Player Matchup

Horus
Horus
Gold V
Choke da Smurf
Horus
Gold V
Level 120
God Stats
4W - 3L
1,537 SR
Queue Stats
179W - 181L
1,511 MMR
Party 1
Achilles
Achilles
Gold V
KickingBison589
Achilles
Gold V
Level 99
God Stats
38W - 22L
1,596 SR
Queue Stats
160W - 167L
1,563 MMR
Party 1
Ah Puch
Ah Puch
Gold V
angels515
Ah Puch
Gold V
Level 117
God Stats
42W - 40L
1,550 SR
Queue Stats
98W - 130L
1,399 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,561 SR
1,491 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,562 SR
1,486 MMR
Anhur
Anhur
Silver III
 
Anhur
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ra
Ra
Platinum V
Lukas15
Ra
Platinum V
Level 154
God Stats
6W - 6L
1,535 SR
Queue Stats
65W - 72L
1,519 MMR
Solo
Ymir
Ymir
Bronze IV
Sckar70
Ymir
Bronze IV
Level 60
God Stats
1W - 4L
1,652 SR
Queue Stats
8W - 9L
1,438 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 6
13,442
707
18,410
16,561
13,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
17
6 / 0 / 4
12,968
683
15,731
17,867
21,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
angels515
Ah Puch
17
1 / 4 / 8
13,155
692
25,926
15,631
6,531
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ZeusThothHeraAtlas

VS

Bans
VulcanShivaBastetMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
3 / 5 / 1
12,184
641
19,919
30,132
15,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 2 / 1
9,669
509
3,637
8,513
3,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Sckar70
Ymir
17
1 / 4 / 3
12,115
638
8,170
32,388
44,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
4
4
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
5
1
0.7
W
4
0
6
7
W
Achilles
6
0
4
8
L
0
2
1
0.25
L
Ymir
Sckar70
Ymir
1
4
3
0.63
W
Ah Puch
angels515
Ah Puch
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,067
Damage
31,726
50,059
Taken
71,033
42,080
Mitigated
62,747
21,302
Healing
12,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
19,919
14,669
0
5,483
30,132
15,067
0
11,056
18,611
0
76,425
W
18,410
9,151
934
8,668
16,561
13,789
935
3,724
12,735
0
55,613
W
Achilles
15,731
1,819
0
7,004
17,867
21,760
949
3,463
14,158
0
46,402
L
3,637
501
555
1,179
8,513
3,056
0
1,542
6,858
18,496
0
L
Ymir
Sckar70
Ymir
8,170
2,229
0
5,599
32,388
44,624
0
13,439
18,324
25,563
0
W
Ah Puch
angels515
Ah Puch
25,926
1,859
0
4,696
15,631
6,531
636
4,920
10,631
72,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,565
Gold Earned
33,968
210
Minions Killed
195
11
Camps Cleared
4
988,542
Distance Traveled
720,509
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,184
641
137
7
2
284,835
2
W
Horus
13,442
707
67
4
8
336,497
5
W
Achilles
12,968
683
41
2
2
368,459
4
L
Ra
9,669
509
39
2
1
133,288
1
L
Ymir
12,115
638
19
1
1
302,386
0
W
Ah Puch
13,155
692
102
5
1
283,586
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role