Player Matchup

Kumbhakarna
Kumbhakarna
Kunsie
Kumbhakarna
Level 57
God Stats
2W - 2L
1,764 SR
Queue Stats
86W - 70L
1,455 Elo+
Party 1
Ao Kuang
Ao Kuang
Lord stackk
Ao Kuang
Level 20
God Stats
3W - 0L
1,806 SR
Queue Stats
28W - 24L
1,379 Elo+
Party 1
Medusa
Medusa
SirBenFrank
Medusa
Level 91
God Stats
3W - 0L
1,318 SR
Queue Stats
45W - 19L
1,643 Elo+
Party 1
Team Averages
Level 56
1,629 SR
1,493 Elo+

VS

Team Averages
Level 61
1,567 SR
1,412 Elo+
Nu Wa
Nu Wa
Kalikins4244
Nu Wa
Level 34
God Stats
11W - 22L
1,355 SR
Queue Stats
108W - 148L
1,247 Elo+
Solo
Ne Zha
Ne Zha
Kevin0609121
Ne Zha
Level 125
God Stats
10W - 7L
1,735 SR
Queue Stats
102W - 101L
1,515 Elo+
Party 2
Jormungandr
Jormungandr
MAWHILE2021
Jormungandr
Level 23
God Stats
6W - 6L
1,612 SR
Queue Stats
75W - 97L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Kunsie
Kumbhakarna
14
2 / 0 / 12
10,564
755
3,915
15,010
14,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Lord stackk
Ao Kuang
14
5 / 3 / 9
10,550
754
10,268
15,132
8,958
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
17
9 / 1 / 7
11,485
820
21,798
14,607
6,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
8,955
640
15,635
9,202
4,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
12
1 / 10 / 2
8,120
580
10,493
17,967
9,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
MAWHILE2021
Jormungandr
11
1 / 3 / 3
8,935
638
6,655
12,186
10,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
16
Kills
4
4
Deaths
16
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Ne Zha
1
10
2
0.2
W
Kumbhakarna
Kunsie
Kumbhakarna
2
0
12
8
W
Ao Kuang
Lord stackk
Ao Kuang
5
3
9
3.17
L
Jormungandr
MAWHILE2021
Jormungandr
1
3
3
0.83
W
Medusa
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,981
Damage
32,783
44,749
Taken
39,355
29,452
Mitigated
23,732
15,567
Healing
4,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,635
7,006
0
496
9,202
4,472
0
2,653
6,549
37,573
0
L
Ne Zha
10,493
5,336
215
2,602
17,967
9,163
0
6,821
11,146
0
22,893
W
Kumbhakarna
Kunsie
Kumbhakarna
3,915
431
358
2,456
15,010
14,442
0
7,802
6,778
8,820
0
W
Ao Kuang
Lord stackk
Ao Kuang
10,268
3,529
1,391
5,985
15,132
8,958
344
5,911
8,989
22,421
0
L
Jormungandr
MAWHILE2021
Jormungandr
6,655
2,743
293
804
12,186
10,097
0
4,945
7,241
17,666
0
W
Medusa
21,798
12,524
0
5,377
14,607
6,052
1,119
7,906
6,341
0
109,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,599
Gold Earned
26,010
193
Minions Killed
118
9
Camps Cleared
4
776,208
Distance Traveled
645,627
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,955
640
57
4
1
230,021
2
L
Ne Zha
8,120
580
26
2
3
244,451
6
W
Kumbhakarna
10,564
755
8
1
0
270,128
1
W
Ao Kuang
10,550
754
28
2
0
245,981
1
L
Jormungandr
8,935
638
35
3
0
171,155
0
W
Medusa
11,485
820
157
11
9
260,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role