Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ChrisGamer412
Danzaburou
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,389 Elo+
Solo
Nemesis
Nemesis
Monkś
Nemesis
Level 138
God Stats
4W - 3L
1,707 SR
Queue Stats
17W - 19L
1,447 Elo+
Solo
Team Averages
Level 93
1,569 SR
1,445 Elo+

VS

Team Averages
Level 35
1,484 SR
933 Elo+
Janus
Janus
AholMan13
Janus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
926 Elo+
Party 1
Bacchus
Bacchus
Squ8
Bacchus
Level 37
God Stats
0W - 4L
1,450 SR
Queue Stats
2W - 17L
926 Elo+
Party 1
Charybdis
Charybdis
ZonaryCascade97
Charybdis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
945 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
5 / 0 / 13
11,047
850
7,844
10,180
13,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
ChrisGamer412
Danzaburou
13
2 / 4 / 13
9,504
731
8,153
10,412
5,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nemesis
Monkś
Nemesis
16
13 / 3 / 3
11,213
863
20,817
13,373
7,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AholMan13
Janus
14
3 / 7 / 4
9,091
699
10,191
12,857
4,629
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Squ8
Bacchus
11
3 / 7 / 1
7,776
598
4,607
15,535
15,080
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
ZonaryCascade97
Charybdis
12
1 / 6 / 4
8,095
623
7,451
13,951
5,553
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
20
Kills
7
7
Deaths
20
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
5
0
13
11.5
L
Janus
AholMan13
Janus
3
7
4
0.71
W
Danzaburou
ChrisGamer412
Danzaburou
2
4
13
2.13
W
Nemesis
Monkś
Nemesis
13
3
3
4.83
L
Bacchus
Squ8
Bacchus
3
7
1
0.5
L
Charybdis
ZonaryCascade97
Charybdis
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,814
Damage
22,249
33,965
Taken
42,343
26,056
Mitigated
25,262
5,649
Healing
1,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
7,844
668
0
975
10,180
13,101
371
4,067
6,113
17,578
0
L
Janus
AholMan13
Janus
10,191
1,351
187
580
12,857
4,629
126
2,717
10,140
32,540
0
W
Danzaburou
ChrisGamer412
Danzaburou
8,153
2,604
221
2,009
10,412
5,264
1,826
5,859
4,553
0
31,966
W
Nemesis
Monkś
Nemesis
20,817
11,645
0
2,444
13,373
7,691
269
5,153
8,220
0
58,364
L
Bacchus
Squ8
Bacchus
4,607
535
0
152
15,535
15,080
0
3,385
12,150
9,305
0
L
Charybdis
ZonaryCascade97
Charybdis
7,451
4,094
0
390
13,951
5,553
68
2,103
11,848
0
25,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,764
Gold Earned
24,962
119
Minions Killed
109
7
Camps Cleared
4
669,030
Distance Traveled
568,177
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,047
850
12
1
0
247,770
0
L
Janus
9,091
699
56
4
3
190,376
0
W
Danzaburou
9,504
731
41
3
0
178,763
0
W
Nemesis
11,213
863
66
5
7
242,497
1
L
Bacchus
7,776
598
9
1
1
191,668
0
L
Charybdis
8,095
623
44
3
0
186,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role