Player Matchup

Mercury
Mercury
Birdman1983-Has
Mercury
Level 129
God Stats
7W - 5L
1,656 SR
Queue Stats
80W - 81L
1,508 Elo+
Solo
Izanami
Izanami
Boss_Paragon_God
Izanami
Level 119
God Stats
6W - 3L
1,736 SR
Queue Stats
276W - 274L
1,481 Elo+
Party 3
Mulan
Mulan
Grinta Lu
Mulan
Level 104
God Stats
33W - 15L
1,959 SR
Queue Stats
169W - 138L
1,474 Elo+
Party 2
Tiamat
Tiamat
Iz DiaZ
Tiamat
Level 119
God Stats
4W - 4L
1,500 SR
Queue Stats
179W - 161L
1,484 Elo+
Party 2
Baron Samedi
Baron Samedi
lowkeyhyperr
Baron Samedi
Level 58
God Stats
7W - 5L
1,644 SR
Queue Stats
202W - 182L
1,510 Elo+
Party 3
Team Averages
Level 106
1,699 SR
1,491 Elo+

VS

Team Averages
Level 89
1,539 SR
1,467 Elo+
Osiris
Osiris
CRC858
Osiris
Level 147
God Stats
9W - 11L
1,483 SR
Queue Stats
39W - 39L
1,479 Elo+
Solo
Thoth
Thoth
Hundekind
Thoth
Level 129
God Stats
0W - 3L
1,467 SR
Queue Stats
153W - 129L
1,514 Elo+
Party 1
Nemesis
Nemesis
HunnidQ
Nemesis
Level 63
God Stats
1W - 1L
1,719 SR
Queue Stats
53W - 42L
1,503 Elo+
Party 1
Ymir
Ymir
NocturnVike
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,354 Elo+
Party 1
Freya
Freya
Wadude_
Freya
Level 82
God Stats
7W - 8L
1,528 SR
Queue Stats
644W - 645L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 3
9,519
595
11,665
12,449
5,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
2 / 1 / 6
7,494
468
10,830
11,059
4,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
Grinta Lu
Mulan
15
0 / 3 / 0
8,546
534
7,586
14,780
9,724
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Iz DiaZ
Tiamat
15
2 / 0 / 3
8,685
543
7,569
9,112
5,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
lowkeyhyperr
Baron Samedi
12
3 / 4 / 7
7,099
444
11,346
11,790
5,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CRC858
Osiris
15
3 / 0 / 0
9,243
578
9,405
13,825
12,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
Hundekind
Thoth
12
0 / 5 / 2
7,836
490
6,838
10,291
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
HunnidQ
Nemesis
13
4 / 2 / 3
8,060
504
8,484
13,150
5,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 6 / 2
7,294
456
4,458
17,605
19,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
Wadude_
Freya
12
1 / 3 / 3
7,312
457
9,517
15,481
6,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
16
Kills
9
9
Deaths
16
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
9
1
3
10.5
W
2
1
6
5
L
Osiris
CRC858
Osiris
3
0
0
3
W
Mulan
Grinta Lu
Mulan
0
3
0
0
L
Thoth
Hundekind
Thoth
0
5
2
0.2
L
Nemesis
HunnidQ
Nemesis
4
2
3
2.75
W
Tiamat
Iz DiaZ
Tiamat
2
0
3
3.5
L
1
6
2
0.33
L
Freya
Wadude_
Freya
1
3
3
0.83
W
Baron Samedi
lowkeyhyperr
Baron Samedi
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,996
Damage
38,702
59,190
Taken
70,352
30,970
Mitigated
48,330
18,488
Healing
18,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,665
7,967
0
1,120
12,449
5,245
0
3,331
9,118
0
82,161
W
10,830
8,483
62
4,699
11,059
4,664
424
7,698
3,361
0
55,562
L
Osiris
CRC858
Osiris
9,405
5,195
0
9,284
13,825
12,868
240
828
12,957
0
78,492
W
Mulan
Grinta Lu
Mulan
7,586
1,955
0
3,568
14,780
9,724
0
0
14,780
0
73,545
L
Thoth
Hundekind
Thoth
6,838
91
0
1,000
10,291
4,328
350
5,046
4,839
58,136
0
L
Nemesis
HunnidQ
Nemesis
8,484
3,323
0
979
13,150
5,461
0
2,216
10,848
0
58,593
W
Tiamat
Iz DiaZ
Tiamat
7,569
546
0
3,536
9,112
5,577
532
4,074
5,038
59,217
0
L
4,458
1,012
0
747
17,605
19,346
425
5,380
12,225
28,647
0
L
Freya
Wadude_
Freya
9,517
3,657
0
6,432
15,481
6,327
0
4,913
10,568
63,812
0
W
Baron Samedi
lowkeyhyperr
Baron Samedi
11,346
1,824
1,517
3,986
11,790
5,760
117
5,710
6,080
40,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,343
Gold Earned
39,745
545
Minions Killed
465
0
Camps Cleared
0
1,518,455
Distance Traveled
1,431,225
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,519
595
123
8
0
378,380
0
W
Izanami
7,494
468
101
6
0
289,062
0
L
Osiris
9,243
578
140
9
0
277,048
5
W
Mulan
8,546
534
153
10
0
284,159
0
L
Thoth
7,836
490
107
7
0
286,810
2
L
Nemesis
8,060
504
85
5
0
364,117
3
W
Tiamat
8,685
543
122
8
0
312,534
1
L
Ymir
7,294
456
31
2
0
232,783
0
L
Freya
7,312
457
102
6
0
270,467
1
W
Baron Samedi
7,099
444
46
3
0
254,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role