Player Matchup

Cerberus
Cerberus
Jeshushiiito
Cerberus
Level 108
God Stats
1W - 0L
1,139 SR
Queue Stats
20W - 28L
1,407 Elo+
Solo
Ullr
Ullr
Jupprex
Ullr
Level 117
God Stats
2W - 2L
1,190 SR
Queue Stats
435W - 489L
1,442 Elo+
Solo
Chronos
Chronos
Kitty Vibin
Chronos
Level 157
God Stats
8W - 11L
1,435 SR
Queue Stats
525W - 545L
1,486 Elo+
Solo
Set
Set
Warnerxan
Set
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 28L
1,495 Elo+
Party 1
Kuzenbo
Kuzenbo
merchant1
Kuzenbo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,544 Elo+
Party 1
Team Averages
Level 93
1,353 SR
1,475 Elo+

VS

Team Averages
Level 56
1,519 SR
1,389 Elo+
Ravana
Ravana
Chibioverlord
Ravana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
Goldkin0150
Loki
Level 122
God Stats
7W - 11L
1,809 SR
Queue Stats
276W - 311L
1,451 Elo+
Solo
Charybdis
Charybdis
Ltuelho
Charybdis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,354 Elo+
Solo
Sobek
Sobek
SexyMagicKarp
Sobek
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 125L
1,378 Elo+
Solo
Mercury
Mercury
jaidennpiper
Mercury
Level 59
God Stats
0W - 1L
1,287 SR
Queue Stats
3W - 7L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jeshushiiito
Cerberus
13
2 / 3 / 14
7,780
973
5,465
9,644
10,282
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
Jupprex
Ullr
14
3 / 1 / 13
8,056
1,007
9,752
6,450
3,568
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
Kitty Vibin
Chronos
13
5 / 1 / 10
8,003
1,000
6,469
6,728
3,321
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

13
3 / 2 / 11
8,217
1,027
6,132
6,987
6,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
merchant1
Kuzenbo
15
5 / 2 / 12
9,210
1,151
7,184
10,250
11,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 1
7,249
906
7,203
8,630
4,324
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 3 / 5
6,455
807
8,454
6,516
3,079
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Ltuelho
Charybdis
8
1 / 2 / 0
5,556
695
2,245
3,660
1,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 8
6,807
851
4,923
12,255
14,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
jaidennpiper
Mercury
13
3 / 4 / 4
6,803
850
5,614
9,880
4,582
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
27
18
Kills
9
9
Deaths
18
60
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
L
1
3
5
1.17
W
Cerberus
Jeshushiiito
Cerberus
2
3
14
3
W
Ullr
Jupprex
Ullr
3
1
13
9.5
W
Chronos
Kitty Vibin
Chronos
5
1
10
10
L
Charybdis
Ltuelho
Charybdis
1
2
0
0.5
L
0
4
8
1
W
3
2
11
4.25
L
Mercury
jaidennpiper
Mercury
3
4
4
1.25
W
Kuzenbo
merchant1
Kuzenbo
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,002
Damage
28,439
40,059
Taken
40,941
36,017
Mitigated
28,111
13,008
Healing
10,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,203
2,576
505
846
8,630
4,324
0
4,423
4,207
0
10,788
L
8,454
868
625
867
6,516
3,079
0
2,570
3,946
0
21,579
W
Cerberus
Jeshushiiito
Cerberus
5,465
867
905
2,065
9,644
10,282
553
1,143
8,501
13,089
0
W
Ullr
Jupprex
Ullr
9,752
5,870
606
1,740
6,450
3,568
2,265
865
5,585
0
22,676
W
Chronos
Kitty Vibin
Chronos
6,469
2,152
155
1,009
6,728
3,321
3,431
573
6,155
19,742
0
L
Charybdis
Ltuelho
Charybdis
2,245
548
0
479
3,660
1,555
0
1,504
2,156
0
5,859
L
4,923
561
267
3,104
12,255
14,571
0
6,114
6,141
7,926
0
W
6,132
2,992
1,936
2,012
6,987
6,945
816
1,257
5,730
0
11,506
L
Mercury
jaidennpiper
Mercury
5,614
2,356
454
3,429
9,880
4,582
556
4,507
5,373
0
10,725
W
Kuzenbo
merchant1
Kuzenbo
7,184
3,988
813
1,767
10,250
11,901
550
1,085
9,165
9,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,266
Gold Earned
32,870
101
Minions Killed
51
0
Camps Cleared
0
734,119
Distance Traveled
611,909
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,249
906
10
1
0
115,528
0
L
Loki
6,455
807
19
2
0
149,255
2
W
Cerberus
7,780
973
23
3
0
153,179
1
W
Ullr
8,056
1,007
30
4
0
141,497
0
W
Chronos
8,003
1,000
32
4
0
132,416
6
L
Charybdis
5,556
695
7
1
0
57,435
0
L
Sobek
6,807
851
3
0
0
150,684
1
W
Set
8,217
1,027
8
1
0
156,970
0
L
Mercury
6,803
850
12
2
0
139,007
0
W
Kuzenbo
9,210
1,151
8
1
0
150,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role