Player Matchup

Ra
Ra
 
Ra
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BarbaTrdi
Heimdallr
Level 68
God Stats
11W - 10L
1,655 SR
Queue Stats
61W - 58L
1,533 Elo+
Solo
Lancelot
Lancelot
DrMadao
Lancelot
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 54L
1,573 Elo+
Party 2
Yu Huang
Yu Huang
Gromex
Yu Huang
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
41W - 41L
1,606 Elo+
Party 2
Chaac
Chaac
Luk3Th3N00b
Chaac
Level 86
God Stats
3W - 3L
1,070 SR
Queue Stats
565W - 607L
1,446 Elo+
Solo
Team Averages
Level 94
1,445 SR
1,532 Elo+

VS

Team Averages
Level 112
1,709 SR
1,667 Elo+
Agni
Agni
OkeiÄge
Agni
Level 38
God Stats
9W - 1L
1,873 SR
Queue Stats
46W - 11L
1,857 Elo+
Party 1
Kuzenbo
Kuzenbo
SirViper
Kuzenbo
Level 91
God Stats
9W - 3L
1,698 SR
Queue Stats
58W - 31L
1,684 Elo+
Party 1
Danzaburou
Danzaburou
Tregorian
Danzaburou
Level 148
God Stats
3W - 1L
1,763 SR
Queue Stats
21W - 13L
1,622 Elo+
Party 1
Chang'e
Chang'e
Wowowest
Chang'e
Level 156
God Stats
30W - 8L
1,787 SR
Queue Stats
65W - 36L
1,676 Elo+
Party 1
Ne Zha
Ne Zha
sandyycee
Ne Zha
Level 129
God Stats
8W - 9L
1,422 SR
Queue Stats
162W - 155L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
0 / 5 / 1
9,723
648
10,789
14,527
7,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
BarbaTrdi
Heimdallr
14
1 / 6 / 1
8,835
589
5,799
10,273
5,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
DrMadao
Lancelot
16
2 / 3 / 2
9,443
630
10,061
13,809
7,848
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yu Huang
Gromex
Yu Huang
16
0 / 3 / 4
9,490
633
13,598
9,958
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
3 / 1 / 3
10,397
693
13,766
18,688
21,672
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
2 / 2 / 9
10,432
695
10,017
10,153
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
SirViper
Kuzenbo
18
2 / 0 / 8
11,398
760
8,102
23,506
37,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
Tregorian
Danzaburou
20
7 / 1 / 5
11,834
789
14,184
14,721
8,197
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Wowowest
Chang'e
19
7 / 0 / 4
11,517
768
12,642
15,108
7,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
sandyycee
Ne Zha
17
0 / 3 / 7
10,422
695
12,675
14,833
7,237
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
6
Kills
18
18
Deaths
6
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
5
1
0.1
L
Heimdallr
BarbaTrdi
Heimdallr
1
6
1
0.25
L
Lancelot
DrMadao
Lancelot
2
3
2
1
L
Yu Huang
Gromex
Yu Huang
0
3
4
0.67
L
3
1
3
4.5
W
Agni
2
2
9
3.25
W
Kuzenbo
SirViper
Kuzenbo
2
0
8
6
W
Danzaburou
Tregorian
Danzaburou
7
1
5
9.5
W
Chang'e
Wowowest
Chang'e
7
0
4
9
W
Ne Zha
sandyycee
Ne Zha
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,013
Damage
57,620
67,255
Taken
78,321
46,211
Mitigated
65,382
12,496
Healing
29,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,789
1,530
987
2,788
14,527
7,096
0
5,134
9,393
51,843
0
L
Heimdallr
BarbaTrdi
Heimdallr
5,799
2,263
0
627
10,273
5,064
0
3,597
6,676
0
14,265
L
Lancelot
DrMadao
Lancelot
10,061
765
0
967
13,809
7,848
0
7,610
6,199
0
22,868
L
Yu Huang
Gromex
Yu Huang
13,598
1,446
0
250
9,958
4,531
0
4,963
4,995
41,987
0
L
13,766
778
0
6,877
18,688
21,672
0
9,457
9,231
516
53,008
W
Agni
10,017
802
0
1,075
10,153
4,439
1,086
2,357
7,796
28,238
0
W
Kuzenbo
SirViper
Kuzenbo
8,102
2,429
228
7,948
23,506
37,991
299
10,603
12,903
27,552
0
W
Danzaburou
Tregorian
Danzaburou
14,184
8,540
0
5,249
14,721
8,197
3,885
3,333
11,388
0
55,653
W
Chang'e
Wowowest
Chang'e
12,642
205
3,544
8,388
15,108
7,518
771
4,464
10,644
45,236
0
W
Ne Zha
sandyycee
Ne Zha
12,675
2,062
0
2,638
14,833
7,237
762
4,134
10,699
0
52,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,888
Gold Earned
55,603
289
Minions Killed
314
0
Camps Cleared
0
1,348,398
Distance Traveled
1,644,703
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,723
648
93
6
0
275,287
1
L
Heimdallr
8,835
589
21
1
0
157,461
0
L
Lancelot
9,443
630
21
1
0
316,592
3
L
Yu Huang
9,490
633
70
5
0
261,084
2
L
Chaac
10,397
693
84
6
0
337,974
1
W
Agni
10,432
695
53
4
0
315,018
4
W
Kuzenbo
11,398
760
39
3
0
334,188
2
W
Danzaburou
11,834
789
79
5
0
325,266
0
W
Chang'e
11,517
768
85
6
0
336,019
5
W
Ne Zha
10,422
695
58
4
0
334,212
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role