Player Matchup

Loki
Loki
Delfika
Loki
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 91L
1,467 Elo+
Party 3
Bellona
Bellona
Kyriac
Bellona
Level 97
God Stats
8W - 13L
1,547 SR
Queue Stats
310W - 262L
1,570 Elo+
Party 1
Cthulhu
Cthulhu
Mondoroin
Cthulhu
Level 123
God Stats
2W - 4L
1,444 SR
Queue Stats
171W - 151L
1,517 Elo+
Party 1
Sylvanus
Sylvanus
vaslord94
Sylvanus
Level 27
God Stats
2W - 4L
1,429 SR
Queue Stats
169W - 122L
1,534 Elo+
Party 1
Hades
Hades
warriorLIMS
Hades
Level 108
God Stats
1W - 6L
1,323 SR
Queue Stats
112W - 109L
1,485 Elo+
Party 3
Team Averages
Level 89
1,449 SR
1,515 Elo+

VS

Team Averages
Level 101
1,542 SR
1,498 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Drsiffie
Chang'e
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
230W - 213L
1,575 Elo+
Party 2
Chaac
Chaac
Himynameiskai
Chaac
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,526 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PATODEACERO
Ah Muzen Cab
Level 119
God Stats
4W - 1L
1,709 SR
Queue Stats
329W - 350L
1,443 Elo+
Solo
Scylla
Scylla
thedoctorwhatz
Scylla
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 114L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Delfika
Loki
16
1 / 4 / 11
9,221
576
13,524
14,399
10,497
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Kyriac
Bellona
18
4 / 4 / 8
10,420
651
14,940
22,429
29,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Mondoroin
Cthulhu
17
2 / 5 / 10
9,753
610
16,207
27,518
35,738
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
vaslord94
Sylvanus
17
3 / 5 / 11
9,970
623
11,289
24,982
25,849
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

18
7 / 4 / 8
10,577
661
27,890
22,272
20,765
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
6 / 5 / 12
11,444
715
21,515
18,171
9,594
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Drsiffie
Chang'e
18
5 / 3 / 12
11,506
719
16,338
20,251
10,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
0 / 1 / 20
10,396
650
10,694
25,200
27,392
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
PATODEACERO
Ah Muzen Cab
19
9 / 5 / 12
12,298
769
31,948
17,770
9,624
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 3 / 20
11,841
740
21,574
17,823
9,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
98
17
Kills
22
22
Deaths
17
48
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
5
12
2.4
L
Loki
Delfika
Loki
1
4
11
1.63
W
Chang'e
Drsiffie
Chang'e
5
3
12
3.67
W
0
1
20
10
L
Bellona
Kyriac
Bellona
4
4
8
2
L
Cthulhu
Mondoroin
Cthulhu
2
5
10
1.4
W
Ah Muzen Cab
PATODEACERO
Ah Muzen Cab
9
5
12
3
W
2
3
20
4
L
Sylvanus
vaslord94
Sylvanus
3
5
11
1.7
L
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,850
Damage
102,069
111,600
Taken
99,215
122,776
Mitigated
66,582
48,145
Healing
41,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
21,515
7,290
398
3,454
18,171
9,594
1,441
10,648
7,350
0
39,981
L
Loki
Delfika
Loki
13,524
2,808
387
1,701
14,399
10,497
0
4,609
9,790
0
32,897
W
Chang'e
Drsiffie
Chang'e
16,338
2,425
13,358
7,997
20,251
10,703
910
12,040
8,141
26,227
0
W
10,694
1,605
1,401
4,522
25,200
27,392
456
14,021
11,007
0
18,830
L
Bellona
Kyriac
Bellona
14,940
2,372
4,152
4,673
22,429
29,927
0
5,779
16,650
0
22,155
L
Cthulhu
Mondoroin
Cthulhu
16,207
467
3,744
2,798
27,518
35,738
0
10,280
17,238
26,594
0
W
Ah Muzen Cab
PATODEACERO
Ah Muzen Cab
31,948
11,626
3,352
3,292
17,770
9,624
2,754
8,320
9,164
0
59,597
W
21,574
3,600
1,592
2,086
17,823
9,269
1,748
10,357
7,387
41,010
0
L
Sylvanus
vaslord94
Sylvanus
11,289
2,321
14,208
7,444
24,982
25,849
0
9,111
15,871
19,575
0
L
27,890
939
3,169
5,869
22,272
20,765
0
8,133
14,139
44,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,941
Gold Earned
57,485
162
Minions Killed
172
0
Camps Cleared
0
1,405,087
Distance Traveled
1,503,714
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,444
715
29
2
0
279,727
0
L
Loki
9,221
576
33
2
0
294,580
0
W
Chang'e
11,506
719
21
1
0
312,656
1
W
Chaac
10,396
650
16
1
0
355,458
0
L
Bellona
10,420
651
23
1
0
329,172
5
L
Cthulhu
9,753
610
26
2
0
267,970
0
W
Ah Muzen Cab
12,298
769
49
3
0
287,287
1
W
Scylla
11,841
740
57
4
0
268,586
4
L
Sylvanus
9,970
623
31
2
0
247,338
1
L
Hades
10,577
661
49
3
0
266,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role