Player Matchup

Serqet
Serqet
 
Serqet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Ginxer81
Ymir
Level 61
God Stats
16W - 19L
1,452 SR
Queue Stats
228W - 253L
1,392 Elo+
Solo
Ullr
Ullr
StonerPanda42O
Ullr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 155L
1,296 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dirtysapper7293
Morgan Le Fay
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 36L
1,216 Elo+
Solo
Cthulhu
Cthulhu
specific-gust7
Cthulhu
Level 104
God Stats
61W - 66L
1,409 SR
Queue Stats
336W - 376L
1,297 Elo+
Solo
Team Averages
Level 84
1,472 SR
1,340 Elo+

VS

Team Averages
Level 69
1,512 SR
1,383 Elo+
Skadi
Skadi
 
Skadi
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
PickledUgly
Gilgamesh
Level 43
God Stats
12W - 15L
1,073 SR
Queue Stats
640W - 709L
1,347 Elo+
Party 1
Chang'e
Chang'e
SamSaber
Chang'e
Level 91
God Stats
2W - 0L
1,776 SR
Queue Stats
184W - 184L
1,364 Elo+
Solo
Freya
Freya
SuperAnimeNerd
Freya
Level 59
God Stats
4W - 0L
1,675 SR
Queue Stats
17W - 14L
1,384 Elo+
Solo
Arachne
Arachne
mrfuturisticbbwb
Arachne
Level 103
God Stats
88W - 56L
1,534 SR
Queue Stats
795W - 870L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
7
0 / 4 / 0
4,225
423
1,281
8,034
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
8
1 / 1 / 0
4,899
490
2,524
8,333
4,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

6
0 / 3 / 1
4,177
418
1,897
5,521
1,488
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
dirtysapper7293
Morgan Le Fay
8
0 / 3 / 0
4,732
473
2,531
6,103
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 0 / 0
5,439
544
2,187
3,188
1,803
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
2 / 0 / 1
5,091
509
2,853
3,082
1,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
PickledUgly
Gilgamesh
9
2 / 1 / 2
5,373
537
6,646
6,221
2,998
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
SamSaber
Chang'e
11
6 / 0 / 1
6,752
675
7,226
4,825
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 1 / 0
5,648
565
1,730
4,078
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 0 / 3
5,338
534
1,921
7,397
2,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
11
11
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
4
0
0
W
Skadi
 
Skadi
2
0
1
2.5
L
Ymir
1
1
0
1
W
Gilgamesh
PickledUgly
Gilgamesh
2
1
2
3
W
Chang'e
SamSaber
Chang'e
6
0
1
6.5
L
0
3
1
0.17
W
0
1
0
0
L
Morgan Le Fay
dirtysapper7293
Morgan Le Fay
0
3
0
0
W
1
0
3
2.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,420
Damage
20,376
31,179
Taken
25,603
13,127
Mitigated
10,052
7,148
Healing
6,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,281
366
0
1,580
8,034
2,804
0
3,346
4,688
0
15,259
W
Skadi
 
Skadi
2,853
1,180
193
1,128
3,082
1,201
84
871
2,211
0
21,245
L
Ymir
2,524
631
0
2,556
8,333
4,710
0
0
8,333
19,141
0
W
Gilgamesh
PickledUgly
Gilgamesh
6,646
1,778
140
934
6,221
2,998
0
1,653
4,568
0
27,028
W
Chang'e
SamSaber
Chang'e
7,226
586
177
1,642
4,825
1,733
674
2,457
2,052
39,516
0
L
1,897
1,223
0
797
5,521
1,488
0
0
5,521
0
10,854
W
1,730
470
0
1,218
4,078
1,773
1,368
2,039
2,039
26,684
0
L
Morgan Le Fay
dirtysapper7293
Morgan Le Fay
2,531
596
0
539
6,103
2,322
0
3,880
2,223
26,198
0
W
1,921
1,409
0
1,098
7,397
2,347
0
222
7,175
0
30,807
L
2,187
0
0
1,676
3,188
1,803
0
1,464
1,458
24,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,472
Gold Earned
28,202
181
Minions Killed
265
0
Camps Cleared
0
842,285
Distance Traveled
937,099
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,225
423
36
4
0
209,719
3
W
Skadi
5,091
509
40
4
0
157,329
0
L
Ymir
4,899
490
23
2
0
149,143
0
W
Gilgamesh
5,373
537
46
5
0
187,578
3
W
Chang'e
6,752
675
63
6
0
176,043
1
L
Ullr
4,177
418
23
2
0
145,776
0
W
Freya
5,648
565
60
6
0
192,583
1
L
Morgan Le Fay
4,732
473
50
5
0
154,637
2
W
Arachne
5,338
534
56
6
0
223,566
4
L
Cthulhu
5,439
544
49
5
0
183,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role