Player Matchup

Hercules
Hercules
EduGamerPro88
Hercules
Level 69
God Stats
3W - 3L
1,624 SR
Queue Stats
95W - 72L
1,575 Elo+
Party 1
Merlin
Merlin
Pereiradufavela
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 14L
1,404 Elo+
Party 1
Izanami
Izanami
Rede210
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,439 Elo+
Party 1
Team Averages
Level 28
1,541 SR
1,472 Elo+

VS

Team Averages
Level 62
1,641 SR
1,545 Elo+
Fenrir
Fenrir
Zteven117
Fenrir
Level 109
God Stats
2W - 1L
1,713 SR
Queue Stats
49W - 35L
1,630 Elo+
Party 2
Baron Samedi
Baron Samedi
Ztevensbarnbarn
Baron Samedi
Level 32
God Stats
4W - 1L
1,778 SR
Queue Stats
33W - 24L
1,630 Elo+
Party 2
Ra
Ra
crosss66
Ra
Level 46
God Stats
8W - 8L
1,432 SR
Queue Stats
75W - 111L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EduGamerPro88
Hercules
16
5 / 6 / 6
11,982
666
18,587
28,980
43,237
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 5 / 7
12,044
669
13,951
14,375
7,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Rede210
Izanami
15
1 / 7 / 6
10,617
590
7,366
13,821
6,960
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Zteven117
Fenrir
18
9 / 4 / 8
13,175
732
22,293
19,708
13,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Ztevensbarnbarn
Baron Samedi
18
7 / 1 / 9
12,816
712
14,207
14,310
7,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 7 / 10
11,981
666
9,461
14,040
6,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
11
Kills
18
18
Deaths
12
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hercules
EduGamerPro88
Hercules
5
6
6
1.33
L
5
5
7
1.7
L
Izanami
Rede210
Izanami
1
7
6
0.57
W
Fenrir
Zteven117
Fenrir
9
4
8
3.25
W
Baron Samedi
Ztevensbarnbarn
Baron Samedi
7
1
9
11.5
W
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,904
Damage
45,961
57,176
Taken
48,058
57,745
Mitigated
27,585
14,714
Healing
14,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
EduGamerPro88
Hercules
18,587
5,232
668
10,198
28,980
43,237
261
13,572
15,408
0
43,698
L
13,951
569
391
2,803
14,375
7,548
308
5,330
9,045
51,526
0
L
Izanami
Rede210
Izanami
7,366
3,668
0
654
13,821
6,960
210
5,338
8,483
0
31,256
W
Fenrir
Zteven117
Fenrir
22,293
6,669
0
1,622
19,708
13,835
1,356
4,305
15,403
151
35,561
W
Baron Samedi
Ztevensbarnbarn
Baron Samedi
14,207
1,774
2,484
6,101
14,310
7,600
627
5,670
8,640
52,905
0
W
9,461
536
1,701
2,548
14,040
6,150
580
4,181
9,859
50,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,643
Gold Earned
37,972
185
Minions Killed
194
6
Camps Cleared
7
879,119
Distance Traveled
1,011,764
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,982
666
44
2
0
286,286
4
L
Merlin
12,044
669
70
4
6
278,595
0
L
Izanami
10,617
590
71
4
0
314,238
2
W
Fenrir
13,175
732
26
1
0
360,948
6
W
Baron Samedi
12,816
712
86
5
4
342,555
4
W
Ra
11,981
666
82
5
3
308,261
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role