Player Matchup

Bacchus
Bacchus
BatSHADOW777
Bacchus
Level 57
God Stats
3W - 1L
1,500 SR
Queue Stats
266W - 313L
1,337 Elo+
Party 1
Athena
Athena
LioTierz
Athena
Level 55
God Stats
4W - 6L
1,427 SR
Queue Stats
68W - 87L
1,346 Elo+
Party 3
Chang'e
Chang'e
PepitoGOTT123
Chang'e
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 88L
1,341 Elo+
Party 1
Bakasura
Bakasura
Trolesi
Bakasura
Level 29
God Stats
7W - 6L
1,414 SR
Queue Stats
55W - 64L
1,345 Elo+
Party 3
Medusa
Medusa
maximuzz95
Medusa
Level 55
God Stats
3W - 1L
1,749 SR
Queue Stats
117W - 138L
1,331 Elo+
Solo
Team Averages
Level 43
1,518 SR
1,340 Elo+

VS

Team Averages
Level 62
1,415 SR
1,411 Elo+
Janus
Janus
ThesScannorSama
Janus
Level 46
God Stats
10W - 16L
1,303 SR
Queue Stats
75W - 87L
1,229 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tin10Men
Ah Muzen Cab
Level 86
God Stats
0W - 4L
1,500 SR
Queue Stats
572W - 622L
1,327 Elo+
Solo
Bakasura
Bakasura
godleg
Bakasura
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,711 Elo+
Solo
Anhur
Anhur
ilandVersace
Anhur
Level 98
God Stats
4W - 3L
1,195 SR
Queue Stats
177W - 182L
1,393 Elo+
Party 2
Ymir
Ymir
imfamousXorange
Ymir
Level 44
God Stats
11W - 11L
1,579 SR
Queue Stats
97W - 92L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BatSHADOW777
Bacchus
10
0 / 3 / 8
7,913
416
5,504
16,094
17,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Athena
LioTierz
Athena
14
1 / 1 / 5
8,555
450
2,004
9,922
7,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
13
1 / 1 / 3
8,077
425
4,615
10,551
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
Trolesi
Bakasura
20
15 / 0 / 2
12,671
667
20,142
17,765
9,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
maximuzz95
Medusa
14
3 / 4 / 7
9,062
477
9,759
13,261
5,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
8,584
452
8,048
7,730
3,341
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Tin10Men
Ah Muzen Cab
13
1 / 4 / 0
8,567
451
7,363
10,704
5,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
godleg
Bakasura
13
5 / 7 / 0
8,750
461
7,747
21,092
8,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
3 / 4 / 4
8,118
427
8,350
11,114
4,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 7
8,281
436
5,872
15,999
16,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
20
Kills
9
9
Deaths
20
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BatSHADOW777
Bacchus
0
3
8
1.33
W
Athena
LioTierz
Athena
1
1
5
3.5
W
Chang'e
1
1
3
2.5
L
0
2
0
0
L
Ah Muzen Cab
Tin10Men
Ah Muzen Cab
1
4
0
0.25
W
Bakasura
Trolesi
Bakasura
15
0
2
16
L
Bakasura
godleg
Bakasura
5
7
0
0.71
L
3
4
4
1.25
L
0
3
7
1.17
W
Medusa
maximuzz95
Medusa
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,024
Damage
37,380
67,593
Taken
66,639
44,060
Mitigated
38,746
14,684
Healing
10,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BatSHADOW777
Bacchus
5,504
1,126
0
1,377
16,094
17,405
56
4,069
11,928
22,265
0
W
Athena
LioTierz
Athena
2,004
472
0
2,301
9,922
7,232
868
2,135
7,567
28,823
0
W
Chang'e
4,615
568
336
1,794
10,551
3,751
0
2,669
7,712
40,264
0
L
8,048
276
0
1,616
7,730
3,341
306
2,377
4,793
58,725
0
L
Ah Muzen Cab
Tin10Men
Ah Muzen Cab
7,363
2,284
0
1,445
10,704
5,531
600
645
8,992
0
61,073
W
Bakasura
Trolesi
Bakasura
20,142
13,659
0
5,532
17,765
9,819
4,290
1,558
15,657
0
120,857
L
Bakasura
godleg
Bakasura
7,747
5,233
0
4,635
21,092
8,668
0
1,762
17,901
0
61,506
L
8,350
3,659
0
220
11,114
4,355
1,509
2,324
8,473
0
39,250
L
5,872
1,456
151
2,655
15,999
16,851
0
5,015
10,844
26,724
0
W
Medusa
maximuzz95
Medusa
9,759
4,750
0
3,344
13,261
5,853
1,178
3,489
9,687
0
56,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,278
Gold Earned
42,300
464
Minions Killed
356
0
Camps Cleared
0
1,696,202
Distance Traveled
1,583,975
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,913
416
27
1
0
334,884
0
W
Athena
8,555
450
58
3
0
277,216
2
W
Chang'e
8,077
425
61
3
0
296,481
0
L
Janus
8,584
452
79
4
0
321,475
3
L
Ah Muzen Cab
8,567
451
98
5
0
285,624
0
W
Bakasura
12,671
667
220
12
0
434,460
1
L
Bakasura
8,750
461
89
5
0
314,684
0
L
Anhur
8,118
427
57
3
0
321,361
4
L
Ymir
8,281
436
33
2
0
340,831
0
W
Medusa
9,062
477
98
5
0
353,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role