Player Matchup

Apollo
Apollo
Dekopyn
Apollo
Level 55
God Stats
34W - 18L
1,780 SR
Queue Stats
196W - 161L
1,658 Elo+
Party 1
Artio
Artio
Nitebain
Artio
Level 89
God Stats
28W - 10L
1,474 SR
Queue Stats
183W - 93L
1,638 Elo+
Party 1
Sol
Sol
Proxick
Sol
Level 84
God Stats
60W - 35L
1,655 SR
Queue Stats
215W - 172L
1,605 Elo+
Party 1
Poseidon
Poseidon
Scottishseany
Poseidon
Level 122
God Stats
5W - 3L
1,165 SR
Queue Stats
228W - 168L
1,626 Elo+
Party 1
Atlas
Atlas
Torque86
Atlas
Level 105
God Stats
2W - 5L
1,294 SR
Queue Stats
9W - 13L
1,428 Elo+
Party 1
Team Averages
Level 91
1,474 SR
1,591 Elo+

VS

Team Averages
Level 85
1,518 SR
1,427 Elo+
Merlin
Merlin
DaoSun
Merlin
Level 97
God Stats
28W - 31L
1,448 SR
Queue Stats
141W - 150L
1,405 Elo+
Solo
Cthulhu
Cthulhu
Irothyal
Cthulhu
Level 57
God Stats
0W - 2L
1,323 SR
Queue Stats
2W - 3L
1,339 Elo+
Party 2
Anubis
Anubis
JÔK3R
Anubis
Level 103
God Stats
2W - 4L
1,801 SR
Queue Stats
88W - 65L
1,671 Elo+
Solo
Thanatos
Thanatos
Raizo999
Thanatos
Level 68
God Stats
4W - 12L
1,412 SR
Queue Stats
156W - 177L
1,432 Elo+
Solo
Neith
Neith
RulloDiPaguri
Neith
Level 100
God Stats
3W - 1L
1,607 SR
Queue Stats
16W - 25L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dekopyn
Apollo
18
9 / 3 / 9
13,234
1,203
24,665
16,594
7,891
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Nitebain
Artio
19
3 / 2 / 24
13,658
1,242
16,202
23,777
40,749
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
19
7 / 0 / 16
13,433
1,221
25,000
10,188
4,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Scottishseany
Poseidon
19
12 / 4 / 15
13,940
1,267
26,108
11,129
4,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Torque86
Atlas
19
1 / 0 / 24
11,831
1,076
9,226
8,651
8,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

279

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DaoSun
Merlin
17
0 / 7 / 4
11,187
1,017
14,001
19,591
8,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Irothyal
Cthulhu
16
0 / 4 / 4
10,368
943
9,909
25,917
22,871
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Anubis
JÔK3R
Anubis
16
1 / 9 / 4
10,878
989
10,237
23,310
12,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Raizo999
Thanatos
16
6 / 8 / 0
12,002
1,091
11,529
18,090
8,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 4 / 2
10,823
984
14,064
17,812
7,872
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
23
32
Kills
9
9
Deaths
32
88
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
DaoSun
Merlin
0
7
4
0.29
W
Apollo
Dekopyn
Apollo
9
3
9
4.5
L
Cthulhu
Irothyal
Cthulhu
0
4
4
0.5
L
Anubis
JÔK3R
Anubis
1
9
4
0.33
W
Artio
Nitebain
Artio
3
2
24
7.5
W
Sol
7
0
16
15
L
Thanatos
Raizo999
Thanatos
6
8
0
0.75
L
2
4
2
0.75
W
Poseidon
Scottishseany
Poseidon
12
4
15
4.88
W
Atlas
Torque86
Atlas
1
0
24
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,201
Damage
59,740
70,339
Taken
104,720
65,435
Mitigated
60,714
23,523
Healing
10,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DaoSun
Merlin
14,001
854
195
1,169
19,591
8,966
0
15,826
3,765
46,017
0
W
Apollo
Dekopyn
Apollo
24,665
16,015
0
4,918
16,594
7,891
0
6,224
10,370
0
50,760
L
Cthulhu
Irothyal
Cthulhu
9,909
795
314
766
25,917
22,871
0
17,905
8,012
18,578
0
L
Anubis
JÔK3R
Anubis
10,237
363
0
1,807
23,310
12,734
0
14,845
8,465
19,865
0
W
Artio
Nitebain
Artio
16,202
1,147
3,690
9,116
23,777
40,749
0
11,683
12,094
25,219
0
W
Sol
25,000
13,587
0
4,504
10,188
4,168
0
5,483
4,705
55,220
0
L
Thanatos
Raizo999
Thanatos
11,529
1,685
0
4,848
18,090
8,271
0
12,832
5,258
0
15,859
L
14,064
5,095
0
1,893
17,812
7,872
0
15,128
2,684
0
30,744
W
Poseidon
Scottishseany
Poseidon
26,108
4,671
0
1,295
11,129
4,451
0
5,618
5,511
47,578
0
W
Atlas
Torque86
Atlas
9,226
2,528
0
0
8,651
8,176
0
5,139
3,512
21,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,096
Gold Earned
55,258
232
Minions Killed
167
15
Camps Cleared
3
1,145,658
Distance Traveled
917,492
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,187
1,017
74
7
0
173,895
0
W
Apollo
13,234
1,203
45
4
14
212,717
0
L
Cthulhu
10,368
943
31
3
0
224,825
0
L
Anubis
10,878
989
27
2
1
154,611
0
W
Artio
13,658
1,242
18
2
0
256,880
1
W
Sol
13,433
1,221
88
8
1
229,113
0
L
Thanatos
12,002
1,091
8
1
1
187,152
0
L
Neith
10,823
984
27
2
1
177,009
0
W
Poseidon
13,940
1,267
64
6
0
217,994
0
W
Atlas
11,831
1,076
17
2
0
228,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role