Player Matchup

Ares
Ares
AkatsukiTsuki
Ares
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,157 Elo+
Party 3
Chernobog
Chernobog
Jaw156
Chernobog
Level 68
God Stats
1W - 0L
1,470 SR
Queue Stats
5W - 3L
1,515 Elo+
Party 3
Scylla
Scylla
Kaypi125
Scylla
Level 90
God Stats
1W - 0L
1,808 SR
Queue Stats
7W - 3L
1,515 Elo+
Party 3
Odin
Odin
LegitlyCasual
Odin
Level 26
God Stats
1W - 1L
1,177 SR
Queue Stats
54W - 67L
1,285 Elo+
Party 2
Lancelot
Lancelot
Qwillix
Lancelot
Level 69
God Stats
10W - 9L
1,480 SR
Queue Stats
158W - 175L
1,342 Elo+
Party 2
Team Averages
Level 55
1,487 SR
1,363 Elo+

VS

Team Averages
Level 42
1,441 SR
1,306 Elo+
Scylla
Scylla
Berndth
Scylla
Level 16
God Stats
8W - 5L
1,639 SR
Queue Stats
208W - 212L
1,325 Elo+
Party 4
Neith
Neith
EvaWasNotTaken
Neith
Level 15
God Stats
4W - 5L
1,402 SR
Queue Stats
9W - 19L
1,226 Elo+
Party 1
Sun Wukong
Sun Wukong
Masonhuv
Sun Wukong
Level 57
God Stats
5W - 10L
1,183 SR
Queue Stats
37W - 48L
1,285 Elo+
Party 1
Ymir
Ymir
RadiantPrism
Ymir
Level 17
God Stats
1W - 3L
1,481 SR
Queue Stats
13W - 26L
1,260 Elo+
Party 1
Bakasura
Bakasura
Ruban3
Bakasura
Level 107
God Stats
6W - 6L
1,500 SR
Queue Stats
277W - 267L
1,435 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 9
10,462
476
9,022
19,863
23,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
Jaw156
Chernobog
16
3 / 3 / 11
10,642
484
19,316
15,051
7,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Kaypi125
Scylla
16
3 / 0 / 5
10,636
483
6,327
6,581
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 2 / 3
9,188
418
7,898
14,327
15,823
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
Qwillix
Lancelot
20
5 / 1 / 5
12,029
547
14,411
18,145
10,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Berndth
Scylla
15
0 / 3 / 1
9,480
431
2,094
8,707
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 1 / 3
10,365
471
15,970
13,063
7,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Masonhuv
Sun Wukong
16
1 / 3 / 1
10,463
476
12,039
18,604
19,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 4 / 2
8,569
390
3,479
20,621
22,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Ruban3
Bakasura
13
3 / 5 / 3
8,916
405
11,106
19,169
8,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
16
Kills
10
10
Deaths
16
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
4
9
2.38
L
Scylla
Berndth
Scylla
0
3
1
0.17
L
5
1
3
6.5
W
Chernobog
Jaw156
Chernobog
3
3
11
2.83
W
Scylla
Kaypi125
Scylla
3
0
5
5.5
W
0
2
3
0.75
L
Sun Wukong
Masonhuv
Sun Wukong
1
3
1
0.5
W
Lancelot
Qwillix
Lancelot
5
1
5
7.5
L
1
4
2
0.5
L
Bakasura
Ruban3
Bakasura
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,974
Damage
44,688
73,967
Taken
80,164
60,916
Mitigated
61,969
19,211
Healing
20,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,022
446
295
4,247
19,863
23,519
0
2,222
16,307
17,915
0
L
Scylla
Berndth
Scylla
2,094
89
0
201
8,707
3,606
1,330
4,085
4,622
56,648
0
L
15,970
7,848
0
5,876
13,063
7,812
663
2,724
10,339
0
74,593
W
Chernobog
Jaw156
Chernobog
19,316
13,281
0
3,945
15,051
7,721
2,722
1,265
13,511
0
93,480
W
Scylla
Kaypi125
Scylla
6,327
216
0
500
6,581
2,874
1,638
2,167
4,274
67,134
0
W
7,898
2,496
0
250
14,327
15,823
539
1,235
12,044
0
53,085
L
Sun Wukong
Masonhuv
Sun Wukong
12,039
3,480
0
5,779
18,604
19,558
913
2,166
16,438
5,714
71,379
W
Lancelot
Qwillix
Lancelot
14,411
4,984
0
9,974
18,145
10,979
1,265
805
16,678
0
140,484
L
3,479
729
2,462
4,338
20,621
22,250
189
3,803
16,818
21,121
0
L
Bakasura
Ruban3
Bakasura
11,106
7,059
0
1,610
19,169
8,743
600
2,571
16,598
0
44,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,957
Gold Earned
47,793
542
Minions Killed
443
0
Camps Cleared
0
2,132,992
Distance Traveled
1,703,939
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,462
476
18
1
0
411,482
4
L
Scylla
9,480
431
107
5
0
370,301
0
L
Neith
10,365
471
113
5
0
365,783
6
W
Chernobog
10,642
484
131
6
0
406,692
0
W
Scylla
10,636
483
98
4
0
409,731
5
W
Odin
9,188
418
81
4
0
386,802
0
L
Sun Wukong
10,463
476
130
6
0
347,630
1
W
Lancelot
12,029
547
214
10
0
518,285
3
L
Ymir
8,569
390
30
1
0
293,633
0
L
Bakasura
8,916
405
63
3
0
326,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role