+
Party 3
Olorun
Olorun
JellyJamminn
Olorun
Level 89
God Stats
3W - 4L
1,289 SR
Queue Stats
100W - 80L
1,532 Elo+
Party 3
Gilgamesh
Gilgamesh
Prozac43
Gilgamesh
Level 63
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Swiggity69
Zhong Kui
Level 113
God Stats
1W - 0L
1,291 SR
Queue Stats
3W - 4L
1,699 Elo+
Party 2
Athena
Athena
TheeButtShank
Athena
Level 25
God Stats
7W - 3L
1,708 SR
Queue Stats
107W - 93L
1,522 Elo+
Party 3
Team Averages
Level 71
1,474 SR
1,548 Elo+

VS

Team Averages
Level 67
1,539 SR
1,446 Elo+
Ao Kuang
Ao Kuang
DoctorBower
Ao Kuang
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 56L
1,402 Elo+
Party 4
Gilgamesh
Gilgamesh
Preownedmilk
Gilgamesh
Level 46
God Stats
1W - 1L
1,722 SR
Queue Stats
103W - 111L
1,418 Elo+
Party 1
Kukulkan
Kukulkan
X1PhantomWolf1X
Kukulkan
Level 140
God Stats
9W - 7L
1,562 SR
Queue Stats
66W - 65L
1,432 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
coluandr
Ah Muzen Cab
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 4
Sobek
Sobek
oProctology
Sobek
Level 87
God Stats
2W - 4L
1,412 SR
Queue Stats
362W - 374L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChiiGodd
Bakasura
17
10 / 1 / 6
11,804
656
18,619
13,121
10,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
14
3 / 2 / 1
9,352
520
6,068
9,078
3,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Prozac43
Gilgamesh
15
3 / 1 / 6
9,527
529
4,644
14,525
7,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
Swiggity69
Zhong Kui
16
6 / 4 / 6
10,422
579
17,280
18,666
15,163
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 2 / 11
9,266
515
5,241
15,681
16,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DoctorBower
Ao Kuang
13
3 / 5 / 4
8,328
463
6,457
16,893
6,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Preownedmilk
Gilgamesh
13
0 / 4 / 1
7,885
438
3,666
13,984
8,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
12
0 / 6 / 2
7,993
444
9,752
9,191
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
coluandr
Ah Muzen Cab
14
6 / 6 / 1
9,059
503
15,991
14,886
6,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 6
7,421
412
6,570
15,781
14,288
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
24
Kills
10
10
Deaths
24
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ChiiGodd
Bakasura
10
1
6
13
L
Ao Kuang
DoctorBower
Ao Kuang
3
5
4
1
W
Olorun
3
2
1
1.75
L
Gilgamesh
Preownedmilk
Gilgamesh
0
4
1
0.13
W
Gilgamesh
Prozac43
Gilgamesh
3
1
6
6
W
Zhong Kui
Swiggity69
Zhong Kui
6
4
6
2.25
W
2
2
11
3.75
L
Kukulkan
0
6
2
0.17
L
Ah Muzen Cab
coluandr
Ah Muzen Cab
6
6
1
1.08
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,852
Damage
42,436
71,071
Taken
70,735
53,917
Mitigated
38,850
28,301
Healing
16,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ChiiGodd
Bakasura
18,619
10,967
0
5,822
13,121
10,670
0
3,838
9,283
0
69,410
L
Ao Kuang
DoctorBower
Ao Kuang
6,457
2,069
0
3,726
16,893
6,195
0
3,761
12,021
44,913
0
W
Olorun
6,068
2,660
316
2,431
9,078
3,909
0
2,348
6,730
68,686
0
L
Gilgamesh
Preownedmilk
Gilgamesh
3,666
1,000
0
3,665
13,984
8,779
0
3,081
8,480
0
47,389
W
Gilgamesh
Prozac43
Gilgamesh
4,644
1,169
0
6,969
14,525
7,300
896
4,292
10,233
0
62,131
W
Zhong Kui
Swiggity69
Zhong Kui
17,280
2,387
0
9,876
18,666
15,163
3,010
6,174
12,492
71,286
0
W
5,241
1,871
569
2,318
15,681
16,875
0
6,764
8,917
22,888
0
L
Kukulkan
9,752
312
0
379
9,191
3,566
287
4,808
3,383
55,223
0
L
Ah Muzen Cab
coluandr
Ah Muzen Cab
15,991
9,532
0
2,029
14,886
6,022
0
8,214
6,057
0
62,565
L
6,570
794
564
5,820
15,781
14,288
0
8,725
6,636
27,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,371
Gold Earned
40,686
518
Minions Killed
386
0
Camps Cleared
0
1,807,253
Distance Traveled
1,714,290
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,804
656
144
8
0
408,713
4
L
Ao Kuang
8,328
463
64
4
0
345,531
4
W
Olorun
9,352
520
116
6
0
350,747
6
L
Gilgamesh
7,885
438
96
5
0
354,623
2
W
Gilgamesh
9,527
529
96
5
0
362,196
0
W
Zhong Kui
10,422
579
119
7
0
318,723
4
W
Athena
9,266
515
43
2
0
366,874
4
L
Kukulkan
7,993
444
110
6
0
337,036
7
L
Ah Muzen Cab
9,059
503
80
4
0
330,835
2
L
Sobek
7,421
412
36
2
0
346,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role