Player Matchup

Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
ZirconExists
Ravana
Level 38
God Stats
2W - 3L
1,387 SR
Queue Stats
42W - 67L
1,316 Elo+
Solo
Vulcan
Vulcan
adamcorela
Vulcan
Level 139
God Stats
3W - 1L
1,865 SR
Queue Stats
52W - 66L
1,476 Elo+
Party 2
Team Averages
Level 111
1,584 SR
1,431 Elo+

VS

Team Averages
Level 74
1,583 SR
1,571 Elo+
Artio
Artio
BurntOutRoses
Artio
Level 150
God Stats
5W - 3L
1,568 SR
Queue Stats
295W - 257L
1,640 Elo+
Party 1
Chang'e
Chang'e
FallenSonic
Chang'e
Level 9
God Stats
2W - 0L
1,682 SR
Queue Stats
5W - 0L
1,863 Elo+
Party 1
Freya
Freya
right_or_wrong6
Freya
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
84W - 104L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 2 / 2
6,406
582
4,775
9,792
12,110
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ravana
10
1 / 5 / 0
6,606
601
5,898
11,599
6,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Vulcan
adamcorela
Vulcan
11
1 / 1 / 1
6,854
623
10,589
5,652
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 6
8,704
791
6,662
18,899
20,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
FallenSonic
Chang'e
12
2 / 0 / 5
7,476
680
7,884
9,015
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 0 / 3
7,932
721
8,106
7,918
3,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
8
8
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
2
0.5
W
2
2
6
2.5
W
Chang'e
FallenSonic
Chang'e
2
0
5
4.5
L
Ravana
1
5
0
0.2
L
Vulcan
adamcorela
Vulcan
1
1
1
1.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,262
Damage
22,652
27,043
Taken
35,832
21,344
Mitigated
27,367
5,777
Healing
19,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,775
881
600
2,712
9,792
12,110
90
7,669
1,755
0
8,583
W
6,662
973
1,977
7,811
18,899
20,187
13
4,625
14,048
20,494
0
W
Chang'e
FallenSonic
Chang'e
7,884
983
2,476
3,527
9,015
3,523
215
2,596
6,217
22,819
0
L
Ravana
5,898
1,497
164
1,316
11,599
6,134
938
9,271
1,978
0
16,476
L
Vulcan
adamcorela
Vulcan
10,589
3,412
0
985
5,652
3,100
80
4,895
658
28,905
0
W
8,106
2,269
0
3,296
7,918
3,657
613
3,459
4,173
26,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,866
Gold Earned
24,112
85
Minions Killed
123
4
Camps Cleared
5
596,177
Distance Traveled
654,133
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,406
582
11
1
1
194,415
3
W
Artio
8,704
791
12
1
1
225,943
1
W
Chang'e
7,476
680
55
5
2
215,750
0
L
Ravana
6,606
601
17
2
1
193,220
2
L
Vulcan
6,854
623
57
5
2
208,542
0
W
Freya
7,932
721
56
5
2
212,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role