Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
CryipticSkull
Hercules
Level 155
God Stats
5W - 4L
1,535 SR
Queue Stats
447W - 338L
1,553 Elo+
Party 1
Anubis
Anubis
Lucashin300
Anubis
Level 117
God Stats
2W - 1L
1,374 SR
Queue Stats
488W - 424L
1,577 Elo+
Party 1
Xbalanque
Xbalanque
TPP Walls
Xbalanque
Level 14
God Stats
5W - 1L
1,524 SR
Queue Stats
231W - 52L
1,692 Elo+
Party 1
Mercury
Mercury
Wasteful Mercy
Mercury
Level 126
God Stats
7W - 3L
1,429 SR
Queue Stats
522W - 507L
1,478 Elo+
Party 1
Team Averages
Level 107
1,472 SR
1,560 Elo+

VS

Team Averages
Level 62
1,482 SR
1,331 Elo+
Nike
Nike
 
Nike
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Hxytu
Nemesis
Level 33
God Stats
2W - 6L
1,419 SR
Queue Stats
104W - 133L
1,171 Elo+
Party 2
Rama
Rama
IZAMANOI
Rama
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 53L
1,251 Elo+
Solo
Tiamat
Tiamat
Nastyposeidon
Tiamat
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,422 Elo+
Solo
Ares
Ares
Puffingtion
Ares
Level 64
God Stats
1W - 3L
1,491 SR
Queue Stats
107W - 140L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
1 / 0 / 6
6,335
634
3,306
6,417
6,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
CryipticSkull
Hercules
10
0 / 0 / 3
5,972
597
4,953
5,382
5,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anubis
12
6 / 0 / 3
7,374
737
8,935
6,824
3,267
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
TPP Walls
Xbalanque
10
7 / 0 / 1
6,254
625
9,749
6,074
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
5 / 0 / 3
6,675
668
2,712
4,619
1,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
8
0 / 3 / 0
4,939
494
3,689
8,909
3,024
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Hxytu
Nemesis
7
0 / 3 / 0
4,472
447
2,790
10,022
2,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
7
0 / 4 / 0
4,302
430
2,880
6,250
1,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 6 / 0
4,337
434
1,960
7,479
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

4
0 / 3 / 0
4,051
405
479
7,777
3,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
19
Kills
0
0
Deaths
19
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
0
6
4
L
Nike
 
Nike
0
3
0
0
W
Hercules
CryipticSkull
Hercules
0
0
3
1.5
L
Nemesis
Hxytu
Nemesis
0
3
0
0
L
Rama
0
4
0
0
W
Anubis
6
0
3
7.5
L
0
6
0
0
L
0
3
0
0
W
Xbalanque
TPP Walls
Xbalanque
7
0
1
7.5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,655
Damage
11,798
29,316
Taken
40,437
18,396
Mitigated
14,204
14,245
Healing
6,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
3,306
936
0
2,821
6,417
6,012
549
495
5,922
18,382
0
L
Nike
 
Nike
3,689
475
0
710
8,909
3,024
0
1,737
6,879
0
24,401
W
Hercules
CryipticSkull
Hercules
4,953
1,027
0
1,824
5,382
5,338
0
0
5,382
0
32,944
L
Nemesis
Hxytu
Nemesis
2,790
1,304
0
2,893
10,022
2,811
0
3,658
6,223
0
17,863
L
Rama
2,880
2,412
21
889
6,250
1,672
0
1,281
4,969
0
16,659
W
Anubis
8,935
909
0
4,630
6,824
3,267
1,085
941
5,883
54,528
0
L
1,960
539
0
634
7,479
3,231
0
3,927
3,552
14,400
0
L
479
281
0
1,033
7,777
3,466
0
1,638
6,139
8,716
0
W
Xbalanque
TPP Walls
Xbalanque
9,749
6,249
0
4,314
6,074
2,335
1,532
858
5,216
0
47,521
W
2,712
1,304
0
656
4,619
1,444
1,074
145
4,474
0
35,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,610
Gold Earned
22,101
324
Minions Killed
142
0
Camps Cleared
0
939,788
Distance Traveled
796,130
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,335
634
25
3
0
165,196
2
L
Nike
4,939
494
40
4
0
173,977
1
W
Hercules
5,972
597
58
6
0
193,355
1
L
Nemesis
4,472
447
44
4
0
198,914
0
L
Rama
4,302
430
29
3
0
126,735
0
W
Anubis
7,374
737
94
9
0
148,419
0
L
Tiamat
4,337
434
22
2
0
163,049
1
L
Ares
4,051
405
7
1
0
133,455
0
W
Xbalanque
6,254
625
79
8
0
175,211
2
W
Mercury
6,675
668
68
7
0
257,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role