Player Matchup

Mulan
Mulan
Rickillua
Mulan
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
318W - 314L
1,479 Elo+
Solo
Atlas
Atlas
The Fire Oni
Atlas
Level 95
God Stats
24W - 19L
1,595 SR
Queue Stats
131W - 122L
1,474 Elo+
Party 2
Thanatos
Thanatos
Tsumi_Cam
Thanatos
Level 81
God Stats
2W - 4L
1,448 SR
Queue Stats
99W - 91L
1,533 Elo+
Solo
Hachiman
Hachiman
hector1197
Hachiman
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 136L
1,479 Elo+
Solo
Janus
Janus
jiro321
Janus
Level 126
God Stats
7W - 5L
1,685 SR
Queue Stats
255W - 252L
1,504 Elo+
Party 2
Team Averages
Level 116
1,546 SR
1,494 Elo+

VS

Team Averages
Level 103
1,522 SR
1,519 Elo+
Freya
Freya
DrSamtheSlamMan
Freya
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 48L
1,467 Elo+
Party 1
Mercury
Mercury
Dzking44
Mercury
Level 117
God Stats
9W - 5L
1,715 SR
Queue Stats
121W - 102L
1,601 Elo+
Solo
Artio
Artio
FateTypeMoon
Artio
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 38L
1,495 Elo+
Party 1
Nike
Nike
KarmicMango4
Nike
Level 105
God Stats
2W - 1L
1,294 SR
Queue Stats
163W - 140L
1,521 Elo+
Solo
Kukulkan
Kukulkan
VapeingWarlord
Kukulkan
Level 107
God Stats
7W - 5L
1,600 SR
Queue Stats
104W - 95L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Rickillua
Mulan
13
1 / 1 / 3
7,926
440
6,007
18,383
23,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 3 / 1
8,857
492
13,717
17,499
12,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Tsumi_Cam
Thanatos
14
5 / 5 / 0
8,891
494
10,168
17,964
8,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
hector1197
Hachiman
15
2 / 4 / 0
8,898
494
10,216
18,304
7,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
jiro321
Janus
14
0 / 1 / 3
8,368
465
10,706
7,264
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 0
10,679
593
13,500
17,722
7,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Dzking44
Mercury
17
6 / 3 / 3
10,424
579
9,105
14,035
6,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 1 / 4
8,882
493
6,290
18,493
18,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 3 / 5
9,974
554
9,559
21,168
12,835
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
15
3 / 1 / 3
9,190
511
18,176
7,952
4,492
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
9
Kills
14
14
Deaths
9
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
W
Mercury
Dzking44
Mercury
6
3
3
2.5
W
2
1
4
4
W
0
3
5
0.83
L
Mulan
Rickillua
Mulan
1
1
3
2.5
L
1
3
1
0.5
L
Thanatos
Tsumi_Cam
Thanatos
5
5
0
1
W
Kukulkan
3
1
3
4.5
L
Hachiman
hector1197
Hachiman
2
4
0
0.5
L
Janus
jiro321
Janus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,814
Damage
56,630
79,414
Taken
79,370
55,697
Mitigated
50,214
31,019
Healing
31,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,500
5,626
0
12,517
17,722
7,865
1,362
0
17,722
104,172
0
W
Mercury
Dzking44
Mercury
9,105
5,656
0
2,662
14,035
6,365
0
2,240
11,699
0
99,697
W
6,290
1,657
1,336
5,948
18,493
18,657
183
6,386
12,035
19,054
0
W
9,559
3,430
0
8,138
21,168
12,835
1,621
11,512
8,776
106
76,264
L
Mulan
Rickillua
Mulan
6,007
1,083
262
3,802
18,383
23,635
0
13,386
4,997
0
19,067
L
13,717
4,970
0
4,490
17,499
12,826
0
2,477
15,022
69,675
0
L
Thanatos
Tsumi_Cam
Thanatos
10,168
2,386
0
15,953
17,964
8,290
0
4,725
13,239
0
58,776
W
Kukulkan
18,176
1,629
0
583
7,952
4,492
993
3,197
4,715
98,470
0
L
Hachiman
hector1197
Hachiman
10,216
6,744
0
5,408
18,304
7,395
0
13,061
5,243
0
71,496
L
Janus
jiro321
Janus
10,706
1,427
0
1,104
7,264
3,551
30
4,423
2,841
91,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,940
Gold Earned
49,149
525
Minions Killed
604
0
Camps Cleared
0
1,745,622
Distance Traveled
1,778,798
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,679
593
165
9
0
324,742
3
W
Mercury
10,424
579
136
8
0
443,493
0
W
Artio
8,882
493
23
1
0
314,971
0
W
Nike
9,974
554
134
7
0
340,817
7
L
Mulan
7,926
440
25
1
0
363,369
5
L
Atlas
8,857
492
135
8
0
318,501
0
L
Thanatos
8,891
494
90
5
0
399,129
4
W
Kukulkan
9,190
511
146
8
0
354,775
6
L
Hachiman
8,898
494
125
7
0
287,419
3
L
Janus
8,368
465
150
8
0
377,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role