Player Matchup

Danzaburou
Danzaburou
Aboshamshoon
Danzaburou
Level 36
God Stats
15W - 9L
1,612 SR
Queue Stats
37W - 36L
1,588 Elo+
Party 3
Bellona
Bellona
RRRRRRAAAAAAAAA
Bellona
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
41W - 22L
1,426 Elo+
Party 1
Ao Kuang
Ao Kuang
SmokeW0lf
Ao Kuang
Level 89
God Stats
1W - 2L
1,285 SR
Queue Stats
351W - 345L
1,506 Elo+
Party 3
Horus
Horus
Stomiker
Horus
Level 67
God Stats
22W - 17L
1,496 SR
Queue Stats
79W - 80L
1,530 Elo+
Party 3
Eset
Eset
unnabletodie
Eset
Level 128
God Stats
1W - 0L
1,454 SR
Queue Stats
14W - 13L
1,361 Elo+
Party 1
Team Averages
Level 69
1,469 SR
1,482 Elo+

VS

Team Averages
Level 73
1,469 SR
1,502 Elo+
Freya
Freya
CherryMax
Freya
Level 94
God Stats
3W - 4L
1,645 SR
Queue Stats
77W - 72L
1,486 Elo+
Solo
Merlin
Merlin
Escobae
Merlin
Level 97
God Stats
5W - 4L
1,635 SR
Queue Stats
123W - 109L
1,536 Elo+
Party 2
Yemoja
Yemoja
Eufeme
Yemoja
Level 41
God Stats
14W - 22L
1,478 SR
Queue Stats
54W - 67L
1,472 Elo+
Party 2
Ra
Ra
M2SKs
Ra
Level 31
God Stats
2W - 3L
1,112 SR
Queue Stats
53W - 53L
1,450 Elo+
Solo
Bakasura
Bakasura
Sowulskyx
Bakasura
Level 100
God Stats
19W - 20L
1,476 SR
Queue Stats
242W - 244L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aboshamshoon
Danzaburou
15
4 / 0 / 4
8,909
524
9,587
10,310
4,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 1 / 2
10,303
606
6,924
10,489
9,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
SmokeW0lf
Ao Kuang
16
3 / 1 / 6
9,338
549
5,810
16,028
7,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Horus
Stomiker
Horus
12
4 / 2 / 6
8,544
503
6,366
14,300
13,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 2 / 3
9,493
558
9,238
9,721
4,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
CherryMax
Freya
12
0 / 4 / 1
7,010
412
6,793
11,911
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Merlin
Escobae
Merlin
13
1 / 3 / 2
7,913
465
8,182
8,592
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Eufeme
Yemoja
10
0 / 3 / 3
6,980
411
2,500
12,217
6,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ra
13
0 / 4 / 0
7,737
455
4,816
9,765
4,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Sowulskyx
Bakasura
14
5 / 6 / 1
9,021
531
8,817
17,155
6,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
19
Kills
6
6
Deaths
20
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aboshamshoon
Danzaburou
4
0
4
6
L
Freya
CherryMax
Freya
0
4
1
0.13
L
Merlin
Escobae
Merlin
1
3
2
0.67
L
Yemoja
Eufeme
Yemoja
0
3
3
0.5
L
Ra
0
4
0
0
W
3
1
2
4
W
Ao Kuang
SmokeW0lf
Ao Kuang
3
1
6
6
L
Bakasura
Sowulskyx
Bakasura
5
6
1
0.92
W
Horus
Stomiker
Horus
4
2
6
3.5
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,925
Damage
31,108
60,848
Taken
59,640
38,621
Mitigated
25,215
24,228
Healing
13,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aboshamshoon
Danzaburou
9,587
3,472
0
2,225
10,310
4,209
469
4,438
5,280
0
71,331
L
Freya
CherryMax
Freya
6,793
1,898
0
3,764
11,911
3,408
444
1,947
9,964
54,808
0
L
Merlin
Escobae
Merlin
8,182
403
0
1,138
8,592
3,942
129
3,825
4,767
68,968
0
L
Yemoja
Eufeme
Yemoja
2,500
345
2,324
1,405
12,217
6,707
0
2,587
8,904
9,434
0
L
Ra
4,816
624
271
3,170
9,765
4,188
0
2,896
6,869
52,279
0
W
6,924
1,246
0
3,258
10,489
9,225
0
3,409
6,836
0
80,755
W
Ao Kuang
SmokeW0lf
Ao Kuang
5,810
1,683
0
11,422
16,028
7,335
0
3,268
12,730
77,353
0
L
Bakasura
Sowulskyx
Bakasura
8,817
6,002
0
1,605
17,155
6,970
147
3,793
12,950
0
59,767
W
Horus
Stomiker
Horus
6,366
2,802
800
3,665
14,300
13,266
38
5,823
7,750
0
21,659
W
9,238
603
358
2,500
9,721
4,586
31
5,353
4,101
63,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,587
Gold Earned
38,661
542
Minions Killed
405
0
Camps Cleared
0
1,692,191
Distance Traveled
1,569,047
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,909
524
106
6
0
333,240
0
L
Freya
7,010
412
78
5
0
304,718
2
L
Merlin
7,913
465
106
6
0
286,907
0
L
Yemoja
6,980
411
14
1
0
335,298
0
L
Ra
7,737
455
103
6
0
294,633
2
W
Bellona
10,303
606
172
10
0
353,141
3
W
Ao Kuang
9,338
549
116
7
0
338,680
2
L
Bakasura
9,021
531
104
6
0
347,491
3
W
Horus
8,544
503
24
1
0
335,495
0
W
Eset
9,493
558
124
7
0
331,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role