Player Matchup

King Arthur
King Arthur
Platinum V
 
King Arthur
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Diamond V
 
Thoth
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum III
GenwuaP
Sobek
Platinum III
Level 107
God Stats
0W - 1L
1,263 SR
Queue Stats
86W - 75L
2,033 MMR
Party 1
Rama
Rama
Diamond III
ImCamilowis
Rama
Diamond III
Level 157
God Stats
21W - 14L
1,672 SR
Queue Stats
150W - 142L
2,286 MMR
Solo
Osiris
Osiris
Platinum III
REALouFAKE
Osiris
Platinum III
Level 63
God Stats
1W - 4L
1,500 SR
Queue Stats
52W - 33L
2,098 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,487 SR
1,883 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 120
1,561 SR
1,735 MMR
Thor
Thor
Diamond I
 
Thor
Diamond I
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Diamond III
 
Morgan Le Fay
Diamond III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Silver II
GEAlmadaZ
Jing Wei
Silver II
Level 157
God Stats
3W - 3L
1,502 SR
Queue Stats
28W - 27L
1,409 MMR
Solo
Bastet
Bastet
Diamond I
GolDCabeçadJanus
Bastet
Diamond I
Level 135
God Stats
17W - 3L
1,998 SR
Queue Stats
237W - 202L
2,838 MMR
Party 2
Athena
Athena
Gold IV
valerioHorseman
Athena
Gold IV
Level 122
God Stats
1W - 3L
1,305 SR
Queue Stats
117W - 118L
1,427 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 5 / 1
8,056
504
6,756
17,962
17,896
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
 
Thoth
13
1 / 4 / 0
7,638
477
5,284
7,136
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
GenwuaP
Sobek
12
0 / 2 / 1
7,128
446
5,489
11,644
12,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 5 / 1
8,034
502
6,672
10,580
3,687
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
REALouFAKE
Osiris
14
2 / 4 / 1
8,009
501
7,825
12,970
9,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Yu HuangCliodhnaNemesisKali

VS

Bans
GebLancelotUllrSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
8 / 0 / 7
9,696
606
11,593
12,152
6,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
 
Morgan Le Fay
14
2 / 1 / 3
8,363
523
7,271
8,365
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
GEAlmadaZ
Jing Wei
14
3 / 2 / 2
8,655
541
3,943
9,192
3,380
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
7 / 1 / 3
10,087
630
16,672
13,631
5,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 0 / 7
7,657
479
4,076
10,603
11,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
20
20
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
5
1
0.1
L
Thoth
 
Thoth
1
4
0
0.25
W
Thor
 
Thor
8
0
7
11.5
W
Morgan Le Fay
 
Morgan Le Fay
2
1
3
3.5
W
Jing Wei
GEAlmadaZ
Jing Wei
3
2
2
2
L
Sobek
GenwuaP
Sobek
0
2
1
0.25
W
7
1
3
8.5
L
1
5
1
0.3
L
Osiris
REALouFAKE
Osiris
2
4
1
0.63
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,026
Damage
43,555
60,292
Taken
53,943
46,864
Mitigated
30,680
13,852
Healing
22,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,756
1,163
0
2,735
17,962
17,896
0
2,087
15,875
0
66,574
L
Thoth
 
Thoth
5,284
367
0
910
7,136
2,749
786
2,328
4,808
64,136
0
W
Thor
 
Thor
11,593
3,212
0
5,633
12,152
6,087
0
2,261
9,857
0
77,051
W
Morgan Le Fay
 
Morgan Le Fay
7,271
318
0
2,341
8,365
3,791
0
3,360
4,745
74,435
0
W
Jing Wei
GEAlmadaZ
Jing Wei
3,943
3,117
0
3,646
9,192
3,380
0
798
8,394
0
67,118
L
Sobek
GenwuaP
Sobek
5,489
835
0
4,017
11,644
12,700
0
3,446
8,198
19,011
0
W
16,672
5,937
0
7,242
13,631
5,977
1,100
1,397
12,190
0
84,007
L
6,672
5,569
0
1,898
10,580
3,687
278
963
9,617
0
69,830
L
Osiris
REALouFAKE
Osiris
7,825
3,330
0
4,292
12,970
9,832
0
2,523
10,447
0
79,142
W
4,076
1,306
0
3,679
10,603
11,445
0
2,871
7,654
24,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,865
Gold Earned
44,458
544
Minions Killed
535
0
Camps Cleared
0
1,533,160
Distance Traveled
1,747,443
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,056
504
118
7
0
300,814
5
L
Thoth
7,638
477
127
8
0
302,490
6
W
Thor
9,696
606
108
7
0
380,421
2
W
Morgan Le Fay
8,363
523
144
9
0
340,187
8
W
Jing Wei
8,655
541
135
8
0
337,165
6
L
Sobek
7,128
446
24
2
0
303,346
4
W
Bastet
10,087
630
128
8
0
352,589
0
L
Rama
8,034
502
140
9
0
288,565
7
L
Osiris
8,009
501
135
8
0
337,945
5
W
Athena
7,657
479
20
1
0
337,081
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role