Player Matchup

Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
MothLord
Yemoja
Level 44
God Stats
2W - 2L
1,808 SR
Queue Stats
123W - 143L
1,446 Elo+
Party 2
Thor
Thor
RUINA24
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,275 Elo+
Solo
Ne Zha
Ne Zha
TeddySatour
Ne Zha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Thnutz
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 71L
1,449 Elo+
Party 2
Team Averages
Level 55
1,562 SR
1,434 Elo+

VS

Team Averages
Level 79
1,424 SR
1,388 Elo+
Hel
Hel
HellXaos
Hel
Level 18
God Stats
1W - 0L
1,196 SR
Queue Stats
17W - 21L
1,389 Elo+
Party 1
Scylla
Scylla
IVICAMIVI
Scylla
Level 123
God Stats
2W - 0L
1,363 SR
Queue Stats
18W - 19L
1,455 Elo+
Party 1
Ah Puch
Ah Puch
Skaliri
Ah Puch
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,358 Elo+
Party 1
Odin
Odin
Thanes94
Odin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,329 Elo+
Party 1
Hercules
Hercules
WHySoSeRiOuS025
Hercules
Level 160
God Stats
6W - 2L
1,560 SR
Queue Stats
749W - 824L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 5 / 4
7,842
713
18,988
9,463
4,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
MothLord
Yemoja
15
2 / 3 / 3
8,714
792
6,813
15,662
18,499
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thor
RUINA24
Thor
13
2 / 8 / 1
7,612
692
4,826
11,935
6,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
11
0 / 10 / 4
6,737
612
4,226
12,632
6,425
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Thnutz
Danzaburou
15
2 / 5 / 4
8,829
803
11,395
12,067
7,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 11
9,041
822
8,063
8,120
4,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
IVICAMIVI
Scylla
17
10 / 1 / 13
10,077
916
21,308
8,925
4,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Puch
Skaliri
Ah Puch
17
4 / 0 / 14
9,534
867
11,175
10,742
6,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
15
6 / 3 / 23
9,365
851
11,735
15,130
15,409
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
14
6 / 2 / 11
8,791
799
6,232
20,645
12,987
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
103
7
Kills
31
31
Deaths
8
16
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
4
0.6
W
5
2
11
5.25
W
Scylla
IVICAMIVI
Scylla
10
1
13
16.5
L
Yemoja
MothLord
Yemoja
2
3
3
1.17
L
Thor
RUINA24
Thor
2
8
1
0.31
W
Ah Puch
Skaliri
Ah Puch
4
0
14
11
L
Ne Zha
0
10
4
0.2
W
Odin
6
3
23
5.83
L
Danzaburou
Thnutz
Danzaburou
2
5
4
0.8
W
Hercules
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,248
Damage
58,513
61,759
Taken
63,562
42,908
Mitigated
44,148
11,308
Healing
26,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
18,988
635
346
1,520
9,463
4,677
0
6,537
2,926
33,826
0
W
8,063
581
3,255
2,087
8,120
4,744
313
4,712
3,408
14,740
0
W
Scylla
IVICAMIVI
Scylla
21,308
2,004
2,260
1,647
8,925
4,997
1,609
5,373
3,552
35,636
0
L
Yemoja
MothLord
Yemoja
6,813
1,266
1,265
4,130
15,662
18,499
0
11,644
4,018
13,742
0
L
Thor
RUINA24
Thor
4,826
1,770
739
299
11,935
6,189
0
6,647
5,288
0
7,569
W
Ah Puch
Skaliri
Ah Puch
11,175
685
1,056
3,358
10,742
6,011
934
5,415
5,327
27,814
0
L
Ne Zha
4,226
984
405
268
12,632
6,425
0
7,244
5,388
0
6,425
W
Odin
11,735
1,937
1,369
1,373
15,130
15,409
25
5,572
9,558
0
16,569
L
Danzaburou
Thnutz
Danzaburou
11,395
4,712
351
1,985
12,067
7,118
0
8,474
3,593
0
25,040
W
Hercules
6,232
1,975
844
9,036
20,645
12,987
363
4,729
15,916
0
7,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,734
Gold Earned
46,808
134
Minions Killed
106
0
Camps Cleared
0
934,746
Distance Traveled
1,045,515
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,842
713
45
4
0
180,555
0
W
Hel
9,041
822
18
2
0
221,807
0
W
Scylla
10,077
916
30
3
0
218,925
5
L
Yemoja
8,714
792
19
2
0
204,994
0
L
Thor
7,612
692
10
1
0
188,293
0
W
Ah Puch
9,534
867
34
3
0
243,676
0
L
Ne Zha
6,737
612
7
1
0
191,487
0
W
Odin
9,365
851
20
2
0
208,656
2
L
Danzaburou
8,829
803
53
5
0
169,417
0
W
Hercules
8,791
799
4
0
0
152,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role