Player Matchup

Bakasura
Bakasura
Cruento
Bakasura
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Dagon21
Cthulhu
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Odin
Odin
Imit0
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ra
Ra
JimJimmy75
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Sky483
Charybdis
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 9L
1,363 Elo+
Solo
Team Averages
Level 50
1,500 SR
1,473 Elo+

VS

Team Averages
Level 80
1,422 SR
1,398 Elo+
Yu Huang
Yu Huang
ImDead2
Yu Huang
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Melinn
Gilgamesh
Level 148
God Stats
2W - 6L
1,500 SR
Queue Stats
195W - 198L
1,361 Elo+
Solo
Aphrodite
Aphrodite
purrpure
Aphrodite
Level 40
God Stats
3W - 8L
1,174 SR
Queue Stats
6W - 12L
1,288 Elo+
Solo
Izanami
Izanami
saman2023
Izanami
Level 69
God Stats
9W - 16L
1,436 SR
Queue Stats
418W - 535L
1,414 Elo+
Solo
Lancelot
Lancelot
yazdanmirzaee
Lancelot
Level 80
God Stats
3W - 5L
1,500 SR
Queue Stats
83W - 82L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cruento
Bakasura
9
3 / 1 / 1
5,518
613
3,020
7,240
2,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cthulhu
Dagon21
Cthulhu
6
0 / 3 / 0
4,313
479
925
6,434
2,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
Imit0
Odin
9
1 / 1 / 1
5,211
579
1,624
4,558
2,022
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 0
4,792
532
1,713
2,999
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Sky483
Charybdis
6
0 / 4 / 0
3,976
442
1,985
5,798
1,241
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ImDead2
Yu Huang
9
3 / 2 / 1
5,472
608
2,513
4,118
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Melinn
Gilgamesh
6
0 / 2 / 1
4,378
486
2,150
3,827
2,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
purrpure
Aphrodite
6
0 / 0 / 3
4,115
457
1,132
2,154
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
saman2023
Izanami
7
5 / 1 / 0
5,076
564
3,928
4,590
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
yazdanmirzaee
Lancelot
9
1 / 1 / 1
5,283
587
1,743
8,252
2,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
5
Kills
9
10
Deaths
6
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Cruento
Bakasura
3
1
1
3.5
W
Cthulhu
Dagon21
Cthulhu
0
3
0
0
L
Yu Huang
ImDead2
Yu Huang
3
2
1
1.75
W
Odin
Imit0
Odin
1
1
1
1.5
W
1
1
0
1
L
Gilgamesh
Melinn
Gilgamesh
0
2
1
0.25
W
Charybdis
Sky483
Charybdis
0
4
0
0
L
Aphrodite
purrpure
Aphrodite
0
0
3
1.5
L
Izanami
saman2023
Izanami
5
1
0
5
L
Lancelot
yazdanmirzaee
Lancelot
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,267
Damage
11,466
27,029
Taken
22,941
9,500
Mitigated
8,429
3,778
Healing
6,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Cruento
Bakasura
3,020
2,052
0
1,356
7,240
2,342
0
42
7,175
0
31,413
W
Cthulhu
Dagon21
Cthulhu
925
118
0
368
6,434
2,724
48
943
5,491
11,808
0
L
Yu Huang
ImDead2
Yu Huang
2,513
584
0
107
4,118
1,464
62
1,102
2,881
28,377
0
W
Odin
Imit0
Odin
1,624
951
0
60
4,558
2,022
935
0
4,388
0
21,248
W
1,713
234
33
455
2,999
1,171
335
1,853
1,146
23,195
0
L
Gilgamesh
Melinn
Gilgamesh
2,150
623
0
810
3,827
2,067
0
0
3,787
0
14,634
W
Charybdis
Sky483
Charybdis
1,985
1,573
0
1,506
5,798
1,241
339
807
4,991
0
18,206
L
Aphrodite
purrpure
Aphrodite
1,132
236
226
1,492
2,154
738
210
553
1,601
7,751
0
L
Izanami
saman2023
Izanami
3,928
3,089
0
1,385
4,590
1,369
0
372
4,218
0
28,161
L
Lancelot
yazdanmirzaee
Lancelot
1,743
519
0
2,130
8,252
2,791
0
611
7,476
0
35,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,810
Gold Earned
24,324
194
Minions Killed
194
0
Camps Cleared
0
813,415
Distance Traveled
675,319
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,518
613
61
7
0
204,645
1
W
Cthulhu
4,313
479
19
2
0
172,131
0
L
Yu Huang
5,472
608
46
5
0
172,024
2
W
Odin
5,211
579
48
5
0
153,665
0
W
Ra
4,792
532
35
4
0
140,648
1
L
Gilgamesh
4,378
486
27
3
0
89,784
1
W
Charybdis
3,976
442
31
3
0
142,326
1
L
Aphrodite
4,115
457
10
1
0
118,417
2
L
Izanami
5,076
564
48
5
0
95,033
0
L
Lancelot
5,283
587
63
7
0
200,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role