Player Matchup

Heimdallr
Heimdallr
Gold IV
CalebCebo
Heimdallr
Gold IV
Level 122
God Stats
23W - 31L
1,418 SR
Queue Stats
776W - 791L
1,260 MMR
Solo
Ymir
Ymir
Gold IV
Darknes006
Ymir
Gold IV
Level 83
God Stats
18W - 10L
1,589 SR
Queue Stats
142W - 145L
1,218 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Dr4keSl4yerX10
Sun Wukong
Silver II
Level 97
God Stats
4W - 2L
1,374 SR
Queue Stats
38W - 40L
1,400 MMR
Party 2
Eset
Eset
Gold IV
FriendlyMooch
Eset
Gold IV
Level 115
God Stats
3W - 2L
1,450 SR
Queue Stats
157W - 150L
1,234 MMR
Solo
Arachne
Arachne
Silver I
isuk8ro
Arachne
Silver I
Level 126
God Stats
39W - 26L
1,592 SR
Queue Stats
192W - 204L
1,056 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,485 SR
1,234 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,517 SR
1,242 MMR
Tyr
Tyr
Silver I
ABBS87ZULU
Tyr
Silver I
Level 149
God Stats
13W - 24L
1,359 SR
Queue Stats
522W - 518L
1,239 MMR
Solo
Neith
Neith
Gold V
BeanxLET
Neith
Gold V
Level 100
God Stats
45W - 44L
1,588 SR
Queue Stats
265W - 270L
1,239 MMR
Party 1
Artio
Artio
Silver I
BluntxJDR
Artio
Silver I
Level 146
God Stats
3W - 7L
1,401 SR
Queue Stats
305W - 302L
1,148 MMR
Party 1
Ravana
Ravana
Silver I
DrunkenOldQrow
Ravana
Silver I
Level 151
God Stats
11W - 8L
1,738 SR
Queue Stats
153W - 158L
1,261 MMR
Solo
Nu Wa
Nu Wa
Bronze V
TrueMiss
Nu Wa
Bronze V
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,321 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CalebCebo
Heimdallr
20
3 / 0 / 8
13,602
567
11,550
13,692
6,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 0 / 16
12,445
519
7,793
21,709
27,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Dr4keSl4yerX10
Sun Wukong
20
3 / 1 / 8
13,687
570
16,916
20,969
24,648
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 2 / 13
12,755
531
16,011
13,103
6,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
isuk8ro
Arachne
20
13 / 0 / 8
14,599
608
17,753
23,870
12,481
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
King ArthurKaliZeusMercury

VS

Bans
AthenaBastetIzanamiBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 1
10,750
448
10,398
23,822
27,840
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
BeanxLET
Neith
20
0 / 4 / 0
12,175
507
12,546
16,830
7,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
BluntxJDR
Artio
15
0 / 4 / 1
10,690
445
7,524
22,914
29,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
2 / 4 / 0
9,874
411
7,317
12,312
7,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
TrueMiss
Nu Wa
14
0 / 8 / 1
8,680
362
12,517
15,082
6,190
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
6
24
Kills
3
3
Deaths
24
53
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Neith
BeanxLET
Neith
0
4
0
0
L
Artio
BluntxJDR
Artio
0
4
1
0.13
W
Heimdallr
CalebCebo
Heimdallr
3
0
8
7
W
2
0
16
10
W
Sun Wukong
Dr4keSl4yerX10
Sun Wukong
3
1
8
7
L
2
4
0
0.5
W
3
2
13
4.75
L
Nu Wa
TrueMiss
Nu Wa
0
8
1
0.06
W
Arachne
isuk8ro
Arachne
13
0
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,023
Damage
50,302
93,343
Taken
90,960
77,842
Mitigated
78,131
34,325
Healing
27,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,398
833
0
4,925
23,822
27,840
0
4,639
19,069
0
81,123
L
Neith
BeanxLET
Neith
12,546
4,460
0
8,104
16,830
7,678
882
2,698
14,058
0
145,034
L
Artio
BluntxJDR
Artio
7,524
618
2,086
7,183
22,914
29,395
174
7,493
15,193
46,017
0
W
Heimdallr
CalebCebo
Heimdallr
11,550
3,489
0
6,920
13,692
6,737
7,830
2,831
10,861
0
128,113
W
7,793
1,116
0
5,754
21,709
27,769
302
7,055
14,654
57,251
0
W
Sun Wukong
Dr4keSl4yerX10
Sun Wukong
16,916
3,114
0
4,651
20,969
24,648
870
4,907
16,062
9,648
98,284
L
7,317
1,792
0
2,370
12,312
7,028
0
3,502
8,654
0
73,910
W
16,011
1,343
2,894
4,431
13,103
6,207
2,122
4,239
8,864
110,717
0
L
Nu Wa
TrueMiss
Nu Wa
12,517
2,040
225
2,840
15,082
6,190
152
6,938
7,772
61,327
0
W
Arachne
isuk8ro
Arachne
17,753
10,876
0
9,675
23,870
12,481
4,386
4,095
19,775
0
156,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,088
Gold Earned
52,169
793
Minions Killed
633
0
Camps Cleared
0
2,336,761
Distance Traveled
2,327,772
20
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,750
448
132
6
0
520,096
1
L
Neith
12,175
507
240
10
0
465,425
7
L
Artio
10,690
445
52
2
0
462,429
11
W
Heimdallr
13,602
567
187
8
0
429,280
3
W
Ymir
12,445
519
85
4
0
440,119
4
W
Sun Wukong
13,687
570
187
8
0
453,812
0
L
Ravana
9,874
411
136
6
0
507,190
5
W
Eset
12,755
531
168
7
0
464,253
8
L
Nu Wa
8,680
362
73
3
0
372,632
7
W
Arachne
14,599
608
166
7
0
549,297
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role