Player Matchup

Susano
Susano
 
Susano
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Arrow202
King Arthur
Level 23
God Stats
2W - 5L
1,270 SR
Queue Stats
10W - 16L
1,263 Elo+
Party 2
Charybdis
Charybdis
Dream5layer
Charybdis
Level 28
God Stats
0W - 2L
1,234 SR
Queue Stats
9W - 16L
1,233 Elo+
Party 2
Athena
Athena
LioTierz
Athena
Level 55
God Stats
4W - 6L
1,489 SR
Queue Stats
68W - 87L
1,358 Elo+
Solo
Team Averages
Level 62
1,399 SR
1,371 Elo+

VS

Team Averages
Level 95
1,411 SR
1,382 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Freakksho
Zhong Kui
Level 84
God Stats
7W - 4L
1,365 SR
Queue Stats
75W - 68L
1,489 Elo+
Party 3
Gilgamesh
Gilgamesh
bigge664
Gilgamesh
Level 88
God Stats
1W - 1L
1,152 SR
Queue Stats
3W - 6L
1,157 Elo+
Party 3
Cupid
Cupid
ilandVersace
Cupid
Level 98
God Stats
15W - 14L
1,492 SR
Queue Stats
177W - 182L
1,380 Elo+
Party 1
Ymir
Ymir
imfamousXorange
Ymir
Level 44
God Stats
11W - 11L
1,547 SR
Queue Stats
97W - 92L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
9
1 / 1 / 0
5,296
530
3,361
6,795
2,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Scylla
 
Scylla
8
0 / 2 / 0
4,863
486
2,814
3,805
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Arrow202
King Arthur
10
0 / 1 / 0
5,854
585
3,313
5,395
3,930
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Dream5layer
Charybdis
8
0 / 0 / 1
4,630
463
2,892
4,229
1,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
LioTierz
Athena
6
0 / 3 / 1
4,410
441
1,692
8,286
3,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 0 / 2
5,479
548
1,689
5,927
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Freakksho
Zhong Kui
11
3 / 0 / 0
6,020
602
5,207
5,279
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
bigge664
Gilgamesh
10
0 / 0 / 1
4,982
498
2,427
5,663
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 0 / 0
5,324
532
4,753
2,878
1,009
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 1 / 3
5,201
520
2,639
5,975
3,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
1
Kills
7
7
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
1
0
1
L
Scylla
 
Scylla
0
2
0
0
W
Fenrir
 
Fenrir
1
0
2
2
L
King Arthur
Arrow202
King Arthur
0
1
0
0
L
Charybdis
Dream5layer
Charybdis
0
0
1
0.5
W
Zhong Kui
Freakksho
Zhong Kui
3
0
0
3
L
Athena
LioTierz
Athena
0
3
1
0.17
W
Gilgamesh
bigge664
Gilgamesh
0
0
1
0.5
W
3
0
0
3
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,072
Damage
16,715
28,510
Taken
25,722
12,777
Mitigated
13,423
9,262
Healing
12,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
3,361
807
0
2,745
6,795
2,490
0
1,615
5,180
0
34,667
L
Scylla
 
Scylla
2,814
726
0
560
3,805
1,567
25
3,122
683
21,569
0
W
Fenrir
 
Fenrir
1,689
352
0
3,922
5,927
2,301
80
958
4,873
0
31,760
L
King Arthur
Arrow202
King Arthur
3,313
918
0
420
5,395
3,930
0
0
5,395
0
36,750
L
Charybdis
Dream5layer
Charybdis
2,892
1,405
0
2,769
4,229
1,000
0
636
3,593
0
25,773
W
Zhong Kui
Freakksho
Zhong Kui
5,207
479
0
3,246
5,279
3,589
0
1,408
3,661
45,148
0
L
Athena
LioTierz
Athena
1,692
321
0
2,768
8,286
3,790
0
2,473
5,813
8,539
0
W
Gilgamesh
bigge664
Gilgamesh
2,427
793
0
2,594
5,663
3,103
90
0
5,663
0
24,792
W
4,753
3,257
290
1,123
2,878
1,009
440
614
2,264
0
27,718
W
2,639
1,507
30
1,613
5,975
3,421
0
1,194
4,755
19,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,053
Gold Earned
27,006
244
Minions Killed
272
0
Camps Cleared
0
949,364
Distance Traveled
973,167
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,296
530
72
7
0
224,491
1
L
Scylla
4,863
486
43
4
0
171,671
1
W
Fenrir
5,479
548
67
7
0
205,560
0
L
King Arthur
5,854
585
75
8
0
187,887
2
L
Charybdis
4,630
463
37
4
0
179,568
4
W
Zhong Kui
6,020
602
83
8
0
196,546
4
L
Athena
4,410
441
17
2
0
185,747
1
W
Gilgamesh
4,982
498
54
5
0
202,189
0
W
Cupid
5,324
532
41
4
0
169,869
3
W
Ymir
5,201
520
27
3
0
199,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role