Player Matchup

Erlang Shen
Erlang Shen
MotherLand2360
Erlang Shen
Level 105
God Stats
1W - 0L
1,709 SR
Queue Stats
28W - 25L
1,329 Elo+
Party 2
Xbalanque
Xbalanque
Senor Fring
Xbalanque
Level 24
God Stats
1W - 0L
1,810 SR
Queue Stats
5W - 2L
1,288 Elo+
Party 2
Gilgamesh
Gilgamesh
UHHHHHHHBURGER
Gilgamesh
Level 80
God Stats
3W - 2L
1,454 SR
Queue Stats
35W - 24L
1,296 Elo+
Party 2
Team Averages
Level 70
1,658 SR
1,304 Elo+

VS

Team Averages
Level 32
1,523 SR
1,412 Elo+
Ymir
Ymir
HotBoyZachh
Ymir
Level 26
God Stats
7W - 4L
1,773 SR
Queue Stats
99W - 88L
1,465 Elo+
Party 1
Medusa
Medusa
OneWaySheed
Medusa
Level 13
God Stats
4W - 4L
1,295 SR
Queue Stats
16W - 21L
1,324 Elo+
Party 1
Zeus
Zeus
VN-KlNG
Zeus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 128L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MotherLand2360
Erlang Shen
13
2 / 1 / 9
8,332
757
7,948
13,176
11,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
Senor Fring
Xbalanque
14
7 / 2 / 3
9,311
846
15,725
11,738
5,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilgamesh
UHHHHHHHBURGER
Gilgamesh
11
2 / 3 / 8
8,818
802
2,850
12,483
11,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 4
8,875
807
4,870
12,522
16,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
12
1 / 6 / 3
7,594
690
6,292
11,286
4,931
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
VN-KlNG
Zeus
12
3 / 4 / 0
7,797
709
9,453
8,226
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
11
Kills
6
6
Deaths
11
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
1
4
4
W
Erlang Shen
MotherLand2360
Erlang Shen
2
1
9
6.5
L
Medusa
1
6
3
0.42
W
Xbalanque
Senor Fring
Xbalanque
7
2
3
4.25
W
Gilgamesh
UHHHHHHHBURGER
Gilgamesh
2
3
8
2
L
Zeus
VN-KlNG
Zeus
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,523
Damage
20,615
37,397
Taken
32,034
28,528
Mitigated
23,976
14,685
Healing
3,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,870
699
0
2,587
12,522
16,030
0
200
12,322
12,297
0
W
Erlang Shen
MotherLand2360
Erlang Shen
7,948
3,560
0
5,293
13,176
11,154
702
4,804
7,830
0
24,266
L
Medusa
6,292
2,930
0
578
11,286
4,931
0
0
11,286
0
27,107
W
Xbalanque
Senor Fring
Xbalanque
15,725
7,805
0
5,302
11,738
5,493
1,932
5,022
6,716
0
53,172
W
Gilgamesh
UHHHHHHHBURGER
Gilgamesh
2,850
472
447
3,643
12,483
11,881
285
5,249
6,894
0
9,918
L
Zeus
VN-KlNG
Zeus
9,453
1,596
0
140
8,226
3,015
0
0
8,226
26,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,461
Gold Earned
24,266
108
Minions Killed
102
8
Camps Cleared
1
573,492
Distance Traveled
532,168
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,875
807
16
1
1
187,677
2
W
Erlang Shen
8,332
757
31
3
5
211,494
2
L
Medusa
7,594
690
34
3
0
178,973
0
W
Xbalanque
9,311
846
68
6
2
184,579
4
W
Gilgamesh
8,818
802
9
1
1
177,419
1
L
Zeus
7,797
709
52
5
0
165,518
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role