Player Matchup

Terra
Terra
Hinokami san
Terra
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 60L
1,336 Elo+
Party 2
Danzaburou
Danzaburou
anrok
Danzaburou
Level 46
God Stats
3W - 2L
1,470 SR
Queue Stats
84W - 106L
1,406 Elo+
Party 2
Hades
Hades
legindary4
Hades
Level 114
God Stats
2W - 2L
1,591 SR
Queue Stats
218W - 246L
1,461 Elo+
Solo
Freya
Freya
nateeeeeeea
Freya
Level 100
God Stats
4W - 5L
1,500 SR
Queue Stats
115W - 139L
1,446 Elo+
Party 2
Gilgamesh
Gilgamesh
phowohdass
Gilgamesh
Level 127
God Stats
1W - 0L
1,267 SR
Queue Stats
21W - 17L
1,430 Elo+
Party 2
Team Averages
Level 84
1,466 SR
1,416 Elo+

VS

Team Averages
Level 62
1,398 SR
1,266 Elo+
Thanatos
Thanatos
FyteMeSis
Thanatos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,270 Elo+
Party 1
Neith
Neith
HeyBee
Neith
Level 4
God Stats
0W - 4L
1,205 SR
Queue Stats
1W - 4L
1,057 Elo+
Party 1
Erlang Shen
Erlang Shen
Jonnyblak
Erlang Shen
Level 85
God Stats
0W - 2L
1,271 SR
Queue Stats
40W - 51L
1,520 Elo+
Solo
Yemoja
Yemoja
Mehdussa
Yemoja
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 18L
1,057 Elo+
Party 1
Nu Wa
Nu Wa
YesImJaided
Nu Wa
Level 128
God Stats
3W - 6L
1,513 SR
Queue Stats
141W - 169L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 5
6,619
441
2,206
11,611
4,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
anrok
Danzaburou
13
3 / 3 / 4
8,278
552
9,598
11,747
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
12
2 / 0 / 4
7,681
512
5,203
5,439
3,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
3 / 1 / 5
9,364
624
11,922
11,131
4,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
phowohdass
Gilgamesh
14
6 / 0 / 2
8,965
598
7,257
14,059
8,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FyteMeSis
Thanatos
12
5 / 4 / 2
7,723
515
10,258
15,871
6,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
HeyBee
Neith
9
0 / 4 / 4
5,695
380
4,998
6,815
2,292
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Jonnyblak
Erlang Shen
11
0 / 4 / 0
6,977
465
3,742
13,487
7,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
Mehdussa
Yemoja
9
1 / 1 / 5
6,693
446
3,493
9,144
6,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 3 / 1
7,318
488
5,720
6,850
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
15
Kills
7
7
Deaths
16
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
FyteMeSis
Thanatos
5
4
2
1.5
L
Neith
HeyBee
Neith
0
4
4
0.5
W
1
3
5
1.17
L
Erlang Shen
Jonnyblak
Erlang Shen
0
4
0
0
L
Yemoja
Mehdussa
Yemoja
1
1
5
3.5
L
1
3
1
0.5
W
Danzaburou
anrok
Danzaburou
3
3
4
1.67
W
Hades
2
0
4
4
W
3
1
5
5.5
W
Gilgamesh
phowohdass
Gilgamesh
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,186
Damage
28,211
53,987
Taken
52,167
25,120
Mitigated
24,861
22,455
Healing
21,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
FyteMeSis
Thanatos
10,258
3,018
310
10,903
15,871
6,084
225
4,430
11,139
0
40,384
L
Neith
HeyBee
Neith
4,998
2,527
0
933
6,815
2,292
429
731
5,998
0
28,590
W
2,206
722
670
2,893
11,611
4,497
414
1,653
9,958
12,934
0
L
Erlang Shen
Jonnyblak
Erlang Shen
3,742
2,186
0
4,592
13,487
7,242
0
6,973
5,874
0
41,974
L
Yemoja
Mehdussa
Yemoja
3,493
1,755
2,521
1,384
9,144
6,591
500
1,563
7,392
17,212
0
L
5,720
1,830
0
852
6,850
2,652
0
4,303
2,433
53,720
0
W
Danzaburou
anrok
Danzaburou
9,598
4,082
0
4,150
11,747
4,297
2,411
1,643
10,104
0
68,845
W
Hades
5,203
181
374
2,231
5,439
3,202
250
1,343
4,096
39,017
0
W
11,922
3,477
0
7,411
11,131
4,471
1,793
2,421
8,710
59,872
0
W
Gilgamesh
phowohdass
Gilgamesh
7,257
2,500
0
4,726
14,059
8,653
517
2,153
11,906
0
60,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,907
Gold Earned
34,406
402
Minions Killed
295
0
Camps Cleared
0
1,367,743
Distance Traveled
1,293,510
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,723
515
60
4
0
295,983
1
L
Neith
5,695
380
47
3
0
201,073
0
W
Terra
6,619
441
21
1
0
267,750
1
L
Erlang Shen
6,977
465
83
6
0
318,501
3
L
Yemoja
6,693
446
18
1
0
245,551
0
L
Nu Wa
7,318
488
87
6
0
232,402
2
W
Danzaburou
8,278
552
120
8
0
226,347
1
W
Hades
7,681
512
56
4
0
245,375
4
W
Freya
9,364
624
103
7
0
279,159
3
W
Gilgamesh
8,965
598
102
7
0
349,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role