Player Matchup

Chaac
Chaac
Eclaire112
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 62L
1,346 Elo+
Party 4
Nemesis
Nemesis
HajiBar
Nemesis
Level 66
God Stats
19W - 11L
1,601 SR
Queue Stats
115W - 115L
1,371 Elo+
Party 4
Baron Samedi
Baron Samedi
Ninouschka
Baron Samedi
Level 148
God Stats
38W - 30L
1,634 SR
Queue Stats
553W - 550L
1,539 Elo+
Party 1
Ymir
Ymir
XibaZotz
Ymir
Level 33
God Stats
7W - 4L
1,849 SR
Queue Stats
34W - 44L
1,511 Elo+
Party 1
Medusa
Medusa
oml33t
Medusa
Level 106
God Stats
5W - 4L
1,723 SR
Queue Stats
215W - 219L
1,496 Elo+
Party 1
Team Averages
Level 74
1,661 SR
1,452 Elo+

VS

Team Averages
Level 75
1,595 SR
1,415 Elo+
Anubis
Anubis
Fl4sh3st
Anubis
Level 29
God Stats
14W - 5L
1,666 SR
Queue Stats
140W - 151L
1,432 Elo+
Party 2
Medusa
Medusa
GER MR Drischa
Medusa
Level 143
God Stats
2W - 2L
1,312 SR
Queue Stats
212W - 243L
1,411 Elo+
Party 2
Guan Yu
Guan Yu
HasjBlok
Guan Yu
Level 8
God Stats
3W - 1L
1,679 SR
Queue Stats
76W - 75L
1,367 Elo+
Party 3
Hercules
Hercules
Joren_W9
Hercules
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 61L
1,444 Elo+
Party 3
Ymir
Ymir
Juniorjdjones
Ymir
Level 104
God Stats
2W - 2L
1,820 SR
Queue Stats
194W - 202L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
3 / 2 / 4
10,851
543
8,382
12,863
9,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
HajiBar
Nemesis
17
4 / 1 / 9
10,612
531
8,120
15,431
6,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Ninouschka
Baron Samedi
18
7 / 1 / 6
11,333
567
11,316
7,135
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
15
1 / 0 / 11
10,116
506
5,707
13,261
13,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
oml33t
Medusa
17
4 / 0 / 5
10,956
548
8,898
9,727
4,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fl4sh3st
Anubis
14
1 / 6 / 1
8,874
444
7,165
13,051
7,312
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
0 / 3 / 0
8,712
436
3,283
9,098
3,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
HasjBlok
Guan Yu
15
0 / 3 / 3
8,366
418
5,026
11,960
11,973
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Joren_W9
Hercules
11
0 / 3 / 0
6,992
350
3,422
11,546
7,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 4 / 0
9,466
473
4,032
15,943
7,946
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
19
Kills
4
4
Deaths
19
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
2
4
2.5
L
Anubis
Fl4sh3st
Anubis
1
6
1
0.25
L
0
3
0
0
W
Nemesis
HajiBar
Nemesis
4
1
9
8.5
L
Guan Yu
HasjBlok
Guan Yu
0
3
3
0.5
L
Hercules
Joren_W9
Hercules
0
3
0
0
L
3
4
0
0.75
W
Baron Samedi
Ninouschka
Baron Samedi
7
1
6
10
W
Ymir
1
0
11
6.5
W
Medusa
oml33t
Medusa
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,423
Damage
22,928
58,417
Taken
61,598
37,832
Mitigated
38,246
20,617
Healing
12,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
8,382
2,349
0
2,873
12,863
9,195
1,056
2,353
10,428
0
72,585
L
Anubis
Fl4sh3st
Anubis
7,165
291
0
3,777
13,051
7,312
0
5,850
7,201
60,756
0
L
3,283
1,494
0
2,351
9,098
3,793
0
2,596
6,502
0
80,051
W
Nemesis
HajiBar
Nemesis
8,120
5,022
0
1,281
15,431
6,964
181
2,874
12,489
0
92,114
L
Guan Yu
HasjBlok
Guan Yu
5,026
291
118
1,236
11,960
11,973
0
1,440
10,520
0
50,319
L
Hercules
Joren_W9
Hercules
3,422
411
94
2,644
11,546
7,222
0
994
10,552
0
29,815
L
4,032
537
0
2,233
15,943
7,946
0
6,143
9,800
67,808
0
W
Baron Samedi
Ninouschka
Baron Samedi
11,316
731
3,547
3,309
7,135
3,649
354
2,395
4,740
95,717
0
W
Ymir
5,707
1,097
0
3,099
13,261
13,846
96
2,811
10,349
46,717
0
W
Medusa
oml33t
Medusa
8,898
4,789
0
6,508
9,727
4,178
777
1,244
8,434
0
99,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,868
Gold Earned
42,410
605
Minions Killed
504
0
Camps Cleared
0
1,938,518
Distance Traveled
1,726,281
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,851
543
132
7
0
402,585
1
L
Anubis
8,874
444
119
6
0
306,850
2
L
Medusa
8,712
436
138
7
0
331,155
3
W
Nemesis
10,612
531
123
6
0
461,157
1
L
Guan Yu
8,366
418
91
5
0
399,672
1
L
Hercules
6,992
350
43
2
0
373,856
4
L
Ymir
9,466
473
113
6
0
314,748
4
W
Baron Samedi
11,333
567
144
7
0
354,310
8
W
Ymir
10,116
506
45
2
0
341,537
4
W
Medusa
10,956
548
161
8
0
378,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role