Player Matchup

Raijin
Raijin
 
Raijin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
darklingosa
Cu Chulainn
Level 106
God Stats
21W - 31L
1,445 SR
Queue Stats
239W - 256L
1,466 Elo+
Solo
Chang'e
Chang'e
Тешик
Chang'e
Level 122
God Stats
11W - 9L
1,620 SR
Queue Stats
223W - 226L
1,478 Elo+
Solo
Team Averages
Level 90
1,513 SR
1,489 Elo+

VS

Team Averages
Level 86
1,351 SR
1,216 Elo+
Kumbhakarna
Kumbhakarna
Gerechtigkeit
Kumbhakarna
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 26L
1,154 Elo+
Party 1
Chiron
Chiron
MissVendra
Chiron
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 53L
1,154 Elo+
Party 1
Nu Wa
Nu Wa
Moridatia
Nu Wa
Level 80
God Stats
17W - 26L
1,224 SR
Queue Stats
17W - 26L
1,154 Elo+
Party 1
Thanatos
Thanatos
R0cksteady
Thanatos
Level 24
God Stats
7W - 17L
1,272 SR
Queue Stats
7W - 18L
1,154 Elo+
Party 1
Ra
Ra
НекоНяшка
Ra
Level 109
God Stats
1W - 1L
1,260 SR
Queue Stats
145W - 130L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
1 / 1 / 3
9,055
1,132
10,543
9,295
3,682
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
 
Rama
14
0 / 3 / 1
8,311
1,039
6,848
9,092
3,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
 
Mercury
13
0 / 0 / 0
7,374
922
0
609
277
Cu Chulainn
darklingosa
Cu Chulainn
15
1 / 6 / 4
8,795
1,099
5,721
16,934
15,010
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Тешик
Chang'e
14
3 / 2 / 2
9,423
1,178
10,990
16,421
6,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

235

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Gerechtigkeit
Kumbhakarna
15
0 / 0 / 11
8,541
1,068
7,027
12,007
14,973
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
MissVendra
Chiron
15
7 / 1 / 4
10,115
1,264
11,423
6,730
3,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Moridatia
Nu Wa
15
1 / 0 / 11
9,051
1,131
16,440
4,203
1,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
R0cksteady
Thanatos
14
2 / 4 / 7
8,805
1,101
8,686
8,938
4,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 0 / 4
9,011
1,126
5,234
4,453
2,043
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
5
Kills
12
12
Deaths
5
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
1
3
2.5
L
Rama
 
Rama
0
3
1
0.17
L
Mercury
 
Mercury
0
0
0
0
W
Kumbhakarna
Gerechtigkeit
Kumbhakarna
0
0
11
5.5
W
Chiron
MissVendra
Chiron
7
1
4
9
W
Nu Wa
Moridatia
Nu Wa
1
0
11
6.5
W
Thanatos
R0cksteady
Thanatos
2
4
7
1.38
L
Cu Chulainn
darklingosa
Cu Chulainn
1
6
4
0.5
W
2
0
4
4
L
Chang'e
Тешик
Chang'e
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,102
Damage
48,810
52,351
Taken
36,331
28,670
Mitigated
27,137
9,892
Healing
8,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
10,543
1,371
115
1,358
9,295
3,682
0
4,958
4,337
35,591
0
L
Rama
 
Rama
6,848
4,563
0
1,569
9,092
3,609
0
5,196
3,896
0
27,574
L
Mercury
 
Mercury
0
0
0
0
609
277
0
609
0
0
0
W
Kumbhakarna
Gerechtigkeit
Kumbhakarna
7,027
667
0
0
12,007
14,973
0
6,377
5,630
12,007
0
W
Chiron
MissVendra
Chiron
11,423
4,355
1,252
1,558
6,730
3,462
0
4,925
1,800
0
24,825
W
Nu Wa
Moridatia
Nu Wa
16,440
3,825
0
0
4,203
1,774
0
2,603
1,600
27,385
0
W
Thanatos
R0cksteady
Thanatos
8,686
1,813
0
4,081
8,938
4,885
0
4,991
3,947
0
18,517
L
Cu Chulainn
darklingosa
Cu Chulainn
5,721
1,848
0
0
16,934
15,010
0
8,434
8,500
0
16,103
W
5,234
334
759
1,250
4,453
2,043
0
2,632
1,821
33,939
0
L
Chang'e
Тешик
Chang'e
10,990
1,353
1,644
5,206
16,421
6,092
0
9,504
6,917
36,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,958
Gold Earned
45,523
169
Minions Killed
165
6
Camps Cleared
3
578,761
Distance Traveled
886,551
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,055
1,132
54
7
3
144,306
0
L
Rama
8,311
1,039
50
6
1
136,909
2
L
Mercury
7,374
922
0
0
0
0
0
W
Kumbhakarna
8,541
1,068
8
1
0
187,699
0
W
Chiron
10,115
1,264
33
4
1
163,504
0
W
Nu Wa
9,051
1,131
28
4
0
177,953
0
W
Thanatos
8,805
1,101
27
3
1
170,436
1
L
Cu Chulainn
8,795
1,099
21
3
1
136,687
0
W
Ra
9,011
1,126
69
9
1
186,959
0
L
Chang'e
9,423
1,178
44
6
1
160,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role