Player Matchup

Athena
Athena
 
Athena
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BomboJombo
Apollo
Level 59
God Stats
4W - 5L
1,446 SR
Queue Stats
223W - 245L
1,414 Elo+
Solo
Ravana
Ravana
DRAGONFIST_ELITE
Ravana
Level 144
God Stats
12W - 11L
1,548 SR
Queue Stats
452W - 502L
1,407 Elo+
Party 1
King Arthur
King Arthur
Omnislash05
King Arthur
Level 81
God Stats
14W - 15L
1,480 SR
Queue Stats
336W - 346L
1,374 Elo+
Party 1
Team Averages
Level 79
1,495 SR
1,439 Elo+

VS

Team Averages
Level 81
1,429 SR
1,355 Elo+
Pele
Pele
Audiomental
Pele
Level 115
God Stats
102W - 94L
1,449 SR
Queue Stats
548W - 574L
1,359 Elo+
Solo
Ra
Ra
StNevano
Ra
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
319W - 378L
1,356 Elo+
Solo
Mulan
Mulan
TheHenry15
Mulan
Level 87
God Stats
32W - 37L
1,493 SR
Queue Stats
285W - 274L
1,454 Elo+
Solo
Neith
Neith
eragonfire
Neith
Level 89
God Stats
1W - 0L
1,275 SR
Queue Stats
25W - 39L
1,260 Elo+
Solo
Ymir
Ymir
ingodwetrust2222
Ymir
Level 48
God Stats
5W - 5L
1,430 SR
Queue Stats
65W - 86L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 4 / 6
6,614
441
5,448
17,442
13,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
 
Janus
12
1 / 2 / 1
6,575
438
7,647
8,967
3,079
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Apollo
BomboJombo
Apollo
12
6 / 2 / 0
7,622
508
7,888
10,979
5,425
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 4
6,208
414
5,970
12,292
5,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Omnislash05
King Arthur
12
1 / 3 / 0
7,161
477
6,773
15,228
7,938
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 4
8,438
563
10,758
13,637
5,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 1 / 3
8,444
563
5,345
7,259
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
14
3 / 0 / 7
9,130
609
15,697
11,258
7,659
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
12
3 / 3 / 3
8,179
545
11,546
10,322
3,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 6
7,305
487
5,413
12,866
11,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
8
Kills
15
15
Deaths
8
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
4
6
0.75
L
Janus
 
Janus
1
2
1
0.75
W
7
2
4
4.5
L
Apollo
BomboJombo
Apollo
6
2
0
3
L
0
4
4
0.5
L
King Arthur
Omnislash05
King Arthur
1
3
0
0.33
W
1
1
3
2.5
W
Mulan
3
0
7
6.5
W
Neith
3
3
3
1.5
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,726
Damage
48,759
64,908
Taken
55,342
35,410
Mitigated
32,470
18,601
Healing
20,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,448
1,866
0
1,948
17,442
13,839
0
2,782
14,660
14,637
0
L
Janus
 
Janus
7,647
283
34
2,234
8,967
3,079
0
3,082
5,885
49,460
0
W
10,758
3,692
0
3,785
13,637
5,551
0
2,564
11,073
0
46,738
L
Apollo
BomboJombo
Apollo
7,888
4,957
0
5,046
10,979
5,425
0
1,337
9,642
0
53,012
L
5,970
1,431
0
4,196
12,292
5,129
0
2,036
10,256
0
30,802
L
King Arthur
Omnislash05
King Arthur
6,773
377
0
5,143
15,228
7,938
0
1,521
13,707
0
50,714
W
5,345
741
738
3,215
7,259
3,652
552
4,056
3,203
68,408
0
W
Mulan
15,697
2,127
0
7,829
11,258
7,659
747
1,549
9,709
0
72,001
W
Neith
11,546
3,924
0
2,598
10,322
3,912
1,299
2,377
7,945
0
61,675
W
5,413
1,018
0
2,023
12,866
11,696
0
2,549
10,317
15,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,180
Gold Earned
41,496
322
Minions Killed
444
0
Camps Cleared
0
1,430,287
Distance Traveled
1,449,604
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,614
441
22
1
0
299,056
0
L
Janus
6,575
438
70
5
0
275,221
4
W
Pele
8,438
563
67
4
0
330,156
4
L
Apollo
7,622
508
83
6
0
253,716
3
L
Ravana
6,208
414
51
3
0
303,749
0
L
King Arthur
7,161
477
96
6
0
298,545
4
W
Ra
8,444
563
139
9
0
279,272
2
W
Mulan
9,130
609
127
8
0
272,344
3
W
Neith
8,179
545
105
7
0
277,597
2
W
Ymir
7,305
487
6
0
0
290,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role