Player Matchup

Achilles
Achilles
Deekay2007
Achilles
Level 128
God Stats
8W - 14L
1,375 SR
Queue Stats
495W - 780L
1,370 Elo+
Solo
Anubis
Anubis
Efsane_Snake
Anubis
Level 41
God Stats
3W - 1L
1,725 SR
Queue Stats
5W - 6L
1,735 Elo+
Solo
Skadi
Skadi
Ivanmur16
Skadi
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,382 Elo+
Solo
Team Averages
Level 97
1,533 SR
1,496 Elo+

VS

Team Averages
Level 84
1,616 SR
1,434 Elo+
Nemesis
Nemesis
Daztrues
Nemesis
Level 117
God Stats
0W - 2L
1,619 SR
Queue Stats
195W - 195L
1,530 Elo+
Party 1
Merlin
Merlin
McLaren176
Merlin
Level 65
God Stats
5W - 2L
1,783 SR
Queue Stats
105W - 99L
1,469 Elo+
Party 1
Ullr
Ullr
Xerr4gon
Ullr
Level 69
God Stats
0W - 5L
1,448 SR
Queue Stats
94W - 131L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Deekay2007
Achilles
19
7 / 1 / 3
14,027
738
19,527
19,419
22,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
17
1 / 8 / 3
12,377
651
11,491
16,039
7,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Ivanmur16
Skadi
14
2 / 8 / 2
11,391
600
11,022
16,796
5,616
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Daztrues
Nemesis
16
7 / 5 / 6
12,295
647
15,348
21,863
12,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
McLaren176
Merlin
17
5 / 3 / 7
12,450
655
13,338
13,034
5,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
18
5 / 2 / 11
12,486
657
13,956
19,683
9,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
10
Kills
17
17
Deaths
10
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Daztrues
Nemesis
7
5
6
2
W
Achilles
Deekay2007
Achilles
7
1
3
8.5
W
Anubis
1
8
3
0.31
W
Skadi
Ivanmur16
Skadi
2
8
2
0.38
L
Merlin
McLaren176
Merlin
5
3
7
2.83
L
Ullr
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,040
Damage
42,642
52,254
Taken
54,580
35,400
Mitigated
27,857
10,166
Healing
8,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Daztrues
Nemesis
15,348
7,225
0
3,935
21,863
12,846
73
2,997
18,306
0
42,740
W
Achilles
Deekay2007
Achilles
19,527
2,326
716
5,666
19,419
22,068
0
5,331
14,088
0
45,091
W
Anubis
11,491
567
0
3,303
16,039
7,716
302
4,826
11,213
51,984
0
W
Skadi
Ivanmur16
Skadi
11,022
3,962
0
481
16,796
5,616
2,523
3,440
13,356
0
23,527
L
Merlin
McLaren176
Merlin
13,338
198
0
1,196
13,034
5,752
89
4,498
8,185
58,870
0
L
Ullr
13,956
4,824
0
3,321
19,683
9,259
0
4,833
14,442
0
46,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,795
Gold Earned
37,231
173
Minions Killed
200
4
Camps Cleared
11
860,988
Distance Traveled
952,052
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,295
647
55
3
6
306,249
3
W
Achilles
14,027
738
63
3
1
329,002
4
W
Anubis
12,377
651
95
5
2
270,045
0
W
Skadi
11,391
600
15
1
1
261,941
1
L
Merlin
12,450
655
85
4
3
304,761
0
L
Ullr
12,486
657
60
3
2
341,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role