Player Matchup

Gilgamesh
Gilgamesh
Kali-Yugas
Gilgamesh
Level 146
God Stats
8W - 0L
1,893 SR
Queue Stats
120W - 29L
1,823 Elo+
Party 1
Janus
Janus
bananadude25
Janus
Level 156
God Stats
1W - 0L
1,513 SR
Queue Stats
46W - 19L
1,774 Elo+
Party 1
Xing Tian
Xing Tian
temp-660313
Xing Tian
Level 68
God Stats
1W - 0L
1,878 SR
Queue Stats
41W - 4L
1,827 Elo+
Party 1
Team Averages
Level 123
1,761 SR
1,808 Elo+

VS

Team Averages
Level 31
1,594 SR
1,365 Elo+
Artemis
Artemis
GoldenBoyz 7
Artemis
Level 61
God Stats
6W - 5L
1,675 SR
Queue Stats
26W - 34L
1,372 Elo+
Party 2
Arachne
Arachne
MCCH18
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,370 Elo+
Party 2
Nox
Nox
Nounouchee18
Nox
Level 15
God Stats
3W - 5L
1,608 SR
Queue Stats
20W - 26L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kali-Yugas
Gilgamesh
17
13 / 1 / 12
13,974
873
18,693
22,525
29,457
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
10 / 1 / 13
13,082
818
19,727
9,398
4,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xing Tian
temp-660313
Xing Tian
15
2 / 1 / 16
11,838
740
6,636
20,528
30,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GoldenBoyz 7
Artemis
13
0 / 7 / 1
9,123
570
11,042
17,266
8,378
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
MCCH18
Arachne
12
1 / 10 / 0
8,993
562
8,028
18,559
11,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 8 / 1
9,807
613
10,087
13,975
7,521
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
4
25
Kills
2
3
Deaths
25
41
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
GoldenBoyz 7
Artemis
0
7
1
0.07
W
Gilgamesh
Kali-Yugas
Gilgamesh
13
1
12
19
L
Arachne
MCCH18
Arachne
1
10
0
0.1
L
1
8
1
0.19
W
10
1
13
16.5
W
Xing Tian
temp-660313
Xing Tian
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,056
Damage
29,157
52,451
Taken
49,800
64,522
Mitigated
27,702
14,308
Healing
5,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
GoldenBoyz 7
Artemis
11,042
4,858
0
1,544
17,266
8,378
0
8,254
8,700
0
38,381
W
Gilgamesh
Kali-Yugas
Gilgamesh
18,693
5,013
0
7,876
22,525
29,457
1,214
4,652
17,677
0
51,415
L
Arachne
MCCH18
Arachne
8,028
5,118
0
1,755
18,559
11,803
0
10,485
7,790
0
18,348
L
10,087
1,361
0
1,702
13,975
7,521
0
6,872
6,941
39,267
0
W
19,727
1,107
0
3,419
9,398
4,372
922
2,947
6,451
86,786
0
W
Xing Tian
temp-660313
Xing Tian
6,636
313
0
3,013
20,528
30,693
417
3,308
17,220
16,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,894
Gold Earned
27,923
252
Minions Killed
134
11
Camps Cleared
2
860,105
Distance Traveled
731,154
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,123
570
53
3
1
228,767
1
W
Gilgamesh
13,974
873
70
4
2
311,848
1
L
Arachne
8,993
562
34
2
1
276,569
2
L
Nox
9,807
613
47
3
0
225,818
2
W
Janus
13,082
818
164
10
7
282,668
2
W
Xing Tian
11,838
740
18
1
2
265,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role