Player Matchup

Sylvanus
Sylvanus
AtlasBear45
Sylvanus
Level 66
God Stats
35W - 21L
1,662 SR
Queue Stats
194W - 151L
1,582 Elo+
Party 2
Janus
Janus
R33ves
Janus
Level 140
God Stats
8W - 6L
1,699 SR
Queue Stats
474W - 231L
1,665 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TAGDDDD
Cu Chulainn
Level 109
God Stats
14W - 19L
1,503 SR
Queue Stats
929W - 639L
1,584 Elo+
Party 2
Team Averages
Level 105
1,621 SR
1,610 Elo+

VS

Team Averages
Level 111
1,579 SR
1,613 Elo+
Neith
Neith
IXShyv
Neith
Level 107
God Stats
22W - 5L
1,584 SR
Queue Stats
87W - 48L
1,631 Elo+
Party 1
Sobek
Sobek
Mis3ry21
Sobek
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 183L
1,567 Elo+
Solo
Nox
Nox
Nitrosulphur
Nox
Level 124
God Stats
20W - 10L
1,655 SR
Queue Stats
75W - 43L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AtlasBear45
Sylvanus
12
0 / 0 / 12
8,431
766
4,218
10,349
9,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
R33ves
Janus
14
7 / 0 / 6
9,144
831
10,722
4,023
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cu Chulainn
TAGDDDD
Cu Chulainn
14
7 / 0 / 7
9,200
836
11,306
11,695
10,551
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IXShyv
Neith
10
0 / 5 / 0
6,435
585
6,300
7,976
3,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
Mis3ry21
Sobek
10
0 / 4 / 0
7,004
637
4,161
14,392
13,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 5 / 0
6,398
582
4,402
7,024
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
14
Kills
0
0
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AtlasBear45
Sylvanus
0
0
12
6
L
Neith
IXShyv
Neith
0
5
0
0
L
Sobek
Mis3ry21
Sobek
0
4
0
0
L
0
5
0
0
W
Janus
R33ves
Janus
7
0
6
10
W
Cu Chulainn
TAGDDDD
Cu Chulainn
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,246
Damage
14,863
26,067
Taken
29,392
21,370
Mitigated
20,806
7,820
Healing
4,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AtlasBear45
Sylvanus
4,218
848
1,537
3,776
10,349
9,078
378
1,929
8,420
7,790
0
L
Neith
IXShyv
Neith
6,300
2,828
0
1,294
7,976
3,676
0
3,618
4,358
0
29,088
L
Sobek
Mis3ry21
Sobek
4,161
927
0
2,165
14,392
13,856
0
8,175
6,217
7,706
0
L
4,402
681
0
750
7,024
3,274
0
3,218
3,806
14,075
0
W
Janus
R33ves
Janus
10,722
1,041
0
857
4,023
1,741
1,211
2,237
1,786
41,130
0
W
Cu Chulainn
TAGDDDD
Cu Chulainn
11,306
2,173
0
1,650
11,695
10,551
347
4,880
6,815
0
31,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,775
Gold Earned
19,837
123
Minions Killed
100
7
Camps Cleared
4
647,104
Distance Traveled
582,480
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,431
766
11
1
2
194,488
0
L
Neith
6,435
585
53
5
2
192,991
4
L
Sobek
7,004
637
12
1
2
194,603
3
L
Nox
6,398
582
35
3
0
194,886
5
W
Janus
9,144
831
72
7
5
228,048
4
W
Cu Chulainn
9,200
836
40
4
0
224,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role