Player Matchup

Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BigPoppaCoop
Hou Yi
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 39L
1,750 Elo+
Solo
Anubis
Anubis
Mangotron287
Anubis
Level 117
God Stats
4W - 3L
1,685 SR
Queue Stats
93W - 92L
1,559 Elo+
Solo
Chang'e
Chang'e
OhNoStepBr0
Chang'e
Level 94
God Stats
4W - 5L
1,441 SR
Queue Stats
324W - 329L
1,512 Elo+
Solo
Hercules
Hercules
Rvger
Hercules
Level 154
God Stats
1W - 2L
1,499 SR
Queue Stats
36W - 25L
1,629 Elo+
Solo
Team Averages
Level 137
1,525 SR
1,590 Elo+

VS

Team Averages
Level 113
1,613 SR
1,517 Elo+
Neith
Neith
ForgottenDragons
Neith
Level 160
God Stats
5W - 5L
1,745 SR
Queue Stats
243W - 236L
1,526 Elo+
Solo
Gilgamesh
Gilgamesh
ONELIFEACHIEVER
Gilgamesh
Level 105
God Stats
11W - 13L
1,329 SR
Queue Stats
169W - 160L
1,557 Elo+
Solo
Janus
Janus
lilBangin
Janus
Level 124
God Stats
2W - 1L
1,523 SR
Queue Stats
81W - 91L
1,421 Elo+
Solo
Jormungandr
Jormungandr
loneXolf
Jormungandr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,579 Elo+
Solo
Loki
Loki
ministeri0
Loki
Level 128
God Stats
1W - 3L
1,967 SR
Queue Stats
28W - 39L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
2 / 0 / 4
7,432
743
5,611
9,069
7,575
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hou Yi
14
2 / 0 / 4
7,547
755
6,660
6,873
3,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
14
0 / 0 / 2
7,311
731
2,169
2,223
1,334
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chang'e
OhNoStepBr0
Chang'e
14
3 / 0 / 4
7,603
760
6,097
6,400
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hercules
Rvger
Hercules
13
1 / 0 / 4
7,066
707
8,297
12,198
10,468
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,535
654
5,730
8,134
3,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
ONELIFEACHIEVER
Gilgamesh
12
0 / 1 / 0
6,388
639
4,263
6,840
5,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
lilBangin
Janus
14
0 / 3 / 0
7,326
733
5,089
7,204
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Jormungandr
loneXolf
Jormungandr
14
0 / 1 / 0
6,925
693
8,182
9,071
7,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
0 / 0 / 0
6,547
655
2,697
4,038
1,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
8
Kills
0
0
Deaths
8
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
4
4
W
Hou Yi
2
0
4
4
L
0
3
0
0
W
Anubis
0
0
2
1
L
Gilgamesh
ONELIFEACHIEVER
Gilgamesh
0
1
0
0
W
Chang'e
OhNoStepBr0
Chang'e
3
0
4
5
W
Hercules
Rvger
Hercules
1
0
4
3
L
Janus
lilBangin
Janus
0
3
0
0
L
Jormungandr
loneXolf
Jormungandr
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,834
Damage
25,961
36,763
Taken
35,287
25,334
Mitigated
20,428
16,673
Healing
4,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,611
169
490
1,212
9,069
7,575
146
2,873
6,196
14,077
0
W
Hou Yi
6,660
2,740
0
2,057
6,873
3,050
1,068
2,635
4,238
0
27,791
L
5,730
1,831
0
2,013
8,134
3,641
0
3,578
4,556
0
19,903
W
Anubis
2,169
0
0
1,494
2,223
1,334
746
1,056
1,167
30,293
0
L
Gilgamesh
ONELIFEACHIEVER
Gilgamesh
4,263
931
0
519
6,840
5,125
0
3,386
3,454
0
11,501
W
Chang'e
OhNoStepBr0
Chang'e
6,097
723
3,675
2,956
6,400
2,907
93
1,589
4,811
26,932
0
W
Hercules
Rvger
Hercules
8,297
2,438
0
4,789
12,198
10,468
0
5,118
7,080
0
15,272
L
Janus
lilBangin
Janus
5,089
134
0
518
7,204
2,764
112
1,536
5,668
31,358
0
L
Jormungandr
loneXolf
Jormungandr
8,182
3,014
0
750
9,071
7,161
0
4,395
4,676
30,734
0
L
2,697
49
0
714
4,038
1,737
0
982
3,056
0
22,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,959
Gold Earned
33,721
220
Minions Killed
209
0
Camps Cleared
0
997,074
Distance Traveled
971,747
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,432
743
13
1
0
204,211
1
W
Hou Yi
7,547
755
62
6
0
194,244
0
L
Neith
6,535
654
41
4
0
179,688
2
W
Anubis
7,311
731
62
6
0
188,039
3
L
Gilgamesh
6,388
639
27
3
0
171,999
3
W
Chang'e
7,603
760
59
6
0
209,626
3
W
Hercules
7,066
707
24
2
0
200,954
2
L
Janus
7,326
733
73
7
0
191,385
1
L
Jormungandr
6,925
693
49
5
0
199,482
3
L
Loki
6,547
655
19
2
0
229,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role