Player Matchup

Agni
Agni
BlueBoi9657581
Agni
Level 28
God Stats
3W - 3L
1,262 SR
Queue Stats
230W - 251L
1,432 Elo+
Solo
Vamana
Vamana
CallMePapi679
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,560 Elo+
Solo
Yemoja
Yemoja
DrankCity5126
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,560 Elo+
Solo
Gilgamesh
Gilgamesh
Wolves_Tail
Gilgamesh
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,405 Elo+
Solo
Cthulhu
Cthulhu
swagattack449
Cthulhu
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
94W - 119L
1,401 Elo+
Solo
Team Averages
Level 47
1,452 SR
1,472 Elo+

VS

Team Averages
Level 113
1,594 SR
1,478 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
LucasZeferino
Aphrodite
Level 128
God Stats
2W - 0L
1,728 SR
Queue Stats
63W - 70L
1,426 Elo+
Solo
Heimdallr
Heimdallr
Moosespossu
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 52L
1,492 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PolarBaron
Ah Muzen Cab
Level 130
God Stats
5W - 4L
1,744 SR
Queue Stats
216W - 243L
1,556 Elo+
Solo
Agni
Agni
ventura_profana
Agni
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
234W - 248L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 6
9,984
713
18,495
13,133
6,435
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

19
6 / 4 / 9
11,695
835
11,151
22,138
22,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
1 / 1 / 11
9,842
703
7,476
11,709
11,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Wolves_Tail
Gilgamesh
16
5 / 7 / 7
10,437
746
14,349
21,200
21,217
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
16
1 / 6 / 8
9,027
645
10,572
19,922
19,482
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
8 / 3 / 9
11,907
851
16,756
14,518
7,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
LucasZeferino
Aphrodite
17
3 / 3 / 11
10,323
737
8,345
18,352
11,454
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Moosespossu
Heimdallr
16
3 / 4 / 12
10,799
771
10,449
17,749
25,300
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
PolarBaron
Ah Muzen Cab
17
8 / 4 / 10
10,814
772
25,549
14,630
7,785
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

18
3 / 5 / 16
10,541
753
15,662
15,563
7,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
83
18
Kills
25
25
Deaths
19
41
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
8
3
9
4.17
L
5
7
6
1.14
L
6
4
9
2.63
L
1
1
11
6.5
W
Aphrodite
LucasZeferino
Aphrodite
3
3
11
2.83
W
Heimdallr
Moosespossu
Heimdallr
3
4
12
2.25
W
Ah Muzen Cab
PolarBaron
Ah Muzen Cab
8
4
10
3.25
L
Gilgamesh
Wolves_Tail
Gilgamesh
5
7
7
1.21
L
Cthulhu
1
6
8
0.83
W
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,043
Damage
76,761
88,102
Taken
80,812
81,824
Mitigated
59,874
26,572
Healing
40,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
16,756
375
1,488
2,908
14,518
7,709
646
8,447
6,071
40,415
0
L
18,495
1,431
3,252
1,510
13,133
6,435
350
5,521
7,609
31,267
0
L
11,151
5,890
1,831
8,056
22,138
22,781
0
11,060
11,078
0
26,020
L
7,476
171
2,038
3,111
11,709
11,909
174
6,556
5,153
18,057
0
W
Aphrodite
LucasZeferino
Aphrodite
8,345
2,978
10,131
10,700
18,352
11,454
1,014
10,561
7,791
15,457
0
W
Heimdallr
Moosespossu
Heimdallr
10,449
1,638
1,880
3,667
17,749
25,300
787
5,836
11,913
1,058
17,635
W
Ah Muzen Cab
PolarBaron
Ah Muzen Cab
25,549
10,259
1,650
3,547
14,630
7,785
3,525
5,583
9,047
0
48,909
L
Gilgamesh
Wolves_Tail
Gilgamesh
14,349
3,564
2,162
2,156
21,200
21,217
276
9,127
12,073
689
18,986
L
Cthulhu
10,572
182
1,447
1,009
19,922
19,482
0
8,872
11,050
18,900
0
W
15,662
2,096
1,736
2,428
15,563
7,626
670
6,676
8,887
29,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,985
Gold Earned
54,384
153
Minions Killed
148
0
Camps Cleared
0
1,495,720
Distance Traveled
1,326,155
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,907
851
41
3
0
315,041
1
L
Agni
9,984
713
31
2
0
301,328
1
L
Vamana
11,695
835
35
3
0
283,101
0
L
Yemoja
9,842
703
34
2
0
309,489
0
W
Aphrodite
10,323
737
17
1
0
258,688
0
W
Heimdallr
10,799
771
14
1
0
270,448
0
W
Ah Muzen Cab
10,814
772
49
4
0
242,920
0
L
Gilgamesh
10,437
746
24
2
0
279,893
1
L
Cthulhu
9,027
645
29
2
0
321,909
0
W
Agni
10,541
753
27
2
0
239,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role