Player Matchup

Apollo
Apollo
 
Apollo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Imbear
Merlin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,496 Elo+
Party 2
Cerberus
Cerberus
Shooogi
Cerberus
Level 86
God Stats
1W - 0L
1,208 SR
Queue Stats
18W - 16L
1,534 Elo+
Party 2
Team Averages
Level 100
1,403 SR
1,510 Elo+

VS

Team Averages
Level 128
1,522 SR
1,444 Elo+
Ymir
Ymir
ALPHA_FORCE-RED
Ymir
Level 149
God Stats
3W - 6L
1,406 SR
Queue Stats
74W - 86L
1,530 Elo+
Party 1
Hou Yi
Hou Yi
ChaserXX
Hou Yi
Level 128
God Stats
19W - 17L
1,558 SR
Queue Stats
60W - 76L
1,409 Elo+
Solo
Odin
Odin
Dein_Ernst_7
Odin
Level 107
God Stats
7W - 3L
1,602 SR
Queue Stats
65W - 101L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
8 / 2 / 2
9,340
849
12,401
10,193
5,616
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Imbear
Merlin
12
3 / 1 / 6
7,931
721
10,620
7,124
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
Shooogi
Cerberus
13
0 / 0 / 10
8,642
786
7,162
9,299
9,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,658
605
8,720
13,140
5,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
ChaserXX
Hou Yi
12
2 / 4 / 1
7,844
713
6,821
9,819
4,126
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 1
7,144
649
4,876
11,079
9,580
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
11
Kills
3
3
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
8
2
2
4.5
L
0
6
2
0.17
L
Hou Yi
ChaserXX
Hou Yi
2
4
1
0.63
L
1
1
1
1.5
W
Merlin
Imbear
Merlin
3
1
6
6
W
Cerberus
Shooogi
Cerberus
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,183
Damage
20,417
26,616
Taken
34,038
19,089
Mitigated
18,995
5,052
Healing
1,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
12,401
6,776
0
2,401
10,193
5,616
1,443
1,596
8,597
0
36,865
L
8,720
1,541
0
1,021
13,140
5,289
0
8,838
4,302
19,249
0
L
Hou Yi
ChaserXX
Hou Yi
6,821
3,144
0
0
9,819
4,126
0
3,575
6,244
0
28,162
L
4,876
674
0
0
11,079
9,580
0
5,752
5,327
0
16,436
W
Merlin
Imbear
Merlin
10,620
363
0
500
7,124
3,608
123
3,660
3,464
31,144
0
W
Cerberus
Shooogi
Cerberus
7,162
419
0
2,151
9,299
9,865
90
3,691
5,608
14,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,913
Gold Earned
21,646
133
Minions Killed
110
6
Camps Cleared
4
634,969
Distance Traveled
560,904
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,340
849
67
6
0
195,687
1
L
Ymir
6,658
605
33
3
1
175,596
3
L
Hou Yi
7,844
713
49
4
3
180,283
2
L
Odin
7,144
649
28
3
0
205,025
2
W
Merlin
7,931
721
40
4
5
206,489
5
W
Cerberus
8,642
786
26
2
1
232,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role