Player Matchup

Izanami
Izanami
DRAGONKING NERO
Izanami
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 56L
1,482 Elo+
Party 2
Raijin
Raijin
Incom
Raijin
Level 128
God Stats
4W - 8L
1,064 SR
Queue Stats
498W - 485L
1,430 Elo+
Solo
Mulan
Mulan
Seregios Wolf
Mulan
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 53L
1,494 Elo+
Party 2
Shiva
Shiva
upravdoms
Shiva
Level 89
God Stats
5W - 2L
1,840 SR
Queue Stats
505W - 491L
1,448 Elo+
Party 1
Ares
Ares
пухля7
Ares
Level 64
God Stats
8W - 1L
1,891 SR
Queue Stats
215W - 232L
1,460 Elo+
Party 1
Team Averages
Level 104
1,559 SR
1,463 Elo+

VS

Team Averages
Level 109
1,584 SR
1,463 Elo+
Cupid
Cupid
 
Cupid
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AfghanBullet
Ah Puch
Level 122
God Stats
1W - 1L
1,918 SR
Queue Stats
34W - 37L
1,535 Elo+
Solo
Hercules
Hercules
Reinhart911
Hercules
Level 88
God Stats
0W - 5L
1,500 SR
Queue Stats
74W - 75L
1,435 Elo+
Solo
Arachne
Arachne
Sánčez
Arachne
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 46L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
6,872
982
5,691
6,303
3,485
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
Incom
Raijin
10
2 / 1 / 6
6,286
898
4,908
2,991
1,310
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 0 / 7
7,012
1,002
5,003
10,181
7,000
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shiva
upravdoms
Shiva
13
6 / 2 / 4
7,318
1,045
9,263
8,184
8,270
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 3 / 6
6,694
956
3,241
10,775
9,977
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
0 / 2 / 6
5,663
809
5,969
5,939
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
 
Cliodhna
10
1 / 3 / 5
5,625
804
5,899
8,791
3,522
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
AfghanBullet
Ah Puch
12
2 / 4 / 3
6,225
889
9,905
8,317
3,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Reinhart911
Hercules
11
2 / 2 / 4
5,795
828
4,039
8,416
9,094
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arachne
Sánčez
Arachne
6
1 / 1 / 1
5,247
750
1,547
2,755
1,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
12
Kills
6
7
Deaths
12
28
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
2
6
1.5
L
Cliodhna
 
Cliodhna
1
3
5
1.17
L
Ah Puch
AfghanBullet
Ah Puch
2
4
3
0.88
W
2
1
5
4.5
W
Raijin
Incom
Raijin
2
1
6
5
L
Hercules
Reinhart911
Hercules
2
2
4
2
W
0
0
7
3.5
L
Arachne
Sánčez
Arachne
1
1
1
1.5
W
Shiva
upravdoms
Shiva
6
2
4
4
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,106
Damage
27,359
38,434
Taken
34,218
30,042
Mitigated
19,942
14,787
Healing
15,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,969
3,709
4,321
2,122
5,939
2,603
156
2,294
3,645
0
13,904
L
Cliodhna
 
Cliodhna
5,899
1,160
907
2,569
8,791
3,522
0
1,518
7,273
0
9,248
L
Ah Puch
AfghanBullet
Ah Puch
9,905
224
577
1,769
8,317
3,328
114
1,755
6,562
20,945
0
W
5,691
2,376
636
1,905
6,303
3,485
1,746
2,174
4,129
0
22,324
W
Raijin
Incom
Raijin
4,908
205
813
526
2,991
1,310
408
918
2,073
9,117
0
L
Hercules
Reinhart911
Hercules
4,039
521
0
1,409
8,416
9,094
70
1,908
6,508
0
5,370
W
5,003
498
792
5,649
10,181
7,000
291
2,830
7,351
0
10,074
L
Arachne
Sánčez
Arachne
1,547
872
333
1,033
2,755
1,395
0
674
2,081
0
1,734
W
Shiva
upravdoms
Shiva
9,263
1,016
1,704
1,789
8,184
8,270
168
2,592
5,592
0
14,618
W
3,241
800
112
861
10,775
9,977
46
1,391
9,384
3,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,182
Gold Earned
28,555
107
Minions Killed
44
0
Camps Cleared
0
650,596
Distance Traveled
588,049
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,663
809
20
3
0
119,022
0
L
Cliodhna
5,625
804
5
1
0
137,127
0
L
Ah Puch
6,225
889
13
2
0
121,774
1
W
Izanami
6,872
982
59
8
0
128,637
1
W
Raijin
6,286
898
14
2
0
103,375
0
L
Hercules
5,795
828
6
1
0
148,417
1
W
Mulan
7,012
1,002
20
3
0
141,871
1
L
Arachne
5,247
750
0
0
0
61,709
0
W
Shiva
7,318
1,045
11
2
0
148,505
0
W
Ares
6,694
956
3
0
0
128,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role