Player Matchup

Horus
Horus
Buju_-9-_
Horus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,215 Elo+
Solo
Freya
Freya
Highlifewess
Freya
Level 129
God Stats
3W - 3L
1,715 SR
Queue Stats
95W - 92L
1,505 Elo+
Solo
Neith
Neith
RJRisk
Neith
Level 67
God Stats
6W - 14L
1,308 SR
Queue Stats
201W - 232L
1,441 Elo+
Solo
Team Averages
Level 88
1,508 SR
1,387 Elo+

VS

Team Averages
Level 89
1,568 SR
1,478 Elo+
Ah Muzen Cab
Ah Muzen Cab
MidnightVIP_
Ah Muzen Cab
Level 129
God Stats
22W - 11L
1,654 SR
Queue Stats
199W - 172L
1,458 Elo+
Solo
Persephone
Persephone
Nonsens_MVP
Persephone
Level 68
God Stats
44W - 61L
1,573 SR
Queue Stats
354W - 441L
1,451 Elo+
Solo
Bellona
Bellona
twitch-elJokkerr
Bellona
Level 69
God Stats
18W - 8L
1,477 SR
Queue Stats
103W - 80L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Buju_-9-_
Horus
16
0 / 4 / 5
10,474
655
1,689
20,708
25,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 7 / 5
10,467
654
11,918
25,349
11,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
RJRisk
Neith
16
5 / 6 / 3
11,306
707
10,942
20,934
9,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MidnightVIP_
Ah Muzen Cab
18
7 / 0 / 8
12,283
768
27,133
11,577
5,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Nonsens_MVP
Persephone
17
4 / 4 / 11
12,028
752
22,114
12,265
5,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

14
6 / 5 / 5
11,297
706
9,629
16,944
14,728
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
9
Kills
17
17
Deaths
9
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Horus
Buju_-9-_
Horus
0
4
5
0.63
L
4
7
5
0.93
W
Ah Muzen Cab
MidnightVIP_
Ah Muzen Cab
7
0
8
11
W
Persephone
Nonsens_MVP
Persephone
4
4
11
2.38
L
Neith
RJRisk
Neith
5
6
3
1.08
W
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,549
Damage
58,876
66,991
Taken
40,786
45,900
Mitigated
26,022
18,843
Healing
6,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Buju_-9-_
Horus
1,689
995
2,233
5,840
20,708
25,623
0
6,108
14,190
0
15,046
L
11,918
5,035
0
7,518
25,349
11,009
0
7,625
17,284
37,058
0
W
Ah Muzen Cab
MidnightVIP_
Ah Muzen Cab
27,133
6,104
0
2,697
11,577
5,879
2,169
4,445
7,132
0
68,225
W
Persephone
Nonsens_MVP
Persephone
22,114
328
100
2,869
12,265
5,415
58
4,469
7,792
45,792
0
L
Neith
RJRisk
Neith
10,942
3,287
0
3,252
20,934
9,268
178
7,472
13,064
0
52,516
W
9,629
2,181
198
1,118
16,944
14,728
25
3,369
13,575
0
28,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,247
Gold Earned
35,608
195
Minions Killed
197
6
Camps Cleared
7
816,254
Distance Traveled
864,946
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,474
655
39
2
0
300,559
0
L
Freya
10,467
654
63
4
2
264,757
2
W
Ah Muzen Cab
12,283
768
115
7
3
306,853
0
W
Persephone
12,028
752
53
3
2
286,348
2
L
Neith
11,306
707
93
6
4
250,938
5
W
Bellona
11,297
706
29
2
2
271,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role