Player Matchup

Tyr
Tyr
 
Tyr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
NattyPoo923
Medusa
Level 116
God Stats
69W - 39L
1,695 SR
Queue Stats
242W - 243L
1,506 Elo+
Party 1
Nox
Nox
Trill Creature
Nox
Level 85
God Stats
0W - 1L
1,249 SR
Queue Stats
72W - 86L
1,476 Elo+
Party 1
Yemoja
Yemoja
Unsure4life
Yemoja
Level 142
God Stats
4W - 7L
1,550 SR
Queue Stats
933W - 911L
1,555 Elo+
Solo
Arachne
Arachne
keithdolphin
Arachne
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,289 Elo+
Solo
Team Averages
Level 123
1,499 SR
1,465 Elo+

VS

Team Averages
Level 134
1,458 SR
1,552 Elo+
Gilgamesh
Gilgamesh
IT-BARACK
Gilgamesh
Level 102
God Stats
1W - 0L
1,703 SR
Queue Stats
94W - 82L
1,517 Elo+
Solo
Xing Tian
Xing Tian
John Lennon9
Xing Tian
Level 153
God Stats
5W - 7L
1,233 SR
Queue Stats
294W - 276L
1,493 Elo+
Solo
Ra
Ra
LORD ANAKlN
Ra
Level 157
God Stats
5W - 3L
1,502 SR
Queue Stats
160W - 144L
1,566 Elo+
Solo
Heimdallr
Heimdallr
angelgenocide
Heimdallr
Level 127
God Stats
2W - 2L
1,291 SR
Queue Stats
30W - 27L
1,589 Elo+
Solo
Nemesis
Nemesis
i FrEaSH HaNDz
Nemesis
Level 129
God Stats
2W - 0L
1,564 SR
Queue Stats
38W - 26L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
1 / 1 / 0
9,736
512
9,670
19,191
16,301
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
15
2 / 3 / 2
9,207
485
10,294
13,274
4,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 6 / 2
7,462
393
3,440
14,952
13,278
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
14
1 / 4 / 0
8,057
424
4,399
14,548
7,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
keithdolphin
Arachne
14
2 / 2 / 1
8,554
450
2,727
17,098
6,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IT-BARACK
Gilgamesh
15
0 / 1 / 1
10,096
531
12,232
15,105
10,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Xing Tian
John Lennon9
Xing Tian
15
3 / 0 / 8
9,097
479
5,650
10,875
8,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 1 / 3
11,339
597
16,202
9,701
4,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
angelgenocide
Heimdallr
15
2 / 3 / 5
9,898
521
9,855
14,582
6,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 1 / 3
11,659
614
9,018
12,959
5,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
6
Kills
16
16
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
1
0
1
W
Gilgamesh
IT-BARACK
Gilgamesh
0
1
1
0.5
W
Xing Tian
John Lennon9
Xing Tian
3
0
8
7
W
6
1
3
7.5
L
Medusa
2
3
2
1
L
0
6
2
0.17
L
Yemoja
1
4
0
0.25
W
Heimdallr
angelgenocide
Heimdallr
2
3
5
1.5
W
5
1
3
6.5
L
Arachne
keithdolphin
Arachne
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,530
Damage
52,957
79,063
Taken
63,222
48,746
Mitigated
36,157
18,684
Healing
17,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
9,670
1,906
0
8,995
19,191
16,301
0
1,210
17,933
0
80,766
W
Gilgamesh
IT-BARACK
Gilgamesh
12,232
4,608
0
2,882
15,105
10,802
156
0
15,105
0
74,085
W
Xing Tian
John Lennon9
Xing Tian
5,650
425
181
2,071
10,875
8,681
272
3,025
7,850
30,098
0
W
16,202
2,058
931
3,565
9,701
4,949
459
3,877
5,824
95,999
0
L
Medusa
10,294
4,314
0
1,809
13,274
4,878
0
2,626
10,597
0
85,341
L
3,440
1,174
209
2,224
14,952
13,278
0
7,493
7,294
21,887
0
L
Yemoja
4,399
608
656
970
14,548
7,303
0
7,053
7,228
61,685
0
W
Heimdallr
angelgenocide
Heimdallr
9,855
5,142
0
5,930
14,582
6,306
2,783
1,217
13,365
0
77,359
W
9,018
4,407
0
1,902
12,959
5,419
1,686
600
12,359
0
129,754
L
Arachne
keithdolphin
Arachne
2,727
1,930
1
3,820
17,098
6,986
0
2,867
14,159
0
67,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,016
Gold Earned
52,089
510
Minions Killed
657
0
Camps Cleared
0
1,726,485
Distance Traveled
1,848,711
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,736
512
138
7
0
351,308
4
W
Gilgamesh
10,096
531
135
7
0
396,190
2
W
Xing Tian
9,097
479
44
2
0
352,013
4
W
Ra
11,339
597
162
9
0
335,845
3
L
Medusa
9,207
485
133
7
0
410,750
2
L
Nox
7,462
393
26
1
0
333,535
5
L
Yemoja
8,057
424
110
6
0
291,033
7
W
Heimdallr
9,898
521
125
7
0
323,429
0
W
Nemesis
11,659
614
191
10
0
441,234
3
L
Arachne
8,554
450
103
5
0
339,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role