Player Matchup

Ymir
Ymir
AnIscariot
Ymir
Level 160
God Stats
6W - 7L
1,771 SR
Queue Stats
191W - 114L
1,694 Elo+
Party 1
King Arthur
King Arthur
BloodyKashin
King Arthur
Level 155
God Stats
4W - 3L
1,363 SR
Queue Stats
169W - 100L
1,676 Elo+
Party 1
Artemis
Artemis
CorpseDead
Artemis
Level 159
God Stats
2W - 0L
1,798 SR
Queue Stats
184W - 110L
1,661 Elo+
Party 1
Team Averages
Level 158
1,644 SR
1,677 Elo+

VS

Team Averages
Level 113
1,722 SR
1,635 Elo+
Athena
Athena
JustMastie
Athena
Level 105
God Stats
8W - 2L
1,582 SR
Queue Stats
113W - 83L
1,590 Elo+
Party 2
Sol
Sol
Kabenji
Sol
Level 120
God Stats
2W - 1L
1,829 SR
Queue Stats
120W - 100L
1,594 Elo+
Party 2
Medusa
Medusa
scyther121
Medusa
Level 113
God Stats
1W - 1L
1,753 SR
Queue Stats
32W - 17L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 8
8,788
799
5,734
14,310
14,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

King Arthur
BloodyKashin
King Arthur
13
3 / 0 / 6
8,243
749
6,611
11,422
10,541
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
CorpseDead
Artemis
13
5 / 0 / 4
8,806
801
11,793
5,347
2,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JustMastie
Athena
10
0 / 4 / 1
7,479
680
4,083
15,808
14,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
11
0 / 1 / 1
6,939
631
9,311
5,236
1,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Medusa
scyther121
Medusa
12
1 / 4 / 0
7,390
672
8,244
8,904
4,268
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
9
Kills
1
1
Deaths
9
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
W
King Arthur
BloodyKashin
King Arthur
3
0
6
6
W
Artemis
CorpseDead
Artemis
5
0
4
7
L
Athena
JustMastie
Athena
0
4
1
0.13
L
Sol
0
1
1
0.5
L
Medusa
scyther121
Medusa
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,138
Damage
21,638
31,079
Taken
29,948
27,682
Mitigated
20,579
6,736
Healing
5,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,734
935
0
2,801
14,310
14,456
208
6,875
7,435
16,537
0
W
King Arthur
BloodyKashin
King Arthur
6,611
542
0
2,806
11,422
10,541
93
5,281
6,141
0
25,222
W
Artemis
CorpseDead
Artemis
11,793
4,338
0
1,129
5,347
2,685
2,234
2,882
2,465
0
39,485
L
Athena
JustMastie
Athena
4,083
1,229
615
2,065
15,808
14,413
275
2,832
12,976
9,597
0
L
Sol
9,311
2,190
0
1,215
5,236
1,898
1,185
1,187
4,049
27,812
0
L
Medusa
scyther121
Medusa
8,244
4,304
0
1,213
8,904
4,268
926
2,216
6,688
0
34,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,837
Gold Earned
21,808
107
Minions Killed
112
6
Camps Cleared
6
676,414
Distance Traveled
552,804
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,788
799
12
1
1
223,621
5
W
King Arthur
8,243
749
32
3
3
242,699
4
W
Artemis
8,806
801
63
6
2
210,094
4
L
Athena
7,479
680
7
1
0
202,190
7
L
Sol
6,939
631
41
4
1
178,255
2
L
Medusa
7,390
672
64
6
5
172,359
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role