Player Matchup

King Arthur
King Arthur
Leozim_zikka
King Arthur
Level 139
God Stats
10W - 7L
1,567 SR
Queue Stats
205W - 170L
1,481 Elo+
Solo
Cernunnos
Cernunnos
Liquid-NoRvYx
Cernunnos
Level 64
God Stats
4W - 2L
1,635 SR
Queue Stats
228W - 228L
1,432 Elo+
Solo
Poseidon
Poseidon
Slaxadaaaa
Poseidon
Level 49
God Stats
4W - 3L
1,500 SR
Queue Stats
103W - 120L
1,456 Elo+
Solo
Chronos
Chronos
cakabuloso
Chronos
Level 141
God Stats
11W - 6L
1,607 SR
Queue Stats
94W - 81L
1,527 Elo+
Solo
Chang'e
Chang'e
ro56675
Chang'e
Level 133
God Stats
6W - 3L
1,820 SR
Queue Stats
222W - 244L
1,552 Elo+
Solo
Team Averages
Level 105
1,626 SR
1,490 Elo+

VS

Team Averages
Level 85
1,683 SR
1,472 Elo+
Fenrir
Fenrir
ALEAMAN
Fenrir
Level 158
God Stats
4W - 4L
1,710 SR
Queue Stats
97W - 93L
1,477 Elo+
Party 1
Yu Huang
Yu Huang
ArcValkyr
Yu Huang
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
374W - 401L
1,432 Elo+
Solo
Hou Yi
Hou Yi
DaXeS47
Hou Yi
Level 38
God Stats
2W - 1L
1,848 SR
Queue Stats
10W - 9L
1,503 Elo+
Solo
Hun Batz
Hun Batz
NehCaizElMono
Hun Batz
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,529 Elo+
Party 1
Guan Yu
Guan Yu
elsutronco
Guan Yu
Level 19
God Stats
0W - 1L
1,857 SR
Queue Stats
4W - 7L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Leozim_zikka
King Arthur
16
4 / 4 / 5
10,391
547
24,084
18,377
23,292
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Liquid-NoRvYx
Cernunnos
16
3 / 2 / 5
9,722
512
12,469
13,508
5,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Slaxadaaaa
Poseidon
15
6 / 3 / 3
9,678
509
11,404
14,915
5,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Chronos
cakabuloso
Chronos
15
3 / 1 / 2
9,208
485
7,826
12,336
6,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
ro56675
Chang'e
13
2 / 2 / 6
9,140
481
7,791
18,206
18,176
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ALEAMAN
Fenrir
12
1 / 4 / 5
8,111
427
8,795
21,122
22,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
ArcValkyr
Yu Huang
15
5 / 1 / 4
9,689
510
16,875
9,350
4,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
DaXeS47
Hou Yi
14
3 / 2 / 3
8,715
459
11,123
14,920
6,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
NehCaizElMono
Hun Batz
13
1 / 6 / 5
8,065
424
8,245
19,911
8,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
elsutronco
Guan Yu
14
2 / 5 / 4
9,106
479
11,009
23,392
22,311
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
33
18
Kills
12
12
Deaths
18
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ALEAMAN
Fenrir
1
4
5
0.88
L
Yu Huang
ArcValkyr
Yu Huang
5
1
4
7
L
Hou Yi
DaXeS47
Hou Yi
3
2
3
2.25
W
King Arthur
Leozim_zikka
King Arthur
4
4
5
1.63
W
Cernunnos
Liquid-NoRvYx
Cernunnos
3
2
5
2.75
L
Hun Batz
NehCaizElMono
Hun Batz
1
6
5
0.58
W
Poseidon
Slaxadaaaa
Poseidon
6
3
3
2.5
W
Chronos
cakabuloso
Chronos
3
1
2
4
L
Guan Yu
elsutronco
Guan Yu
2
5
4
0.8
W
Chang'e
ro56675
Chang'e
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,574
Damage
56,047
77,342
Taken
88,695
58,637
Mitigated
64,165
28,375
Healing
19,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ALEAMAN
Fenrir
8,795
2,597
0
4,683
21,122
22,062
0
7,137
13,985
0
29,119
L
Yu Huang
ArcValkyr
Yu Huang
16,875
1,112
444
2,197
9,350
4,314
114
2,166
7,184
66,888
0
L
Hou Yi
DaXeS47
Hou Yi
11,123
5,000
0
3,413
14,920
6,759
0
4,681
10,239
0
63,813
W
King Arthur
Leozim_zikka
King Arthur
24,084
3,634
0
2,068
18,377
23,292
0
1,813
16,564
0
91,587
W
Cernunnos
Liquid-NoRvYx
Cernunnos
12,469
6,515
0
6,413
13,508
5,388
1,116
1,908
11,600
0
75,594
L
Hun Batz
NehCaizElMono
Hun Batz
8,245
2,515
0
500
19,911
8,719
0
7,013
12,898
0
62,189
W
Poseidon
Slaxadaaaa
Poseidon
11,404
846
0
3,936
14,915
5,709
636
2,550
12,365
77,341
0
W
Chronos
cakabuloso
Chronos
7,826
2,048
0
2,599
12,336
6,072
1,538
3,713
8,623
64,225
0
L
Guan Yu
elsutronco
Guan Yu
11,009
2,176
1,360
6,829
23,392
22,311
0
6,024
17,368
0
58,868
W
Chang'e
ro56675
Chang'e
7,791
1,110
3,774
9,585
18,206
18,176
230
6,891
11,315
29,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,139
Gold Earned
43,686
521
Minions Killed
445
0
Camps Cleared
0
1,834,820
Distance Traveled
1,864,630
30
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,111
427
29
2
0
400,160
9
L
Yu Huang
9,689
510
126
7
0
372,580
3
L
Hou Yi
8,715
459
92
5
0
360,888
4
W
King Arthur
10,391
547
131
7
0
364,380
2
W
Cernunnos
9,722
512
124
7
0
317,321
8
L
Hun Batz
8,065
424
87
5
0
386,304
3
W
Poseidon
9,678
509
112
6
0
400,675
3
W
Chronos
9,208
485
127
7
0
398,664
9
L
Guan Yu
9,106
479
111
6
0
344,698
7
W
Chang'e
9,140
481
27
1
0
353,780
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role