Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Furno 0125
Ares
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,441 Elo+
Solo
Merlin
Merlin
Kickslapped24
Merlin
Level 49
God Stats
10W - 15L
1,845 SR
Queue Stats
150W - 200L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
LocalLuke9842
Sun Wukong
Level 22
God Stats
3W - 2L
1,355 SR
Queue Stats
4W - 3L
1,488 Elo+
Party 2
Thanatos
Thanatos
Mr Mushroom8596
Thanatos
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,309 Elo+
Party 2
Team Averages
Level 73
1,540 SR
1,442 Elo+

VS

Team Averages
Level 113
1,526 SR
1,502 Elo+
Hou Yi
Hou Yi
MADknightXX
Hou Yi
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
TheeKaiser
Kukulkan
Level 146
God Stats
23W - 14L
1,691 SR
Queue Stats
67W - 67L
1,574 Elo+
Party 1
Ymir
Ymir
Tweedy of 2
Ymir
Level 128
God Stats
2W - 0L
1,343 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
jdogg1199
Hun Batz
Level 136
God Stats
1W - 0L
1,535 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Shiva
Shiva
mancaregatita
Shiva
Level 68
God Stats
12W - 7L
1,561 SR
Queue Stats
653W - 713L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
0 / 5 / 1
8,646
961
5,969
11,000
5,464
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 13 / 4
9,359
1,040
7,608
28,063
31,419
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 7 / 2
9,984
1,109
12,577
15,063
6,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
LocalLuke9842
Sun Wukong
14
1 / 4 / 2
8,825
981
6,196
16,982
15,535
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Thanatos
14
1 / 11 / 1
8,794
977
3,525
14,961
7,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
8 / 1 / 23
11,351
1,261
18,128
8,533
4,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
TheeKaiser
Kukulkan
18
13 / 0 / 15
12,399
1,378
18,124
3,929
2,503
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 1 / 27
11,876
1,320
11,326
11,905
16,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
jdogg1199
Hun Batz
17
10 / 1 / 21
11,898
1,322
21,301
9,206
5,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
3 / 2 / 22
10,266
1,141
12,513
11,616
8,926
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
148
5
Kills
40
40
Deaths
5
10
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
5
1
0.1
L
1
13
4
0.23
L
2
7
2
0.43
L
Sun Wukong
LocalLuke9842
Sun Wukong
1
4
2
0.5
W
Hou Yi
8
1
23
19.5
L
Thanatos
1
11
1
0.14
W
Kukulkan
TheeKaiser
Kukulkan
13
0
15
20.5
W
6
1
27
19.5
W
Hun Batz
jdogg1199
Hun Batz
10
1
21
20.5
W
3
2
22
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,875
Damage
81,392
86,069
Taken
45,189
66,572
Mitigated
37,586
3,930
Healing
7,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,969
2,313
0
626
11,000
5,464
0
3,028
7,972
0
14,013
L
7,608
1,119
125
505
28,063
31,419
0
8,374
19,689
18,157
0
L
12,577
634
58
499
15,063
6,295
0
7,236
7,827
33,366
0
L
Sun Wukong
LocalLuke9842
Sun Wukong
6,196
764
0
708
16,982
15,535
0
5,724
11,258
0
10,492
W
Hou Yi
18,128
11,599
0
3,073
8,533
4,172
0
4,824
3,709
0
29,240
L
Thanatos
3,525
1,115
0
1,409
14,961
7,859
0
5,088
9,873
0
8,112
W
Kukulkan
TheeKaiser
Kukulkan
18,124
1,687
0
661
3,929
2,503
0
1,712
2,217
53,561
0
W
11,326
2,928
0
1,122
11,905
16,935
0
5,299
5,871
18,955
0
W
Hun Batz
jdogg1199
Hun Batz
21,301
8,946
0
625
9,206
5,050
0
2,456
6,750
0
33,762
W
12,513
4,879
458
1,071
11,616
8,926
0
5,894
5,722
0
21,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,608
Gold Earned
57,790
107
Minions Killed
190
1
Camps Cleared
10
620,231
Distance Traveled
892,042
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,646
961
18
2
0
83,444
0
L
Ares
9,359
1,040
15
2
0
112,026
0
L
Merlin
9,984
1,109
58
6
0
133,088
1
L
Sun Wukong
8,825
981
6
1
0
174,125
0
W
Hou Yi
11,351
1,261
27
3
2
164,462
0
L
Thanatos
8,794
977
10
1
1
117,548
0
W
Kukulkan
12,399
1,378
98
11
2
191,484
0
W
Ymir
11,876
1,320
20
2
1
161,372
1
W
Hun Batz
11,898
1,322
23
3
5
196,806
0
W
Shiva
10,266
1,141
22
2
0
177,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role