Player Matchup

Serqet
Serqet
Sn00kumS
Serqet
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 65L
1,498 Elo+
Solo
Sobek
Sobek
Unmarked
Sobek
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 42L
1,281 Elo+
Solo
Neith
Neith
ZonaBorsuka
Neith
Level 147
God Stats
1W - 5L
1,242 SR
Queue Stats
350W - 367L
1,424 Elo+
Solo
Hou Yi
Hou Yi
bebowalid
Hou Yi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 13L
1,677 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
pantheer06
Morgan Le Fay
Level 125
God Stats
1W - 1L
1,492 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 118
1,447 SR
1,476 Elo+

VS

Team Averages
Level 117
1,448 SR
1,487 Elo+
Janus
Janus
 
Janus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
DerBarde
Ganesha
Level 135
God Stats
4W - 5L
1,612 SR
Queue Stats
252W - 251L
1,484 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NowUSeeMe
Morgan Le Fay
Level 100
God Stats
0W - 5L
1,170 SR
Queue Stats
222W - 204L
1,502 Elo+
Solo
Mercury
Mercury
de_mary_
Mercury
Level 159
God Stats
0W - 3L
1,786 SR
Queue Stats
308W - 281L
1,485 Elo+
Party 2
He Bo
He Bo
Знаючтовспрайте
He Bo
Level 123
God Stats
0W - 3L
1,173 SR
Queue Stats
196W - 201L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Sn00kumS
Serqet
17
6 / 4 / 14
11,065
790
8,802
12,312
9,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sobek
Unmarked
Sobek
18
3 / 2 / 25
10,596
757
7,550
24,407
26,484
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 5 / 14
10,552
754
20,398
12,925
7,006
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
bebowalid
Hou Yi
20
12 / 1 / 15
12,487
892
20,490
10,057
6,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
pantheer06
Morgan Le Fay
18
5 / 4 / 15
10,921
780
10,932
13,350
7,286
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
5 / 5 / 8
10,823
773
15,417
10,579
5,120
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
DerBarde
Ganesha
15
0 / 6 / 10
9,173
655
8,322
20,385
20,478
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
NowUSeeMe
Morgan Le Fay
16
3 / 6 / 6
9,153
654
15,019
15,383
7,797
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
de_mary_
Mercury
16
3 / 4 / 8
9,574
684
6,953
11,475
5,296
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 11 / 6
8,638
617
7,193
16,354
6,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
51
32
Kills
13
16
Deaths
32
83
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
5
8
1.8
L
Ganesha
DerBarde
Ganesha
0
6
10
0.83
L
Morgan Le Fay
NowUSeeMe
Morgan Le Fay
3
6
6
1
W
Serqet
Sn00kumS
Serqet
6
4
14
3.25
W
Sobek
Unmarked
Sobek
3
2
25
7.75
W
6
5
14
2.6
W
Hou Yi
bebowalid
Hou Yi
12
1
15
19.5
L
Mercury
de_mary_
Mercury
3
4
8
1.75
W
Morgan Le Fay
pantheer06
Morgan Le Fay
5
4
15
3.13
L
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,172
Damage
52,904
73,051
Taken
74,176
56,194
Mitigated
45,473
32,346
Healing
17,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
15,417
148
1,993
1,411
10,579
5,120
0
2,171
8,126
29,839
0
L
Ganesha
DerBarde
Ganesha
8,322
220
1,548
4,019
20,385
20,478
0
3,944
16,096
14,205
0
L
Morgan Le Fay
NowUSeeMe
Morgan Le Fay
15,019
1,159
490
2,715
15,383
7,797
0
4,227
11,131
35,835
0
W
Serqet
Sn00kumS
Serqet
8,802
2,366
4,138
3,278
12,312
9,163
743
8,279
4,033
0
10,268
W
Sobek
Unmarked
Sobek
7,550
377
1,130
12,063
24,407
26,484
377
11,941
12,466
13,338
0
W
20,398
6,762
0
2,935
12,925
7,006
1,937
9,770
3,155
0
41,898
W
Hou Yi
bebowalid
Hou Yi
20,490
9,633
768
3,273
10,057
6,255
2,467
6,722
3,335
0
38,944
L
Mercury
de_mary_
Mercury
6,953
2,549
867
2,412
11,475
5,296
0
3,022
7,883
0
14,872
W
Morgan Le Fay
pantheer06
Morgan Le Fay
10,932
453
781
3,980
13,350
7,286
820
9,239
4,111
27,656
0
L
7,193
152
318
1,315
16,354
6,782
0
5,118
11,236
13,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,621
Gold Earned
47,361
144
Minions Killed
127
0
Camps Cleared
0
1,354,986
Distance Traveled
1,341,257
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,823
773
37
3
0
284,966
1
L
Ganesha
9,173
655
1
0
0
246,411
1
L
Morgan Le Fay
9,153
654
48
3
0
239,278
2
W
Serqet
11,065
790
6
0
0
267,113
0
W
Sobek
10,596
757
8
1
0
291,940
0
W
Neith
10,552
754
52
4
0
250,399
0
W
Hou Yi
12,487
892
43
3
0
291,931
2
L
Mercury
9,574
684
25
2
0
316,835
1
W
Morgan Le Fay
10,921
780
35
3
0
253,603
0
L
He Bo
8,638
617
16
1
0
253,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role