Player Matchup

Osiris
Osiris
Platinum III
 
Osiris
Platinum III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond IV
BlankTsukuyomi
Merlin
Diamond IV
Level 153
God Stats
12W - 4L
1,628 SR
Queue Stats
274W - 283L
1,985 MMR
Party 1
Susano
Susano
Platinum II
Killaheal
Susano
Platinum II
Level 99
God Stats
2W - 3L
1,771 SR
Queue Stats
243W - 245L
1,901 MMR
Party 1
Tyr
Tyr
Diamond V
Ralman
Tyr
Diamond V
Level 160
God Stats
4W - 8L
1,505 SR
Queue Stats
260W - 269L
1,803 MMR
Party 3
Rama
Rama
Diamond V
Ralmann
Rama
Diamond V
Level 87
God Stats
5W - 3L
1,716 SR
Queue Stats
84W - 70L
2,007 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,624 SR
1,839 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,518 SR
1,666 MMR
Thanatos
Thanatos
Diamond V
 
Thanatos
Diamond V
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Platinum III
 
Chang'e
Platinum III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold II
 
The Morrigan
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Platinum III
TheBrakAngel
Izanami
Platinum III
Level 146
God Stats
6W - 6L
1,546 SR
Queue Stats
119W - 102L
1,927 MMR
Solo
Geb
Geb
Gold I
minicarway
Geb
Gold I
Level 89
God Stats
5W - 1L
1,543 SR
Queue Stats
396W - 387L
1,902 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
0 / 2 / 1
6,970
536
4,428
11,557
6,917
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 4 / 3
6,774
521
3,878
7,661
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
Killaheal
Susano
11
3 / 3 / 0
6,478
498
3,967
8,867
3,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
Ralman
Tyr
11
2 / 1 / 1
6,527
502
5,468
8,654
6,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rama
Ralmann
Rama
10
0 / 4 / 0
6,079
468
5,184
9,196
2,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Ah Muzen CabKaliUllrPoseidon

VS

Bans
LancelotBastetBellonaRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
8 / 0 / 4
9,566
736
10,840
18,572
10,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
 
Chang'e
12
0 / 1 / 0
7,506
577
6,916
7,553
2,896
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

The Morrigan
 
The Morrigan
13
3 / 3 / 0
7,472
575
3,995
7,396
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
TheBrakAngel
Izanami
12
1 / 0 / 2
7,292
561
5,453
7,061
2,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 2 / 4
7,461
574
4,810
13,544
13,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
14
14
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
2
1
0.25
W
Thanatos
 
Thanatos
8
0
4
10
W
Chang'e
 
Chang'e
0
1
0
0
W
The Morrigan
 
The Morrigan
3
3
0
1
L
1
4
3
0.63
L
Susano
Killaheal
Susano
3
3
0
1
L
Tyr
Ralman
Tyr
2
1
1
2.5
L
Rama
Ralmann
Rama
0
4
0
0
W
Izanami
TheBrakAngel
Izanami
1
0
2
2
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,925
Damage
32,014
45,935
Taken
54,126
22,976
Mitigated
33,181
10,080
Healing
29,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,428
1,854
0
1,822
11,557
6,917
0
6,058
5,499
0
52,543
W
Thanatos
 
Thanatos
10,840
4,387
0
18,270
18,572
10,583
45
707
17,865
0
105,062
W
Chang'e
 
Chang'e
6,916
900
0
4,515
7,553
2,896
504
0
7,553
63,047
0
W
The Morrigan
 
The Morrigan
3,995
708
0
750
7,396
3,442
134
1,460
5,868
49,797
1,755
L
3,878
223
0
1,027
7,661
3,181
0
3,616
3,869
51,293
0
L
Susano
Killaheal
Susano
3,967
1,025
0
2,566
8,867
3,399
0
1,422
7,365
0
33,911
L
Tyr
Ralman
Tyr
5,468
1,158
0
2,926
8,654
6,676
0
3,090
5,482
0
18,219
L
Rama
Ralmann
Rama
5,184
4,715
0
1,739
9,196
2,803
0
412
8,784
0
44,734
W
Izanami
TheBrakAngel
Izanami
5,453
3,129
0
3,534
7,061
2,345
2,611
0
7,061
0
56,901
W
4,810
920
0
2,163
13,544
13,915
0
1,711
11,833
26,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,828
Gold Earned
39,297
359
Minions Killed
534
0
Camps Cleared
0
1,286,408
Distance Traveled
1,587,166
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,970
536
106
8
0
249,813
5
W
Thanatos
9,566
736
172
13
0
656,316
3
W
Chang'e
7,506
577
114
9
0
236,565
6
W
The Morrigan
7,472
575
107
8
0
243,154
1
L
Merlin
6,774
521
93
7
0
239,395
1
L
Susano
6,478
498
53
4
0
284,583
9
L
Tyr
6,527
502
25
2
0
289,627
0
L
Rama
6,079
468
82
6
0
222,990
2
W
Izanami
7,292
561
114
9
0
220,579
4
W
Geb
7,461
574
27
2
0
230,552
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role