Player Matchup

Achilles
Achilles
 
Achilles
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Shaman45
Hercules
Level 158
God Stats
24W - 18L
1,433 SR
Queue Stats
170W - 176L
1,443 Elo+
Solo
Ullr
Ullr
imBruu
Ullr
Level 114
God Stats
0W - 3L
1,616 SR
Queue Stats
20W - 14L
1,441 Elo+
Party 2
Yu Huang
Yu Huang
mmmte
Yu Huang
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,523 Elo+
Solo
Hun Batz
Hun Batz
oOHASTYOo
Hun Batz
Level 129
God Stats
1W - 1L
1,761 SR
Queue Stats
22W - 18L
1,442 Elo+
Party 2
Team Averages
Level 120
1,562 SR
1,470 Elo+

VS

Team Averages
Level 122
1,682 SR
1,583 Elo+
Atlas
Atlas
DeathlydeadNL
Atlas
Level 160
God Stats
17W - 15L
1,914 SR
Queue Stats
276W - 217L
1,587 Elo+
Party 1
Thanatos
Thanatos
N7X PANTHER
Thanatos
Level 8
God Stats
2W - 0L
1,703 SR
Queue Stats
4W - 5L
1,563 Elo+
Party 1
Thor
Thor
YCT0
Thor
Level 160
God Stats
12W - 8L
1,655 SR
Queue Stats
207W - 154L
1,650 Elo+
Party 1
The Morrigan
The Morrigan
mrmozza
The Morrigan
Level 125
God Stats
4W - 1L
1,763 SR
Queue Stats
140W - 115L
1,565 Elo+
Party 1
Neith
Neith
o STIITCH o
Neith
Level 157
God Stats
3W - 3L
1,374 SR
Queue Stats
745W - 714L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
2 / 4 / 2
8,461
651
8,810
16,735
19,186
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
Shaman45
Hercules
14
3 / 2 / 3
8,261
635
6,964
17,181
15,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
imBruu
Ullr
17
2 / 1 / 1
9,449
727
8,002
11,049
5,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Yu Huang
mmmte
Yu Huang
15
1 / 6 / 3
8,510
655
9,725
11,307
5,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
oOHASTYOo
Hun Batz
14
0 / 5 / 4
7,960
612
7,578
15,156
7,015
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 10
9,290
715
10,785
13,515
15,049
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
N7X PANTHER
Thanatos
13
1 / 5 / 6
8,239
634
5,800
8,556
5,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
YCT0
Thor
18
4 / 0 / 8
9,952
766
14,196
9,856
5,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
mrmozza
The Morrigan
18
9 / 0 / 4
10,296
792
15,637
8,089
4,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
1 / 2 / 5
8,748
673
11,894
9,796
5,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
8
Kills
18
18
Deaths
8
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
4
2
0.75
W
3
1
10
8
W
Thanatos
N7X PANTHER
Thanatos
1
5
6
0.8
L
Hercules
Shaman45
Hercules
3
2
3
2.25
W
Thor
YCT0
Thor
4
0
8
8
L
Ullr
imBruu
Ullr
2
1
1
2.5
L
Yu Huang
mmmte
Yu Huang
1
6
3
0.42
W
The Morrigan
mrmozza
The Morrigan
9
0
4
11
W
1
2
5
1.75
L
Hun Batz
oOHASTYOo
Hun Batz
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,079
Damage
58,312
71,428
Taken
49,812
51,679
Mitigated
35,611
12,246
Healing
7,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,810
1,600
0
2,758
16,735
19,186
42
6,581
10,154
0
24,725
W
10,785
4,017
0
1,440
13,515
15,049
0
3,495
9,762
24,277
0
W
Thanatos
N7X PANTHER
Thanatos
5,800
1,037
0
2,313
8,556
5,220
100
529
7,861
0
7,361
L
Hercules
Shaman45
Hercules
6,964
1,300
0
6,056
17,181
15,034
0
5,451
11,730
0
16,088
W
Thor
YCT0
Thor
14,196
1,647
0
1,237
9,856
5,101
137
1,664
8,087
0
45,241
L
Ullr
imBruu
Ullr
8,002
3,526
0
1,157
11,049
5,165
0
3,473
7,576
0
48,434
L
Yu Huang
mmmte
Yu Huang
9,725
845
0
132
11,307
5,279
0
2,366
8,941
34,030
0
W
The Morrigan
mrmozza
The Morrigan
15,637
3,205
0
884
8,089
4,974
0
781
7,156
33,703
3,033
W
11,894
4,637
0
2,015
9,796
5,267
836
3,256
6,478
0
42,186
L
Hun Batz
oOHASTYOo
Hun Batz
7,578
981
0
2,143
15,156
7,015
0
5,932
9,224
0
27,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,641
Gold Earned
46,525
238
Minions Killed
232
0
Camps Cleared
0
1,219,174
Distance Traveled
1,304,369
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,461
651
37
3
0
244,190
3
W
Atlas
9,290
715
29
2
0
281,730
3
W
Thanatos
8,239
634
1
0
0
235,567
0
L
Hercules
8,261
635
24
2
0
259,510
1
W
Thor
9,952
766
80
6
0
278,006
2
L
Ullr
9,449
727
93
7
0
253,605
3
L
Yu Huang
8,510
655
53
4
0
216,254
0
W
The Morrigan
10,296
792
54
4
0
273,042
4
W
Neith
8,748
673
68
5
0
236,024
3
L
Hun Batz
7,960
612
31
2
0
245,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role