Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Inarem
Nemesis
Level 134
God Stats
3W - 1L
1,574 SR
Queue Stats
766W - 467L
1,714 Elo+
Party 1
Izanami
Izanami
LTthaGoaT
Izanami
Level 97
God Stats
45W - 32L
1,575 SR
Queue Stats
445W - 301L
1,605 Elo+
Party 1
Team Averages
Level 127
1,550 SR
1,606 Elo+

VS

Team Averages
Level 122
1,418 SR
1,534 Elo+
Izanami
Izanami
BreakMyWalls
Izanami
Level 121
God Stats
1W - 2L
1,365 SR
Queue Stats
62W - 55L
1,560 Elo+
Solo
Janus
Janus
EightBitWarlock
Janus
Level 85
God Stats
0W - 1L
1,239 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
VelixMoonkiller
Chaac
Level 159
God Stats
11W - 12L
1,651 SR
Queue Stats
209W - 190L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 0 / 5
5,266
752
3,898
6,813
3,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Inarem
Nemesis
10
3 / 0 / 3
5,659
808
6,849
5,105
2,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
LTthaGoaT
Izanami
10
2 / 1 / 4
5,640
806
3,072
3,601
1,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BreakMyWalls
Izanami
7
0 / 2 / 1
4,603
658
2,928
3,768
1,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 3 / 0
5,029
718
4,268
4,710
1,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 1 / 1
4,995
714
4,748
6,781
4,113
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
6
Kills
1
1
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
5
3.5
L
Izanami
BreakMyWalls
Izanami
0
2
1
0.25
L
1
3
0
0.33
W
Nemesis
Inarem
Nemesis
3
0
3
4.5
W
Izanami
LTthaGoaT
Izanami
2
1
4
4
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,819
Damage
11,944
15,519
Taken
15,259
7,741
Mitigated
6,902
6,325
Healing
3,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,898
1,405
2,328
2,339
6,813
3,633
457
2,566
4,247
7,395
1,203
L
Izanami
BreakMyWalls
Izanami
2,928
1,751
0
591
3,768
1,395
0
923
2,845
0
14,065
L
4,268
553
0
0
4,710
1,394
0
892
3,818
13,248
0
W
Nemesis
Inarem
Nemesis
6,849
3,581
0
1,408
5,105
2,436
484
1,359
3,746
0
17,920
W
Izanami
LTthaGoaT
Izanami
3,072
2,016
0
250
3,601
1,672
418
532
3,069
0
16,844
L
4,748
735
405
2,422
6,781
4,113
0
2,014
4,767
0
9,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,565
Gold Earned
14,627
72
Minions Killed
61
4
Camps Cleared
2
371,739
Distance Traveled
331,210
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,266
752
11
2
0
93,092
1
L
Izanami
4,603
658
30
4
1
69,873
1
L
Janus
5,029
718
18
3
1
116,507
3
W
Nemesis
5,659
808
25
4
3
152,503
0
W
Izanami
5,640
806
36
5
1
126,144
0
L
Chaac
4,995
714
13
2
0
144,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role